Inside The Asylum: Difference between revisions

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Revision as of 15:39, 24 May 2015

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Inside the Asylum
[[Image:File:Inside the Asylum.png|250px]]
General information
AKA Abbey of the Mad Monks, Dungeon
Chalice Yes
Enemies Zombies, Headless Zombies, Patients, Bats
Chronological information
Previous level The Asylum Grounds
Next level The Enchanted Earth
Location on Land Map
   
   
YOU ARE HERE
   
The Asylum Grounds

Inside the Asylum (地下牢, Chika rō) is a level in MediEvil.

Walkthough

Characters

Allies

File:MayorChar.png The Town Mayor
Plump local businessman and self-proclaimed pillar of the community, a collector of antiquities and votes is the Town Mayor.
File:MerChar.png Merchant Gargoyles
These miserable creatures exist only to drain brave heroes of their treasure. However, they must always offer something in return. If you see one of these merchant gargoyles on your travels, see if they have anything to offer that might be of use to you.

Enemies

File:PatientEnem.png Patients
It is a well-known fact that one should try to sympathize with the lunatic madmen of Gallowmere asylum. However after suffering an endless volley of painful head butts from these nuts, it would be easy to take issue with such well-meaning advice.
File:BatEnem.png Bats
Bats are present throughout most of the world, performing vital ecological roles of pollinating flowers and dispersing fruit seeds. They also enjoy attacking cowardly skeletons that happen to cross  their path.
File:HeadlessEnem.png Headless Zombies
The lack of head has not prevented these aggressive characters from perfecting a devastating charge attack. This shoulder butt can impart tremendous damage, and so the perceptive adventurer should focus on sidestepping each stampeding assailant before rounding on them to attack fast with the melee weapon of his choice.
File:ZomEnem.png Zombies
Your common or garden zombie is a slow witted goon head of monumental proportions. It seems a shame to hurt such feeble minded weapon fodder, but they will likely insist on trying to bar one's progress and eat one's brains. A few well placed sword swipes are the order of the day, which should effectively teach them to mind their own business.

Items

WEAPONS AND SHIELDS:

RUNES:

OTHER ITEMS:

TREASURE:

ENERGY:

Speech

Main article: Speeches in MediEvil

The Town Mayor (level exit)

119 Town Mayor

By 'eck, am I glad to see you! That Zarok tried to force me to hand over the Shadow Artefact - he means to release the Demons from their tomb under the Enchanted Forest.
But I said to him, I said 'You can't touch me, you lanky windbag, I'm the mayor.Aye, that told him... But then he had me locked up in here with all these nutters. Oh, it's been terrible - I haven't managed to get a word of sense out of anyone in weeks!

153 Sir Daniel Fortesque

Tell me about it!

120 Town Mayor

Right, well I'll see myself out, thanks. You have a good look around, lad, Zarok's left some stuff lying about that I think you might find useful.

143 Sir Daniel Fortesque

Great!

Gallery

Trivia

  • The level was originally meant to feature Morten the Worm in a side-viewed platform section.[1]
  • The final iteration of the level was inspired by the Smash TV video game.[1]

References

  1. 1.0 1.1 ProBoards Interview with Chris Sorrell on MediEvil Boards. Published May 7, 2013.

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