Hedges: Difference between revisions

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    (Added the development info about the Hedge Clown as a house in the PS1 game's Rolling Demo prototype, along with information for the rest of the hedge sculpture types and other stuff.)
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    {{Infobox enemy
    {{Infobox enemy
    |name = Hedges {{BookOfGallowmereCategory|Enemy}}
    |name = Hedges {{BookOfGallowmereCategory|Enemy}}
    |image = <tabber>Dragon=[[File:HedgeEnem1.png|154px|center]]|-|Zarok=[[File:HedgeEnem2.png|154px|center]]|-|Octopus=[[File:HedgeEnem3.png|154px|center]]|-|Man=[[File:HedgeEnem4.png|154px|center]]</tabber>
    |image = MediEvil2019-HedgeMonsters-BookOfGallowmere.png
    |aka = Hedge Sculptures
    |aka = Hedge Sculptures
    |soul = {{NoSoul}}
    |soul = {{NoSoul}}
    |medievil = [[The Asylum Grounds]]}}
    |appearances = {{Appearances|
    '''Hedges''' are [[soulless]] sentient topiary found in [[The Asylum Grounds]].
    |medievil1998 =
    *[[The Asylum Grounds]]
    |medievil2019 =
    *[[The Asylum Grounds]]
    }}}}'''Hedges''', also called '''Topiaries''', were [[soulless]] sentient topiary in the shape of animals and people found in [[the Asylum Grounds]].


    ==[[Book of Gallowmere]] entry==
    ==History==
    People seldom consider how hard it is to trim a sentient shrub – not least the fire breathing types, who would just as soon set themselves ablaze as play understudy in your latest topiary production.
    ===''MediEvil''===
    During [[Sir Dan]]'s journey, the hedges pretended to be a part of the scenery, but they became hostile when he approached them. Other hedges were a part of [[Jack of the Green]]'s riddles. There were several different types that Dan encountered:
    ====Hedge Clown====
    The '''Hedge Clown''' was a part of [[Jack of the Green]]'s second riddle. To solve it, Dan had to whack the sad mask stone slabs around the Clown with his sword until the happy masks surrounded the Clown. Successfully doing so made the Clown laugh in delight, which completed the riddle.
    ====Hedge Dragon====
    The '''Hedge Dragon''', also known as the '''Hedge Serpent''',{{Bookref|MED-Prima}} was a serpent-shaped hedge found at the circular area near the beginning of the maze. When Dan approached its head, it came to life and spit fire at him.
    ====Hedge Elephant====
    The '''Hedge Elephant''' was a part of Jack of the Green's third riddle. To solve the riddle, Dan had to bring the [[mouse]] to the Hedge Elephant while avoiding the [[cats]] in the area.
    ====Hedge Man====
    The '''Hedge Man''', also known as the '''Hedge Figure''',{{Bookref|MED-Prima}} was only hostile after Dan completed Jack of the Green's last riddle. It was found above the entrance to the chess area.
    ====Hedge Octopus====
    The '''Hedge Octopus''' was a part of Jack of the Green's third riddle. It was found guarding the entrance to the area where the [[Chaos Rune]] was located. All tentacles had to be taken down before its head could be destroyed.
    ====Hedge Zarok====
    '''Hedge Zarok''' was a hedge replica of [[Zarok]] and a part of Jack of the Green's first riddle.


    No... gardeners in [[Gallowmere]] do not get enough credit!
    ==Behind the scenes==
    ===Development===
    ====''MediEvil'' (1998 original)====
    [[File:MediEvil-AsylumGroundsIdeas-ConceptArt.jpg|right|thumb|Concept art of the hedges by [[Jason Wilson]].]]
    Concept art reveals further hedge types that were considered for the game, such as the Hedge Monk, Hedge Horse, and Hedge Vulture.


