Zarok's Lair

From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
Revision as of 17:51, 26 August 2020 by historia>ZanyDragon
Zarok's Lair
[[Image:|250px]]
General information
AKA The Chalice of Gallowmere
Chalice No
Boss(es) Lord Kardok, Zarok
Enemies Fazguls
Chronological information
Previous level The Time Device
Next level Credits
Location on Land Map
   
   
The Time Device
YOU ARE HERE
   
"Zarok may be backed into a corner, but he has one or two more tricks up his sleeve. Maybe even three!"


Zarok's Lair (ガロメアの聖杯, Garomea no seihai) is MediEvil's twenty-second and final level.

Walkthrough

Walkthrough by Mirrorstar

As you walk to the house, do not fall down into the void as that will drain your life meter.

To the left is a MERCHANT GARGOYLE. Feel free to stock up on everything. To the right is a GARGOYLE. When you are ready, enter the building.

After you enter, you find a chest on either side of you. One has a SILVER SHIELD. The other has GOOD LIGHTNING. It cannot be powered up. As you use Good Lightning, it will drain your health.

If Dan's health could use some work, walk around the outer edge of the room until you find a FOUNTAIN. This Fountain will not be there if Dan has at least four, full life bottles above the life meter. I would suggest using the Fountain up now, if possible. Using a Fountain in the middle of battle is a bit tricky. (I would more strongly suggest you come to this area with full health so this isn't an issue.)

Walk into the center of the room to use the Chalice of Souls. Then, your eight skeleton warriors will all appear.

You need to use the Good Lighting to keep your skeletons alive. When they are bright green, they are in good health. Their color will change as they are hurt with red being just before they are totally destroyed. Run around and try to keep them all alive. You cannot defeat Zarok's warriors. Your skeletons must do it.

At the end of the battle, each one of your skeletons left alive will leave behind an ENERGY VIAL. So, the most you can have is eight Energy Vials.

Then, Zarok will send out Lord Kardok. Equip the Magic Longbow. When he is riding slowly, you cannot harm him. You have to wait until he gallops at you. Then, start using the Magic Longbow. If you want to try to dodge, side to side dodging and working your way in circles seems to help. I prefer to just stand my ground and blast him with the Magic Longbow until he is, once again, dead.

Zarok will appear to be fought. I prefer to do a lot of running from him with him in view so I can see what he is doing. Remember to use the Triangle while running to do the Daring Dash for an extra burst of speed if needed. Keeping the shield out certainly does not hurt as well. If he shoots out poison, dodge forward and to the side to keep away from it. If he starts a huge fireball attack, you should be able to run and keep well ahead of it.

His underbelly is his weak point. So, you need to hit him while that is exposed. This happens when he rears up to swat at you. Start with the Spear. If you have any Magic Arrows left, use the Magic Longbow next. Then, I prefer to switch to the Magic Sword. If close fighting is too hard, then continue with distance weapons. If distance fighting is taking too long, feel free to use the Magic Sword earlier.

Book of Gallowmere

Friendlies

Template:MobileLayout

Enemies

Template:MobileLayout

Bosses

Template:MobileLayout

Related trophies

Almost A Hero Almost A Hero
Give the Knights of Gallowmere everything you have.
Not So Scary Now, Eh? Not So Scary Now, Eh?
Defeat Lord Kardok and his skeletal steed.
Quest Complete-est Quest Complete-est
Complete all levels in the game.

Gallery

<tabber>Screenshots=

</tabber>

Trivia

Template:Tabview end

it:La Tana di Zarok

Gaming Wiki Network