Doppelgängers: Difference between revisions

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    MediEvilECTSPreAlpha-Doppelgangers-EvilAnim.gif|Evil Dan animation.
    MediEvilECTSPreAlpha-Doppelgangers-EvilAnim.gif|Evil Dan animation.
    </gallery>
    </gallery>
    ==References==
    ==References==
    {{Reflist}}
    {{Reflist}}

    Revision as of 01:44, 31 October 2023

    PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
    Doppelgängers
    MediEvilECTSPreAlpha-Doppelgangers.png
    Saintly Dan and Evil Dan
    Behind the scenes information
    Cut from

    Doppelgängers are enemies that were set to appear in The Halls of Illusion level of the original MediEvil. They were copies of Sir Daniel Fortesque. One had an angelic appearance while the other looked more like a devil. According to the game's producer, Chris Sorrell, the doppelgängers would have come out of mirrors found throughout the level to attack Dan.[1][2] However, the level was cut and they were not reused in any other level.

    While the doppelgängers are not properly implemented, they can be found in the files of the MediEvil ECTS Pre-Alpha.[3]

    Gameplay

    Animations

    Both doppelgängers have one animation each, which pertains to their movement.

    References

    1. ProBoards "The Halls of Illusion were going to feature lots of mirror based puzzles and doppelganger Dans that you'd have to fight."MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.
    2. Twitter "…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you."Chris Sorrell (@Trepan) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published September 24, 2021.
    3. MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.

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