    ==Story==
    In the ''[[MediEvil Rolling Demo]]'', the Grass House from the concept art stands in place of the Hedge Clown.{{Gameref|Rolling-Demo}}
    The hedges pretend to be a part of the scenery, but they become hostile when approached. Other hedges are a part of [[Jack of the Green]]'s riddles. There are several different types of these sculptures:
    ====''MediEvil'' (2019 remake)====
    ===Hedge Dragon===
    In the original game, the Hedge Zarok's head was its only weak point. In the remake, the whole hedge is vulnerable.
    {{Quote|Take out the magic-spewing hedge-serpent head, as well as the first Groundskeeper.|''[[MediEvil: The Official Strategy Guide]]''}}
    The '''Hedge Dragon''', also known as the '''Hedge Serpent''',{{Bookref|MED-Prima}} is a serpent-shaped hedge sculpture that was found at the circular area from the early start of the level. When Dan approached the sculpture's head, it becomes alive and will spit fire projectiles at Dan.


    ===Hedge Zarok===
    {{Quote|Watch out for that hedge statue of Zarok, it's armed with magic.|''[[MediEvil: The Official Strategy Guide]]''}}
    '''Hedge Zarok''' is a hedge replica of [[Zarok]] and a part of Jack of the Green's first riddle.
    In the original version, the head is the sculpture's only weak point. From the [[MediEvil (PS4)|PS4 remake]], the sculpture is entirely vulnerable.
    ===Hedge Octopus===
    {{Quote|Here you're going to need to whack your way past a few Grounds Keepers and a strange, octopus-like hedge monster.|''[[MediEvil: The Official Strategy Guide]]''}}
    The '''Hedge Octopus''' is a part of Jack of the Green's third riddle. The sculpture is found guarding the entrance to the area where the [[Chaos Rune]] is located. All four tentacles must be taken down before killing the sculpture's head.
    ===Hedge Man===
    {{Quote|The hedge figure above will try to stop you with magic blasts, just run under him.|''[[MediEvil: The Official Strategy Guide]]''}}
    The '''Hedge Man''', also known as the '''Hedge Figure''',{{Bookref|MED-Prima}} will only become hostile after Dan completes Jack of the Green's last riddle. It is found above the entrance to the chess area.
    ===Hedge Clown===
    {{Quote|All right, yes it was a clown - very clever I'm sure.|[[Jack of the Green]], ''[[MediEvil]]''}}The '''Hedge Clown''' is a part of [[Jack of the Green]]'s second riddle. To solve it, [[Daniel]] must whack the sad-looking mask stone slabs with his sword until the happy masks are facing the Clown. Successfully doing so will make the Clown laugh in delight, completing the riddle.
    ===Hedge Elephant===
    {{quote|Face like a tree, skin like the sea, a great beast I be, yet vermin frighten me!|[[Jack of the Green]], ''[[MediEvil]]''}}The '''Hedge Elephant''' is a part of Jack of the Green's third riddle. To solve the riddle, Dan must bring the [[mouse]] to the Hedge Elephant while avoiding the [[cats]] in the area.
    ==Development==
    Concept art (seen below) reveals further hedge types that were considered for the game, such as the Hedge Monk, Hedge Horse, and Hedge Vulture.
    In the original game's earlier prototype, before the Hedge Clown was planned, it was instead a house-shaped hedge sculpture.{{Gameref|Rolling-Demo}}
    ==Gallery==
    ==Gallery==
    <tabber>Artwork=
    {{Empty section|Gallery}}
    <gallery>
    ==In other languages==
    Hedge sculptures.jpg|Concept art.
    {{OtherLanguages
    </gallery>
    |ar = الأسيجة
    |-|Screenshots =
    |arR =al'asyija
    <gallery>
    |bg = Плетове
    AsylumG4.PNG|The Hedge Clown from the original ''MediEvil''.
    |bgR =Pletove
    AsylumG3.PNG|The Hedge Elephant from the original ''MediEvil''.
    |cz = Živé ploty
    AsylumG6.PNG|The Hedge Octopus from the original ''MediEvil''.
    |da = Hække
    </gallery>
    |de = Hecken
    </tabber>
    |el = Φράχτες
     
