Duck Shoot: Difference between revisions
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[[Category:Mini games]] | [[Category:Mini games]] | ||
[[Category:Mini games in MediEvil: Resurrection]] | [[Category:Mini games in MediEvil: Resurrection]] | ||
[[Category:Content cut from MediEvil]] | |||
[[Category:Cut gameplay]] |
Revision as of 15:15, 19 January 2024
Duck Shoot is a mini game in MediEvil: Resurrection. It is featured in the Sleeping Village level.
Description
The mini game involves shooting 30 ducks in 100 seconds with only 100 arrows available. Unlike the mini games in the Gallowmere Plains, it has to be completed in order to progress further.
Behind the scenes
Development
MediEvil (1998 original)
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The mini game was initially set to appear in MediEvil, but was cut out in the end.[1] Remnants of it can be seen in the MediEvil ECTS Pre-Alpha. Unlike in MediEvil: Resurrection, the ducks don't fly; they swim instead.
Gallery
References
- ↑ "That was a little extra added by one of the level programmers (Matt Johnston[sic]). There's a rock jutting out of the pond in the village and the idea was that if you stood there for a moment or two the game would start to spawn ducks swimming across the pond that you could shoot with a ranged weapon. I don't recall exactly why it didn't make the final cut. Most likely there were just too many other things to finish and debug. Shame - I love little easter eggs like this!" — Chris Sorrell, MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.
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