The Halls of Illusion: Difference between revisions

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    {{Infobox level
    {{Infobox level
    |number=25{{Gameref|Rolling-Demo}}
    |number=25{{Gameref|Rolling-Demo}}
    |aka = The Hall of Mirrors<ref name="Twitter">{{Icon|Twitter}} {{Cite web|site=Twitter|url=https://twitter.com/Trepan/status/1441435179042492421|quote=…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you.|title=Chris Sorrell|published=September 24, 2021|retrieved=October 10, 2021}}</ref>
    |enemies = [[Doppelgangers]]
    |plevel=[[The Entrance Hall]]{{Gameref|Rolling-Demo}}
    |plevel=[[The Entrance Hall]]{{Gameref|Rolling-Demo}}
    |nlevel=[[The Hub]]{{Gameref|Rolling-Demo}}
    |nlevel=[[The Hub]]{{Gameref|Rolling-Demo}}
    }}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], the level was going to feature a lot of mirror based puzzles and [[Dan]]'s [[doppelgangers]] for him to fight.{{Siteref|MediEvil-Boards|12662|Interview with Chris Sorrell|May 7, 2013}}
    }}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been [[Dan]]'s [[doppelgangers]] who would emerge out of the mirrors to fight him.{{Siteref|MediEvil-Boards|12662|Interview with Chris Sorrell|May 7, 2013}}<ref name="Twitter"/>


    ==References==
    ==References==

    Revision as of 15:56, 10 October 2021

    PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
    The Halls of Illusion
    General information
    AKA The Hall of Mirrors[1]
    Enemies Doppelgangers
    Chronological information
    Previous level The Entrance Hall[2]
    Next level The Hub[2]

    The Halls of Illusion is a level that was cut from MediEvil.[2] According to the game's producer Chris Sorrell, the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been Dan's doppelgangers who would emerge out of the mirrors to fight him.[3][1]

    References

    1. 1.0 1.1 Twitter "…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you."Chris Sorrell on Twitter. Published September 24, 2021. Retrieved October 10, 2021.
    2. 2.0 2.1 2.2 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
    3. ProBoards Interview with Chris Sorrell on MediEvil Boards. Published May 7, 2013.