Club: Difference between revisions
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{{Quote|The Club! Hey! You can light it, or maybe just club stuff really hard.|[[Al-Zalam]] | {{Quote|The Club! Hey! You can light it, or maybe just club stuff really hard.|[[Al-Zalam]] after Sir Dan found the club.}} | ||
The '''Club''' is a weapon found in [[MediEvil (1998)|''MediEvil'']] as well as its two remakes. Though seemingly no more than a wooden club, it is a versatile tool that breaks obstacles and can carry the flames of a torch up to three rooms away. It is exceptionally frail and will disintegrate when its durability reaches 0%. It is also the only weapon able to light a vacant torch. | The '''Club''' is a weapon found in [[MediEvil (1998)|''MediEvil'']] as well as its two remakes. Though seemingly no more than a wooden club, it is a versatile tool that breaks obstacles and can carry the flames of a torch up to three rooms away. It is exceptionally frail and will disintegrate when its durability reaches 0%. It is also the only weapon able to light a vacant torch. In more recent instalments, a flaming Club can set certain obstacles ablaze, revealing hidden items or new paths in an area. | ||
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==Navigation== | |||
{{MediEvil inventory}} | |||
{{MediEvil: Resurrection inventory}} | |||
[[Category:Weapons]] | |||
[[Category:Melee weapons in MediEvil]] | |||
[[Category:Melee weapons in MediEvil: Resurrection]] |
Latest revision as of 21:03, 24 August 2023
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The Club is a weapon found in MediEvil as well as its two remakes. Though seemingly no more than a wooden club, it is a versatile tool that breaks obstacles and can carry the flames of a torch up to three rooms away. It is exceptionally frail and will disintegrate when its durability reaches 0%. It is also the only weapon able to light a vacant torch. In more recent instalments, a flaming Club can set certain obstacles ablaze, revealing hidden items or new paths in an area.
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