Dragon Armour: Difference between revisions
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{{Pagination|[[Dragon Armour|MediEvil]]|[[Dragon Armour (MediEvil: Resurrection)|MediEvil: Resurrection]]}} | |||
{{Infobox inventory | {{Infobox inventory | ||
|name = Dragon Armour | |name = Dragon Armour | ||
|aka = Dragon Potion | |aka = Dragon Potion | ||
|flavour=Built to scale. | |flavour=Built to scale. | ||
| | |type = Armour | ||
| | |icon = [[File:MediEvil1998-Inventory-DragonArmour-Icon.png|alt=Dragon Armour]] | ||
| | |image = MediEvil2019-Inventory-DragonArmourIcon.png | ||
|requirement = | |requirement = 2 [[Dragon Gem]]s | ||
|giver = [[Mean Old Dragon]] | |giver = [[Mean Old Dragon]] | ||
|location = | |location = [[The Crystal Caves]] | ||
| | |use = [[The Gallows Gauntlet]] | ||
}} {{Quote|Urghh... Enough... I yield! That really hurt. What did you have to go and do that for? Here, take this Dragon Potion and leave me alone! Drink it when you need it - it gives you armour that is impervious to heat, plus it lets you breathe fire. Now go away!|[[Mean Old Dragon]], after being defeated.}} | |appearances = {{Icon|Med}} ''[[MediEvil (1998)]]''<br>{{Icon|MedPS4}} ''[[MediEvil (2019)]]'' | ||
}}{{Trophies| | |||
{{Infobox header|''MediEvil'' (1998 original)|colspan=2}} | |||
{{!}}- | |||
{{Trophy/MediEvil (1998)|Arsonist}} | |||
{{!}}- | |||
{{Infobox header|''MediEvil'' (2019 remake)|colspan=2}} | |||
{{!}}- | |||
{{Trophy/MediEvil|Arsonist}} | |||
}}{{Quote|Urghh... Enough... I yield! That really hurt. What did you have to go and do that for? Here, take this Dragon Potion and leave me alone! Drink it when you need it - it gives you armour that is impervious to heat, plus it lets you breathe fire. Now go away!|[[Mean Old Dragon]], after being defeated.}} | |||
The '''Dragon Armour''', or '''Dragon Potion''', was an artifact that imbued the wearer with immunity against fire, as well as the power to breathe it. | The '''Dragon Armour''', or '''Dragon Potion''', was an artifact that imbued the wearer with immunity against fire, as well as the power to breathe it. | ||
==History== | ==History== | ||
It is said that the armour was forged by Dragons from an age long ago. It ended up in the possession of the dragon who took up residence in [[the Crystal Caves]]. | It is said that the armour was forged by Dragons from an age long ago. It ended up in the possession of the dragon who took up residence in [[the Crystal Caves]]. | ||
Sir Dan summoned the dragon using two [[Dragon Gem]]s. After a short battle, the dragon relented and gave Dan the armour. Dan used the armour to get past the [[Dragon Gate]] in [[the Gallows Gauntlet]]. | Sir Dan summoned the dragon using two [[Dragon Gem]]s. After a short battle, the dragon relented and gave Dan the armour. Dan used the armour to get past the [[Dragon Gate]] in [[the Gallows Gauntlet]]. | ||
==Characteristics== | |||
===Appearance=== | |||
The Dragon Armour was a green set of armour. It had a scaly appearance. The helmet resembled the head of a dragon. | |||
==Gameplay== | ==Gameplay== | ||
Once | {{Quote|Walking through a wall of fire? You'll look more stylish doing it in your Dragon Armour. Plus, that colour really brings out your eye.|Loading screen hint.}} | ||
To obtain the Armour, Sir Dan needs to defeat the Mean Old Dragon in The Crystal Caves. The Dragon can only be summoned by inserting two Dragon Gems into the sockets of a nearby relief of a dragon's head. | |||
The | |||
Once the armour is worn, Sir Dan's appearance alters slightly to that of a dragon, while he also gains resistance against fire and the ability to breathe it. The armour is required to pass through the [[Dragon Gate]] in [[The Gallows Gauntlet]]. Wearing the armour in the Japanese version of the original game or while having [[Dan's Helmet]] equipped in the remake will slowly deplete Dan's health. In the original game it is possible for Dan to die from this effect even during intermissions. | |||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
