The Halls of Illusion: Difference between revisions

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    {{Infobox level
    {{Infobox level
    |number=25{{Gameref|Rolling-Demo}}
    |plevel=[[The Entrance Hall]]{{Gameref|Rolling-Demo}}
    |plevel=[[The Entrance Hall]]{{Gameref|Rolling-Demo}}
    |nlevel=[[The Hub]]{{Gameref|Rolling-Demo}}
    |nlevel=[[The Hub]]{{Gameref|Rolling-Demo}}
    }}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], the level was going to feature a lot of mirror based puzzles and [[Dan]]'s [[doppelgangers]] for him to fight.<ref name="MediEvil Boards">{{Icon|Proboards}} {{cite web|site=MediEvil Boards|published=7 May, 2013|retrieved=7 November, 2014|title=Interview with Chris Sorrell|url=http://sirdanielfortesque.proboards.com/post/12662}}</ref>
    }}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], the level was going to feature a lot of mirror based puzzles and [[Dan]]'s [[doppelgangers]] for him to fight.{{Siteref|MediEvil-Boards|12662|Interview with Chris Sorrell|May 7, 2013}}


    ==References==
    ==References==

    Revision as of 01:41, 7 December 2020

    PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
    The Halls of Illusion
    Chronological information
    Previous level The Entrance Hall[1]
    Next level The Hub[1]

    The Halls of Illusion is a level that was cut from MediEvil.[1] According to the game's producer Chris Sorrell, the level was going to feature a lot of mirror based puzzles and Dan's doppelgangers for him to fight.[2]

    References

    1. 1.0 1.1 1.2 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
    2. ProBoards Interview with Chris Sorrell on MediEvil Boards. Published May 7, 2013.