Captive Farmers

Revision as of 12:41, 27 February 2024 by DansFriend (talk | contribs)
This article is about the characters with good souls. For the enemies, see Mad Farmers.

The Captive Farmers (fl. 1386) were inhabitants of Gallowmere and good souls that Sir Daniel Fortesque had to save in the Haunted Ruins in 1386.

Captive Farmers
MediEvil2019-BookOfGallowmere-FriendliesIcon.png
MediEvil2019-CaptiveFarmers-BookOfGallowmere.png
Biographical information
AKA Captured Farmers
Gender Male
Gameplay information
MediEvil (1998)
Soul type Good
Health 20 HP[1]
Damage taken[1]Template:RemakeDamageNote Sharpness Standard (1x)

Weight One eighth (0.125x)

Fire Standard (1x)

Magic Standard (1x)

Entity HrFarmer
Behind the scenes information
Appears in
"Thank 'ee for rescuing us, kind zir!"
― Farmers, MediEvil

History

14th century

Three farmers were found in the Haunted Ruins of Castle Peregrin, captured by the Shadow Demons, tied up and hung on a wall above fires. As soon as Sir Dan got past the castle's wall, three Shadow Demons immediately dashed towards the pressure plate to burn the farmers alive. After killing the demons, Dan put out the fires with his hammer. Then he stood on the pressure plate to free the farmers and open the doors within the keep. Dan followed the farmers outside to the castle entrance where they rewarded him with 150 gold coins.

Characteristics

Appearance

Gameplay

Overview

To save the farmers, Dan needs to kill the Shadow Demons as soon as they spot him, as they will try to kill the farmers off immediately. This is best done by dashing towards them and using the Magic Sword or shooting them with a ranged weapon.

The fires underneath the farmers need to be smothered with a blunt weapon such as the club or hammer.

If Sir Dan fails to save at least two farmers, he will not be able to collect enough souls to completely fill the Chalice in the level. Thankfully, this section is at the beginning of the level, so restarting if the farmers are not saved is advised.

In the 2019 remake, the farmers will not reward Sir Dan unless all three of them are saved. This differs from the original game where the survivors will always give Dan a chest of gold each.

Book of Gallowmere entry

Are these good men? Their farmyard toil puts food on the plates of the nation, but at what price? Could mutant pumpkins be the result of forcing innocent pumpkins to consume their fleshy brethren? Does safeguarding one's crops justify deployment of homicidal scarecrows? Who will speak for the wolves?

Save them - or don't - it's up to you.

Gallery

Notes

References

Navigation

Gaming Wiki Network