The Dragon Potion would have originally transformed Dan into [[Dragon Dan]] instead of providing him with the Dragon Armour. The early model for the potion consisted of a red bottle with a dragon's tail and head coming out of it. It appears in the ''[[MediEvil Rolling Demo]]'', only accessible in-game through hacking.<ref name = "SS11">[https://www.youtube.com/watch?v=4NdiBXWguMw|''MediEvil Rolling Demo'' (Early Prototype) Unused Stuff] by [https://www.youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA SolidSnake11].</ref> The potion's model in the final game was once the [[MediEvil Rolling Demo#Potions|Serpent Potion]], which would have summoned [[Kul Katura the Serpent Lord]] after being picked up. | The Dragon Potion would have originally transformed Dan into [[Dragon Dan]] instead of providing him with the Dragon Armour. The early model for the potion consisted of a red bottle with a dragon's tail and head coming out of it. It appears in the ''[[MediEvil Rolling Demo]]'', only accessible in-game through hacking.<ref name = "SS11">[https://www.youtube.com/watch?v=4NdiBXWguMw|''MediEvil Rolling Demo'' (Early Prototype) Unused Stuff] by [https://www.youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA SolidSnake11].</ref> The potion's model in the final game was once the [[MediEvil Rolling Demo#Potions|Serpent Potion]], which would have summoned [[Kul Katura the Serpent Lord]] after being picked up. | ||
While the potion would have likely appeared in the environment like other potions in the ''Rolling Demo'', a different method of obtaining it was considered before the development team settled on the dragon. According to the [[Jason Wilson's notes|notes]] of [[Jason Wilson]], the game's designer, the potion would have once been obtained in the [[Pools Of The Ancient Dead]] level. Dan would have had to defeat a [[huge undead knight]] in order to obtain it.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref> | While the potion would have likely appeared in the environment like other potions in the ''Rolling Demo'', a different method of obtaining it was considered before the development team settled on the dragon. According to the [[Jason Wilson's notes|notes]] of [[Jason Wilson]], the game's designer, the potion would have once been obtained in the [[Pools Of The Ancient Dead]] level. Dan would have had to defeat a [[huge undead knight]] in order to obtain it.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref> | ||
====Evolution of the Dragon Potion==== | |||
=====Model===== | |||
<gallery> | |||
MediEvilRollingDemo-DragonPotion.png|Pre-release version. | |||
MediEvilRollingDemo-SerpentPotion.PNG|Final version. | |||
</gallery> | |||
=====Icon===== | |||
<gallery> | |||
MediEvil0.28-Inventory-DragonArmour-Icon.png|Pre-release version. | |||
MediEvil1998-Inventory-DragonArmour-Icon.png|Final version. | |||
</gallery> | |||
==Gallery== | ==Gallery== | ||
{{Main|:Category:Images of the Dragon Armour|l1=Images of the Dragon Armour}} | |||
{{Empty section|Gallery}} | {{Empty section|Gallery}} | ||
==In other languages== | ==In other languages== | ||
{{ | {{OtherLanguages | ||
|ar = درع التنين | |||
|arR =dire altiniyn | |||
|bg = Драконова броня | |||
|bgR =Drakonova bronya | |||
|cz = Dračí brnění | |||
|da = Dragepanser | |||
|de = Drachenrüstung | |||
|el = Πανοπλία του Δράκου | |||
|elR =Panoplía tou Drákou | |||
|es = Armadura del dragón | |||
|esMX = Armadura de dragón | |||
|fi = Lohikäärmehaarniska | |||
|fr = Armure du Dragon | |||
|hr = Zmajev oklop | |||
|hu = Sárkányvért | |||
|it = Armatura draconica | |||
|ja = 龍の鎧 | |||
|jaR =Ryū no yoroi | |||
|nl = Drakenpantser | |||
|no = Dragerustning | |||
|pl = Smoczy pancerz | |||
|pt = Armadura dos Dragões | |||
|ptBR = Armadura do Dragão | |||
|ro = Armură de Dragon | |||
|ru = Драконьи доспехи | |||
|ruR =Drakon'i dospekhi | |||
|sv = Drakrustning | |||
|tr = Ejderha Zırhı | |||
}} | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
==Navigation== | ==Navigation== | ||
{{MediEvil inventory}} | {{MediEvil inventory}} | ||
[[Category:Armour]] | [[Category:Armour]] | ||
[[Category:Armour in MediEvil]] | [[Category:Armour in MediEvil]] | ||
Latest revision as of 07:51, 1 November 2024
Dragon Armour | ||
---|---|---|
Icon | ||
AKA | Dragon Potion | |
Flavour text | Built to scale. | |
Type | Armour | |
Requirement(s) | 2 Dragon Gems | |
Found in | The Crystal Caves | |
Given by | Mean Old Dragon | |
Used in | The Gallows Gauntlet | |
Appears in | MediEvil (1998) MediEvil (2019) |
Trophies | |
---|---|
MediEvil (1998 original) | |
Arsonist Set 50 enemies on fire. | |
MediEvil (2019 remake) | |
Arsonist Set 50 enemies on fire. |
|
The Dragon Armour, or Dragon Potion, was an artifact that imbued the wearer with immunity against fire, as well as the power to breathe it.
