The Halls of Illusion: Difference between revisions
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{{Infobox level | {{Infobox level | ||
|number=25{{Gameref|Rolling-Demo}} | |number=25{{Gameref|Rolling-Demo}} | ||
|aka = The Hall of Mirrors<ref name="Twitter">{{Icon|Twitter}} {{Cite web|site=Twitter|url=https://twitter.com/Trepan/status/1441435179042492421|quote=…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you.|title=Chris Sorrell|published=September 24, 2021|retrieved=October 10, 2021}}</ref> | |||
|enemies = [[Doppelgangers]] | |||
|plevel=[[The Entrance Hall]]{{Gameref|Rolling-Demo}} | |plevel=[[The Entrance Hall]]{{Gameref|Rolling-Demo}} | ||
|nlevel=[[The Hub]]{{Gameref|Rolling-Demo}} | |nlevel=[[The Hub]]{{Gameref|Rolling-Demo}} | ||
}}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], the level was | }}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been [[Dan]]'s [[doppelgangers]] who would emerge out of the mirrors to fight him.{{Siteref|MediEvil-Boards|12662|Interview with Chris Sorrell|May 7, 2013}}<ref name="Twitter"/> | ||
==References== | ==References== |
Revision as of 15:56, 10 October 2021
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The Halls of Illusion | ||
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General information | ||
AKA | The Hall of Mirrors[1] | |
Enemies | Doppelgangers | |
Chronological information | ||
Previous level | The Entrance Hall[2] | |
Next level | The Hub[2] |
The Halls of Illusion is a level that was cut from MediEvil.[2] According to the game's producer Chris Sorrell, the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been Dan's doppelgangers who would emerge out of the mirrors to fight him.[3][1]
References
- ↑ 1.0 1.1 "…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you." — Chris Sorrell on Twitter. Published September 24, 2021. Retrieved October 10, 2021.
- ↑ 2.0 2.1 2.2 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ Interview with Chris Sorrell on MediEvil Boards. Published May 7, 2013.