Captive Farmers: Difference between revisions

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    |gamename = MediEvil (1998)
    |gamename = MediEvil (1998)
    |name = Captive Farmers {{BookOfGallowmereCategory|Friendly}}
    |name = Captive Farmers {{BookOfGallowmereCategory|Friendly}}
    |health = 20 HP
    |health = 20 HP{{ORref|DF}}
    |appearances = {{Appearances|
    |appearances = {{Appearances|
    |medievil1998 =  
    |medievil1998 =  

    Revision as of 01:34, 26 February 2024

    This article is about the characters with good souls. For the enemies, see Mad Farmers.
    Captive Farmers
    MediEvil2019-BookOfGallowmere-FriendliesIcon.png
    MediEvil2019-CaptiveFarmers-BookOfGallowmere.png
    Biographical information
    AKA Captured Farmers
    Gender Male
    Gameplay information
    MediEvil (1998)
    Soul type Good
    Health 20 HP[1]
    Damage taken[1] Sharpness Standard (1x)

    Weight One eighth (0.125x)

    Fire Standard (1x)

    Magic Standard (1x)

    Entity HrFarmer
    Behind the scenes information
    Appears in
    "Thank 'ee for rescuing us, kind zir!"
    ― Farmers, MediEvil

    The Captive Farmers were inhabitants of Gallowmere and good souls that Sir Daniel Fortesque had to save in the Haunted Ruins in 1386.

    History

    14th century

    Three farmers were found in the Haunted Ruins of Castle Peregrin, captured by the Shadow Demons, tied up and hung on a wall above fires. As soon as Sir Dan got past the castle's wall, three Shadow Demons immediately dashed towards the pressure plate to burn the farmers alive. After killing the demons, Dan put out the fires with his hammer. Then he stood on the pressure plate to free the farmers and open the doors within the keep. Dan followed the farmers outside to the castle entrance where they rewarded him with 300 gold coins.

    Characteristics

    Appearance

    Gameplay

    Overview

    To save the farmers, Dan needs to kill the Shadow Demons as soon as they spot him, as they will try to kill the farmers off immediately. This is best done by dashing towards them and using the Magic Sword or shooting them with a ranged weapon.

    The fires underneath the farmers need to be smothered with a blunt weapon such as the club or hammer.

    If Sir Dan fails to save the farmers he will not be able to collect enough souls to completely fill the Chalice in the level. Thankfully this section is at the beginning, so restarting the level if they are not saved is advised.

    Book of Gallowmere entry

    Are these good men? Their farmyard toil puts food on the plates of the nation, but at what price? Could mutant pumpkins be the result of forcing innocent pumpkins to consume their fleshy brethren? Does safeguarding one's crops justify deployment of homicidal scarecrows? Who will speak for the wolves?

    Save them - or don't - it's up to you.

    Gallery

    References

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