Inside The Asylum
Template:Tabview level type 1a
Inside the Asylum | ||
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[[Image:File:Inside the Asylum.png|250px]] | ||
General information | ||
AKA | Abbey of the Mad Monks, Dungeon | |
Chalice | Yes | |
Enemies | Zombies, Headless Zombies, Patients, Bats | |
Chronological information | ||
Previous level | The Asylum Grounds | |
Next level | The Enchanted Earth |
Inside the Asylum (地下牢 Chika rō) is a level in MediEvil.
Walkthough
- MediEvil - Inside the Asylum
Characters
Allies
File:MayorChar.png | The Town Mayor Plump local businessman and self-proclaimed pillar of the community, a collector of antiquities and votes is the Town Mayor. |
File:MerChar.png | Merchant Gargoyles These miserable creatures exist only to drain brave heroes of their treasure. However, they must always offer something in return. If you see one of these merchant gargoyles on your travels, see if they have anything to offer that might be of use to you. |
Enemies
File:PatientEnem.png | Patients It is a well-known fact that one should try to sympathize with the lunatic madmen of Gallowmere asylum. However after suffering an endless volley of painful head butts from these nuts, it would be easy to take issue with such well-meaning advice. |
File:HeadlessEnem.png | Headless Zombies The lack of head has not prevented these aggressive characters from perfecting a devastating charge attack. This shoulder butt can impart tremendous damage, and so the perceptive adventurer should focus on sidestepping each stampeding assailant before rounding on them to attack fast with the melee weapon of his choice. |
File:ZomEnem.png | Zombies Your common or garden zombie is a slow witted goon head of monumental proportions. It seems a shame to hurt such feeble minded weapon fodder, but they will likely insist on trying to bar one's progress and eat one's brains. A few well placed sword swipes are the order of the day, which should effectively teach them to mind their own business. |
Items
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TREASURE: |
ENERGY: |
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Speech
- Main article: Speeches in MediEvil
The Town Mayor (level exit)
119 | Town Mayor |
By 'eck, am I glad to see you! That Zarok tried to force me to hand over the Shadow Artefact - he means to release the Demons from their tomb under the Enchanted Forest. |
153 | Sir Daniel Fortesque |
Tell me about it! |
120 | Town Mayor |
Right, well I'll see myself out, thanks. You have a good look around, lad, Zarok's left some stuff lying about that I think you might find useful. |
143 | Sir Daniel Fortesque |
Great! |
Gallery
- Asylum1.PNG
The first room.
- Asylum2.PNG
The second room.
- Asylum3.PNG
The third room.
- Asylum4.PNG
The round room!
- Asylum5.PNG
The room with lava!
- Asylum6.PNG
The last room and the Chalice.
- Asylum7.PNG
The mayor's cell.
- Asylum8.PNG
Level exit.
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