The Asylum Grounds: Difference between revisions
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|[[File:MonkEnem.png|100px|link=Mad Monks]] | |[[File:MonkEnem.png|100px|link=Mad Monks]] | ||
|'''Mad Monks'''<br />The keepers of the grounds of madness, they bash away at Daniel with their sturdy shovels. If they're not patrolling the area, they can be found sleeping in holes in the ground. They can be awakened by ringing the nearby bells. | |'''Mad Monks'''<br />The keepers of the grounds of madness, they bash away at Daniel with their sturdy shovels. If they're not patrolling the area, they can be found sleeping in holes in the ground. They can be awakened by ringing the nearby bells. | ||
|- | |||
|[[File:HedgeEnem2.png|100px|Hedge Zarok]] | |||
|'''Hedge Zarok'''<br>A sculpture of the infernal sorcerer that stands in Dan's way. | |||
|} | |} | ||
Revision as of 00:46, 24 March 2013
The Asylum Grounds | ||
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[[Image:File:The Asylum Grounds.png|250px]] | ||
General information | ||
AKA | Jack's Labyrinth | |
Chalice | Yes | |
Enemies | Mad Monks, Hedge creatures | |
Chronological information | ||
Previous level | The Sleeping Village | |
Next level | Inside the Asylum |
The Asylum Grounds (迷宮のジャック Meikyū no jakku) is a level in MediEvil. This level was not remade for MediEvil: Resurrection. Daniel encounters the master of the maze, Jack of the Green, who promises to reward him if he solves his riddles.
Walkthrough
- MediEvil - The Asylum Grounds
Characters
File:JackChar.png | Jack of the Green The master of riddles, keeper of the maze. No-one has ever solved his riddles, so no-one has ever left the maze. |
File:GargChar.png | Information Gargoyles These ugly fellows are often overlooked by all but the wisest of heroes. They do not particularly like Sir Dan, as they know how much of a failure he was when he was alive. Fortunately, Gargoyles can't resist showing of how clever they are and will often give Dan handy hints and clues that can aid him on his quest. |
File:MerChar.png | Merchant Gargoyles These miserable creatures exist only to drain brave heroes of their treasure. However, they must always offer something in return. If you see one of these merchant gargoyles on your travels, see if they have anything to offer that might be of use to you. |
Enemies
File:MonkEnem.png | Mad Monks The keepers of the grounds of madness, they bash away at Daniel with their sturdy shovels. If they're not patrolling the area, they can be found sleeping in holes in the ground. They can be awakened by ringing the nearby bells. |
Hedge Zarok | Hedge Zarok A sculpture of the infernal sorcerer that stands in Dan's way. |
Items
- SilverShield.png
- Pouch.png
(5x)
- Energy Vial.png
- Chaos Rune.png
- Chalice.png
Books
- Main article: MediEvil books
Book 1
This is the garden of Zarok, nothing here is as it first seems. To leave this maze you must first seek out the one called Jack of the Green!
Book 2
Show the Clown you care by surrounding him with smiles.
Book 3
Solve this last puzzle and you will open the secret entrance to the asylum - the Town Mayor is imprisoned here, along with an army of madmen.
Gallery
- AsylumG1.PNG
Into the Asylum!
- AsylumG5.PNG
Master riddler!
- AsylumG4.PNG
The clown.
- AsylumG6.PNG
Hedge monster!
- AsylumG3.PNG
The elephant.
- AsylumG7.PNG
Light in...
- AsylumG8.PNG
the Darkness!
- AsylumG2.PNG
The last puzzle.