Ghouls

Revision as of 00:48, 19 October 2024 by DansFriend (talk | contribs)

Ghouls were those who attempted to flee the battlefield of the Battle of Gallowmere which caused their souls to become bound to it.[4][4.1]

Ghouls
MediEvil2019-Ghoul-BookOfGallowmere.png
Biographical information
AKA Ghostly Apparitions[1]
Gameplay information
MediEvil
Soul type Minor Evil
Health 60 HP[2]
Damage dealt[2] Fireball: 20 HP (80 HP in remake)
  • Sharpness 0
  • Weight 0
  • Fire 20
  • Magic 0
Damage taken[2] Sharpness Quarter (0.25x)

Weight Standard (1x)

Fire Three quarters (0.75x)

Magic Standard (1x)

Entity Ghoul[3][3.1]
Behind the scenes information
Appears in

Gameplay

Strategy

The Ghouls appear after Sir Dan collects all souls for the Boat Man. Simply shoot them with a ranged weapon to defeat them.

In MediEvil: Resurrection, Dan has to vanquish them using a crossbow during the Ghoul Shoot mini game.

Behind the scenes

Development

MediEvil (2019 remake)

The power of their fireball attack was boosted by a whopping 60 HP in the remake.

Gallery

Trivia

  • Concept art of the ghouls can be seen as a picture inside the Town House in Kensington in MediEvil 2.

References

  1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2. 2.0 2.1 2.2 Original research by Dan's Friend.
  3.   MediEvil. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on October 9, 1998.
    1. PD.BIN, Ghoul entity (memory address 80013D48 in the US version) in   MediEvil. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on October 9, 1998.
  4.   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
    1. Ghouls entry in the Book of Gallowmere in   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.

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