The Great Machine: Difference between revisions
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) |
||
Line 15: | Line 15: | ||
greatmachine1.png | greatmachine1.png | ||
greatmachine3.png | greatmachine3.png | ||
</gallery><div style="padding-left: 5px;"><small>It is unconfirmed whether these screenshots are actually from this level. However, it can be assumed that they are. | </gallery><div style="padding-left: 5px;"><small>It is unconfirmed whether these screenshots are actually from this level. However, it can be assumed that they are.</small></div></tabber> | ||
==References== | ==References== |
Revision as of 20:40, 10 December 2014
|
The Great Machine is is a level that was cut from MediEvil.[1]
It was to be a very platform oriented level where Daniel would navigate around the outside of a huge steam powered machine avoiding moving pistons and jets of steam. The Time Device was redesigned to accommodate the loss of The Great Machine. The Cathedral Spires level from MediEvil 2 is similiar in concept to this level.[2]
It is possible that the beginning of the level featured a train ride around Zarok's Lair, which would mean that this is the rumored Train Level.
Gallery
<tabber>Artwork=
- Med1 citymadness small.jpg
- Madness doodles small.jpg
|-|Screenshots=
- Greatmachine.png
- Greatmachine1.png
- Greatmachine3.png
It is unconfirmed whether these screenshots are actually from this level. However, it can be assumed that they are.
</tabber>
References
- ↑ MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ Interview with Chris Sorrell on MediEvil Boards. Published 14 June, 2013. Retrieved 7 November, 2014.