The Time Device: Difference between revisions
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|fmvbefore = [[12AV]] | |fmvbefore = [[12AV]] | ||
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{{ | {{LocationMediEvil | ||
|bgposition = 56% -1% | |||
|northeast = [[The Entrance Hall]] | |northeast = [[The Entrance Hall]] | ||
|east = [[Zarok's Lair]]}} | |east = [[Zarok's Lair]]}} | ||
{{Trophies| | |||
{{Trophy/MediEvil|King of Cups}} | |||
}} | |||
{{Quote|Zarok seeks to expand his reach beyond the confines of time. Just think of where he could go. Modern London? Egypt? The possibilities are endless!|Loading screen description}} | {{Quote|Zarok seeks to expand his reach beyond the confines of time. Just think of where he could go. Modern London? Egypt? The possibilities are endless!|Loading screen description}} | ||
'''The Time Device''' is the twenty-first level of ''[[MediEvil (1998)|MediEvil]]''. It was not remade in ''[[MediEvil: Resurrection]]''. | '''The Time Device''' is the twenty-first level of ''[[MediEvil (1998)|MediEvil]]''. It was not remade in ''[[MediEvil: Resurrection]]''. |
Revision as of 17:38, 22 August 2023
The Time Device | ||
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General information | ||
AKA | City of Madness, Clockwork Castle | |
Chalice | Yes | |
Enemies | Boiler Guards, Flying Eyeballs | |
Music (original) | IG10 | |
Music (remake) | Killing Time | |
FMV before level | 12AV | |
Chronological information | ||
Level number | 21. | |
Previous level | The Entrance Hall | |
Next level | Zarok's Lair |
Location on Land Map | ||||
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The Entrance Hall | ||||
↗ | ||||
→ | Zarok's Lair | |||
Trophies | |
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King of Cups Collect all the chalice rewards. |
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The Time Device is the twenty-first level of MediEvil. It was not remade in MediEvil: Resurrection.
Walkthrough
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Book of Gallowmere
Friendlies
Enemies
Books
- Main article: Books in MediEvil
Book 1
This metal keep houses the magical chariot that Zarok calls his Train. The path it runs along leads eventually to Zarok's Lair, however your route is blocked by gates controlled at various way stations. Travel to these on the Train, open the gates and head for the Lair.
Behind the scenes
Development
Jason Wilson listed imagery from German Expressionism films such as Algol and Metropolis as inspiration for this level.[1] He also listed the old factory across from the train station in Cambridge as the basis for the level.[2]
Gallery
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References
- ↑ Jason Wilson, Reference and inspiration for the game MediEvil on Facebook. Published November 3, 2014.
- ↑ "Some of the environment designs are influenced by various location[sic] I would see every day in Cambridge. The old factory across from the train station was the basis for the City of madness/Time Device/Train levels." — Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published August 11, 2019.