Rune Stones: Difference between revisions
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{{Q|That is a rune key, Dan! Place it in the claw of the rune gate, and Open Sesame!|[[Al-Zalam]], ''[[MediEvil: Resurrection]]''}} | {{Q|That is a rune key, Dan! Place it in the claw of the rune gate, and Open Sesame!|[[Al-Zalam]], ''[[MediEvil: Resurrection]]''}} | ||
'''Rune Stones''' were artefacts found throughout the land of [[Gallowmere]] in | '''Rune Stones''', also known as '''Rune Keys''' or '''Runes''', were artefacts found throughout the land of [[Gallowmere]] in medieval times. They served as magic keys for large gates and doors that would otherwise bar an adventurer's path to progress. | ||
==History== | |||
Rune Stones were created by [[the ancients]] who trapped the innate magical energies of the land of Gallowmere within them.{{Bookref|MED-Manual|21}} Runes were used as keys at least until the late 14th century. | |||
==Gameplay== | |||
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==References== | |||
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Revision as of 02:02, 4 November 2022
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Rune Stones, also known as Rune Keys or Runes, were artefacts found throughout the land of Gallowmere in medieval times. They served as magic keys for large gates and doors that would otherwise bar an adventurer's path to progress.
History
Rune Stones were created by the ancients who trapped the innate magical energies of the land of Gallowmere within them.[1.1] Runes were used as keys at least until the late 14th century.
Gameplay
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References
- ↑ Cite error: Invalid
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tag; no text was provided for refs namedMED-Manual
- ↑ Page 21 of MediEvil manual. Written by Jim Sangster. Designed by Steve O'Neill. Published by Sony Computer Entertainment in October 1998. Download.
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[[Category:Items in MediEvil}}
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