The Great Machine: Difference between revisions
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==Gallery== | ==Gallery== | ||
<tabber>Artwork= | <tabber>Artwork= | ||
<gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | <gallery widths="200" bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | ||
Med1_citymadness_small.jpg | Med1_citymadness_small.jpg | ||
Madness_doodles_small.jpg | Madness_doodles_small.jpg | ||
</gallery> | </gallery> | ||
|-|Screenshots= | |-|Screenshots= | ||
<gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | <gallery widths="200" bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | ||
greatmachine.png | greatmachine.png | ||
greatmachine1.png | greatmachine1.png | ||
greatmachine3.png | greatmachine3.png | ||
</gallery><small>It is unconfirmed whether these screenshots are actually from this level. However, it can be assumed that they are.</small></tabber> | </gallery><small>It is unconfirmed whether these screenshots are actually from this level. However, it can be assumed that they are.</small></tabber> | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} |
Revision as of 20:55, 8 November 2014
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The Great Machine is is a level that was cut from MediEvil.[1]
It was to be a very platform oriented level where Daniel would navigate around the outside of a huge steam powered machine avoiding moving pistons and jets of steam. The Time Device was redesigned to accommodate the loss of The Great Machine. The Cathedral Spires level from MediEvil 2 is similiar in concept to this level.[2]
Gallery
<tabber>Artwork=
- Med1 citymadness small.jpg
- Madness doodles small.jpg
|-|Screenshots=
- Greatmachine.png
- Greatmachine1.png
- Greatmachine3.png
It is unconfirmed whether these screenshots are actually from this level. However, it can be assumed that they are.</tabber>
References
- ↑ MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ Interview with Chris Sorrell on MediEvil Boards. Published 14 June, 2013. Retrieved 7 November, 2014.