History
It is said that the armour was forged by Dragons from an age long ago. It ended up in the possession of the dragon who took up residence in the Crystal Caves.
Sir Dan summoned the dragon using two Dragon Gems. After a short battle, the dragon relented and gave Dan the armour. Dan used the armour to get past the Dragon Gate in the Gallows Gauntlet.
Characteristics
Appearance
The Dragon Armour was a green set of armour. It had a scaly appearance. The helmet resembled the head of a dragon.
Gameplay
|
To obtain the Armour, Sir Dan needs to defeat the Mean Old Dragon in The Crystal Caves. The Dragon can only be summoned by inserting two Dragon Gems into the sockets of a nearby relief of a dragon's head.
Once the armour is worn, Sir Dan's appearance alters slightly to that of a dragon, while he also gains resistance against fire and the ability to breathe it. The armour is required to pass through the Dragon Gate in The Gallows Gauntlet. Wearing the armour in the Japanese version of the original game or while having Dan's Helmet equipped in the remake will slowly deplete Dan's health. In the original game it is possible for Dan to die from this effect even during intermissions.
Behind the scenes
Development
The Dragon Potion would have originally transformed Dan into Dragon Dan instead of providing him with the Dragon Armour. The early model for the potion consisted of a red bottle with a dragon's tail and head coming out of it. It appears in the MediEvil Rolling Demo, only accessible in-game through hacking.[1] The potion's model in the final game was once the Serpent Potion, which would have summoned Kul Katura the Serpent Lord after being picked up.
While the potion would have likely appeared in the environment like other potions in the Rolling Demo, a different method of obtaining it was considered before the development team settled on the dragon. According to the notes of Jason Wilson, the game's designer, the potion would have once been obtained in the Pools Of The Ancient Dead level. Dan would have had to defeat a huge undead knight in order to obtain it.[2]
Evolution of the Dragon Potion
Model
Icon
Gallery
- Main article: Images of the Dragon Armour
|
In other languages
Language | Name |
---|---|
Arabic | درع التنين dire altiniyn |
Bulgarian | Драконова броня Drakonova bronya |
Croatian | Zmajev oklop |
Czech | Dračí brnění |
Danish | Dragepanser |
Dutch | Drakenpantser |
Finnish | Lohikäärmehaarniska |
French (France) | Armure du Dragon |
German | Drachenrüstung |
Greek | Πανοπλία του Δράκου Panoplía tou Drákou |
Hungarian | Sárkányvért |
Italian | Armatura draconica |
Japanese | 龍の鎧 Ryū no yoroi |
Norwegian | Dragerustning |
Polish | Smoczy pancerz |
Portuguese (Brazil) | Armadura do Dragão |
Portuguese (Portugal) | Armadura dos Dragões |
Romanian | Armură de Dragon |
Russian | Драконьи доспехи Drakon'i dospekhi |
Spanish (LatAm) | Armadura de dragón |
Spanish (Spain) | Armadura del dragón |
Swedish | Drakrustning |
Turkish | Ejderha Zırhı |
References
- ↑ MediEvil Rolling Demo (Early Prototype) Unused Stuff by SolidSnake11.
- ↑ MediEvil's design history on @GunnVideos on YouTube.