    |elR =Fráchtes
    |es = Setos
    |esMX = Cercos de arbustos
    |fi = Pensasaidat
    |fr = Haies
    |hr = Živice
    |hu = Sövények
    |it = Siepi
    |ja = ヘッジ
    |jaR =Hejji
    |nl = Heggen
    |no = Hekker
    |pl = Żywopłoty
    |pt = Sebes
    |ptBR = Sebes
    |ro = Garduri vii
    |ru = Живые изгороди
    |ruR =Zhivyye izgorodi
    |sv = Häckar
    |tr = Çalılar
    }}
    ==References==
    ==References==
    {{reflist}}
    {{reflist}}
    ==Navigation==
    {{MediEvil enemies}}
    {{Species}}
    [[Category:Enemies]]
    [[Category:Enemies]]
    [[Category:MediEvil enemies]]
    [[Category:Enemies in MediEvil]]
    [[Category:Plants]]
    [[Category:Species]]

    Latest revision as of 03:31, 1 November 2024

    Hedges
    MediEvil2019-BookOfGallowmere-EnemiesIcon.png
    MediEvil2019-HedgeMonsters-BookOfGallowmere.png
    Biographical information
    AKA Hedge Sculptures
    Gameplay information
    Soul type No soul
    Behind the scenes information
    Appears in

    Hedges, also called Topiaries, were soulless sentient topiary in the shape of animals and people found in the Asylum Grounds.

    History

    MediEvil

    During Sir Dan's journey, the hedges pretended to be a part of the scenery, but they became hostile when he approached them. Other hedges were a part of Jack of the Green's riddles. There were several different types that Dan encountered:

    Hedge Clown

    The Hedge Clown was a part of Jack of the Green's second riddle. To solve it, Dan had to whack the sad mask stone slabs around the Clown with his sword until the happy masks surrounded the Clown. Successfully doing so made the Clown laugh in delight, which completed the riddle.

    Hedge Dragon

    The Hedge Dragon, also known as the Hedge Serpent,[1] was a serpent-shaped hedge found at the circular area near the beginning of the maze. When Dan approached its head, it came to life and spit fire at him.

    Hedge Elephant

    The Hedge Elephant was a part of Jack of the Green's third riddle. To solve the riddle, Dan had to bring the mouse to the Hedge Elephant while avoiding the cats in the area.

    Hedge Man

    The Hedge Man, also known as the Hedge Figure,[1] was only hostile after Dan completed Jack of the Green's last riddle. It was found above the entrance to the chess area.

    Hedge Octopus

    The Hedge Octopus was a part of Jack of the Green's third riddle. It was found guarding the entrance to the area where the Chaos Rune was located. All tentacles had to be taken down before its head could be destroyed.

    Hedge Zarok

    Hedge Zarok was a hedge replica of Zarok and a part of Jack of the Green's first riddle.

    Behind the scenes

    Development

    MediEvil (1998 original)

    Concept art of the hedges by Jason Wilson.

    Concept art reveals further hedge types that were considered for the game, such as the Hedge Monk, Hedge Horse, and Hedge Vulture.

    In the MediEvil Rolling Demo, the Grass House from the concept art stands in place of the Hedge Clown.[2]

    MediEvil (2019 remake)

    In the original game, the Hedge Zarok's head was its only weak point. In the remake, the whole hedge is vulnerable.

    Gallery

    In other languages

    Language Name
    Arabic الأسيجة
    al'asyija
    Bulgarian Плетове
    Pletove
    Croatian Živice
    Czech Živé ploty
    Danish Hække
    Dutch Heggen
    Finnish Pensasaidat
    French (France) Haies
    German Hecken
    Greek Φράχτες
    Fráchtes
    Hungarian Sövények
    Italian Siepi
    Japanese ヘッジ
    Hejji
    Norwegian Hekker
    Polish Żywopłoty
    Portuguese (Brazil) Sebes
    Portuguese (Portugal) Sebes
    Romanian Garduri vii
    Russian Живые изгороди
    Zhivyye izgorodi
    Spanish (LatAm) Cercos de arbustos
    Spanish (Spain) Setos
    Swedish Häckar
    Turkish Çalılar

    References

    1. 1.0 1.1 MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
    2. MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.

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