Programmer's Playground: Difference between revisions
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) m (20 revisions imported) |
Revision as of 00:32, 14 July 2023
The Programmer's Playground was a test level in MediEvil.
The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level was described as “a little ugly looking with just placeholder textures“ by Chris Sorrell.[1]
While the level model, scripts and collisions are present on retail game disks, the level is unplayable without extensive hacking. However, it is playable in several prototype versions of the game.
Gallery
- MediEvil - Programmer's Playground
Level partially restored by SolidSnake11
- Programmer's Playground.png
Loading screen
- 7rq.png
Level model overview
References
- ↑ Another interview with Chris Sorrell on MediEvil Boards. Published June 24, 2013.