The Time Device: Difference between revisions

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    |fmvbefore = [[12AV]]
    |fmvbefore = [[12AV]]
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    {{Location
    {{LocationMediEvil
    |bgposition = 56% -1%
    |northeast = [[The Entrance Hall]]
    |northeast = [[The Entrance Hall]]
    |east = [[Zarok's Lair]]}}
    |east = [[Zarok's Lair]]}}
    {{Trophies|
    {{Trophy/MediEvil|King of Cups}}
    }}
    {{Quote|Zarok seeks to expand his reach beyond the confines of time. Just think of where he could go. Modern London? Egypt? The possibilities are endless!|Loading screen description}}
    {{Quote|Zarok seeks to expand his reach beyond the confines of time. Just think of where he could go. Modern London? Egypt? The possibilities are endless!|Loading screen description}}
    '''The Time Device''' is the twenty-first level of ''[[MediEvil (1998)|MediEvil]]''. It was not remade in ''[[MediEvil: Resurrection]]''.
    '''The Time Device''' is the twenty-first level of ''[[MediEvil (1998)|MediEvil]]''. It was not remade in ''[[MediEvil: Resurrection]]''.

    Revision as of 17:38, 22 August 2023

    The Time Device
    General information
    AKA City of Madness, Clockwork Castle
    Chalice Yes
    Enemies Boiler Guards, Flying Eyeballs
    Music (original) IG10
    Music (remake) Killing Time
    FMV before level 12AV
    Chronological information
    Level number 21.
    Previous level The Entrance Hall
    Next level Zarok's Lair
    Location on Land Map
        The Entrance Hall
       
    Sir Daniel Fortesque
    Zarok's Lair
       
    Trophies
    King of Cups King of Cups
    Collect all the chalice rewards.
    "Zarok seeks to expand his reach beyond the confines of time. Just think of where he could go. Modern London? Egypt? The possibilities are endless!"
    ― Loading screen description

    The Time Device is the twenty-first level of MediEvil. It was not remade in MediEvil: Resurrection.

    Walkthrough

    Book of Gallowmere

    Friendlies

    Enemies

    Books

    Main article: Books in MediEvil

    Book 1

    This metal keep houses the magical chariot that Zarok calls his Train. The path it runs along leads eventually to Zarok's Lair, however your route is blocked by gates controlled at various way stations. Travel to these on the Train, open the gates and head for the Lair.

    Behind the scenes

    Development

    Jason Wilson listed imagery from German Expressionism films such as Algol and Metropolis as inspiration for this level.[1] He also listed the old factory across from the train station in Cambridge as the basis for the level.[2]

    Gallery

    References

    1. Facebook Jason Wilson, Reference and inspiration for the game MediEvil on Facebook. Published November 3, 2014.
    2. Twitter "Some of the environment designs are influenced by various location[sic] I would see every day in Cambridge. The old factory across from the train station was the basis for the City of madness/Time Device/Train levels."Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published August 11, 2019.

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