Programmer's Playground: Difference between revisions
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While the level is present on the game disk, it lacks an overlay and is thus unplayable. | While the level is present on the game disk, it lacks an overlay and is thus unplayable. | ||
==Gallery<gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | ==Gallery== | ||
<gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape"> | |||
Programmer's Playground.jpg | Programmer's Playground.jpg | ||
7rq.png | 7rq.png | ||
</gallery> | </gallery> | ||
Revision as of 21:04, 24 September 2013
The Programmer's Playground was a test level for MediEvil.
The level had geometry built to represent all the different types of landscape seen across the game: different slop gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures.
While the level is present on the game disk, it lacks an overlay and is thus unplayable.
Gallery
- Programmer's Playground.jpg
- 7rq.png