The Graveyard: Difference between revisions
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For a good part of the area, [[Sir Dan]] will be following a straight path from the crypt. He can read the book on the route, if only for it to stop and say hello. Along the marked route are lots of [[zombie]]s that should go down easily. as well as a few [[gold coins]] in the open areas. Of interest are two small mandalas that will become obvious as Dan passes by. Search the top of the first mandala for some gold and the [[Earth Rune]], then make for the nearby gate. Use the gate to reach the second mandala with more gold and a [[Chaos Rune]]. Use the nearby [[Fountain of Rejuvenation]] as needed, then open the gate in front of Sir Dan. | For a good part of the area, [[Sir Dan]] will be following a straight path from the crypt. He can read the book on the route, if only for it to stop and say hello. Along the marked route are lots of [[zombie]]s that should go down easily. as well as a few [[gold coins]] in the open areas. Of interest are two small mandalas that will become obvious as Dan passes by. Search the top of the first mandala for some gold and the [[Earth Rune]], then make for the nearby gate. Use the gate to reach the second mandala with more gold and a [[Chaos Rune]]. Use the nearby [[Fountain of Rejuvenation]] as needed, then open the gate in front of Sir Dan. | ||
The next area offers a small hint regarding the way forward. Take it if needed, then make for an intersection with an angel in the centre. Dan will need to give her a few whacks | The next area offers a small hint regarding the way forward. Take it if needed, then make for an intersection with an angel in the centre. Dan will need to give her a few whacks to open each of the gates here, one at a time: | ||
*At 9 o'clock is a short path to a couple zombies, some gold, and a [[Life Bottle]]. | *At 9 o'clock is a short path to a couple zombies, some gold, and a [[Life Bottle]]. | ||
*At 6 o'clock is the entrance to the area, where Dan started. But, take the narrow path atop the left side of the stairway to grab some gold. | *At 6 o'clock is the entrance to the area, where Dan started. But, take the narrow path atop the left side of the stairway to grab some gold. |
Revision as of 02:45, 6 November 2022
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The Graveyard is the second level in MediEvil and its 2019 remake. It is an open-air cemetery adjacent to Dan's Crypt and serving as the introduction to basic exploration and battle tactics.
General walkthrough
For a good part of the area, Sir Dan will be following a straight path from the crypt. He can read the book on the route, if only for it to stop and say hello. Along the marked route are lots of zombies that should go down easily. as well as a few gold coins in the open areas. Of interest are two small mandalas that will become obvious as Dan passes by. Search the top of the first mandala for some gold and the Earth Rune, then make for the nearby gate. Use the gate to reach the second mandala with more gold and a Chaos Rune. Use the nearby Fountain of Rejuvenation as needed, then open the gate in front of Sir Dan.
The next area offers a small hint regarding the way forward. Take it if needed, then make for an intersection with an angel in the centre. Dan will need to give her a few whacks to open each of the gates here, one at a time:
- At 9 o'clock is a short path to a couple zombies, some gold, and a Life Bottle.
- At 6 o'clock is the entrance to the area, where Dan started. But, take the narrow path atop the left side of the stairway to grab some gold.
- At 3 o'clock is the Chalice of Souls and more gold. Once Dan kills enough zombies, he can collect the Chalice.
- Lastly, the path out of the area is at 12 o'clock.
Dan should be in an open area fenced by a U-shaped plateau and a shallow river. On the left side of this U are some gold and the very first Merchant Gargoyle. Keep an eye out for his ilk later. Return to the basin and search for a Copper Shield and another Fountain of Rejuvenation among the platforms, then proceed across the river bridge and chat with the Information Gargoyle before exiting.
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