Doppelgängers: Difference between revisions

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    {{Infobox character
    {{Infobox character
    |image = MediEvilECTSPreAlpha-Doppelgangers.png
    |image = MediEvilECTSPreAlpha-Doppelgangers.png
    |caption = Saintly Dan and Evil Dan
    |appearances = {{Appearances|medievil1998=
    |appearances = {{Appearances|medievil1998=
    *[[The Halls of Illusion]]
    *[[The Halls of Illusion]]
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    While the doppelgängers are not properly implemented, they can be found in the files of the ''[[MediEvil ECTS Pre-Alpha]]''. Both only have one animation each, which pertains to their movement.
    While the doppelgängers are not properly implemented, they can be found in the files of the ''[[MediEvil ECTS Pre-Alpha]]''. Both only have one animation each, which pertains to their movement.
    ==Gameplay==
    ===Animations===
    Each doppelgänger only has a single animation.
    <gallery mode="slideshow">
    MediEvilECTSPreAlpha-Doppelgangers-SaintlyAnim.gif|Saintly Dan animation.
    MediEvilECTSPreAlpha-Doppelgangers-EvilAnim.gif|Evil Dan animation.
    </gallery>
    ==References==
    ==References==
    {{Reflist}}
    {{Reflist}}

    Revision as of 23:49, 20 October 2023

    PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
    Doppelgängers
    MediEvilECTSPreAlpha-Doppelgangers.png
    Saintly Dan and Evil Dan
    Behind the scenes information
    Appears in

    Doppelgängers are enemies that were set to appear in The Halls of Illusion level of the original MediEvil. They were copies of Sir Daniel Fortesque. One had an angelic appearance while the other looked more like a devil. According to the game's producer, Chris Sorrell, the doppelgängers would have come out of mirrors found throughout the level to attack Dan.[1][2] However, the level was cut and they were not reused in any other level.

    While the doppelgängers are not properly implemented, they can be found in the files of the MediEvil ECTS Pre-Alpha. Both only have one animation each, which pertains to their movement.

    Gameplay

    Animations

    Each doppelgänger only has a single animation.

    References

    1. ProBoards "The Halls of Illusion were going to feature lots of mirror based puzzles and doppelganger Dans that you'd have to fight."MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.
    2. Twitter "…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you."Chris Sorrell (@Trepan) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published September 24, 2021.

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