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    {{DISPLAYTITLE:Inside the Asylum}}
    {{Pagination|[[Inside The Asylum|MediEvil]]|[[Inside The Asylum (MediEvil: Resurrection)|MediEvil: Resurrection]]}}
     
    {{Infobox level
    {{Tabview two tabs a|page1=Inside the Asylum (MediEvil)|page2=Inside the Asylum (Resurrection)|text1=MediEvil|text2=MediEvil: Resurrection}}
    |name = Inside The Asylum
    {{Template:Infobox level
    |image =MediEvil1998-InsideTheAsylum-LoadingScreen.png
    |name = [[Speedrunning:Inside the Asylum|<font color=#a61800>Inside the Asylum</font>]]
    |image2 =MediEvil2019-InsideTheAsylum-LoadingScreen.png
    |image = [[File:Inside_the_Asylum.png|230px|center]]
    |aka = Abbey of the Mad Monks, Dungeon
    |chalice = Yes
    |chalice = Yes
    |enemies = [[Zombies]], [[Headless Zombies]], [[Patients]], [[Bats]]
    |enemies = [[Bats]], [[Head Bangers]], [[Headless Zombies]], [[Zombies]]
    |plevel = [[The Asylum Grounds]]
    |plevel = [[The Asylum Grounds]]
    |nlevel = [[The Enchanted Earth]]
    |nlevel = [[The Enchanted Earth]]
    |fmv = <small>('''PROTOTYPE:''' [[7AV]])</small>
    |music = [[The Awakening]]
    |track = [[The Awakening]] <small>('''PROTOTYPE:''' [[MediEvil/Music#7 (UNUSED)|IG4]]<ref>{{Icon|Facebook}}{{cite web|site=Facebook|title=Bob & Barn|published=14 February, 2013|url=https://www.facebook.com/permalink.php?story_fbid=334745673310433&id=120203904708266&comment_id=1701842}}</ref></small>) (1998)<br>Mix track consisting of [[Badly Decomposed Brain]] and remixes of [[Killing Time]] and [[Killer Corn (or is it Wheat?)]] (2019)}}
    |music2019=[[Badly Decomposed Brain]]<br>[[Killing Time]]<br>[[Killer Corn (or is it Wheat?)]]
    {{Location
    }}
    |southwest= [[The Asylum Grounds]]}}
    {{LocationMediEvil
    {{nihongo|'''Inside the Asylum'''|地下牢|Chika rō}} is a level in ''[[MediEvil]]''.
    |bgposition=88% 31%
    |southwest = [[The Asylum Grounds]]}}{{Trophies|
    {{Trophy/MediEvil|King of Cups}}
    {{Trophy/MediEvil|Deathly Smorgasbord}}
    }}
    {{Quote|You're the first in Gallowmere's history to check themselves into the asylum. The other inmates are certain to enjoy your company, briefly.|Loading screen description}}'''Inside The Asylum''' is a level in ''[[MediEvil]]''.
     
    ==Walkthough==
    ==Walkthough==
    ===''Walkthrough by [https://www.youtube.com/user/iCABALi iCABALi]''===
    {{Empty section}}
    <gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="300" captionsize="medium" captiontextcolor="#ffffff">
    ==Book of Gallowmere==
    MediEvil - Inside the Asylum
    ===Friendlies===
    </gallery>
    <gallery>
     
    MediEvil2019-MerchantGargoyles-BookOfGallowmere.png|link=Merchant Gargoyle|alt=Merchant Gargoyle|[[Merchant Gargoyle]]
    ===''Walkthrough by [https://www.gamefaqs.com/community/Mirrorstar/contributions Mirrorstar]''===
    MediEvil2019-TheTownMayor-BookOfGallowmere.png|link=The Town Mayor|alt=The Town Mayor|[[The Town Mayor]]
    As you drop down, the top gate will open. Kill all those [[zombies]]. Then, both the left and right gates will open. Kill all those zombies. Last, the trap door will open and you can drop down to the next room.
     
    Be careful as the two cannons on the wall do aim for you, so keep moving. The gate on the left will open. Kill all those zombies. Then, the top gate will open. Kill all those zombies. Then, the right gate will open. Kill all those zombies. Then, zombies will come out of all three gates. Kill them all and the door in the upper left will open.
     
    As you drop into this room, notice the two holes in the wall. [[Bats]] come out of them. You can kill the bats, but they do not increase your Chalice percentage. At first, the slower zombies drop into the room. After enough zombies enter the room, an [[Energy Vial]] will drop down for you in the top of the room. Continue killing the slower zombies. Once they are all gone, faster zombies drop into the room. Kill them all. Then, at the bottom of the room, several items will drop for you to collect: a [[Treasure|bag of coins]], a chest of coins, a bag of coins, a [[Silver Shield (MediEvil)|Silver Shield]], and a bag of coins. The trap door leading out will also have opened, so drop down into the next room.
     
    At first, you will be attacked by [[Head Bangers|madmen]]. Run all around the room to make sure you kill them all. Then, items will appear for you. From the double doors, going left, you then find a bag of coins, an Energy Vial, a [[Merchant Gargoyles|Merchant Gargoyle]] in a cell, and another Energy Vial. More madmen and zombies will appear. Kill them all and the double doors will open. Stand next to the circle in the middle of the room, press and hold {{B|R2}} and {{B|L2}}, then look down to see a picture. Exit the room.
     
    Be careful of the cannons on the wall as they do aim for you. Do not fall into the stream of lava or you will lose what is in your life meter. At first, you must deal with the madmen on the left. Zombies will start to appear on the right, and zombies will follow the madmen on the left. Kill everything on your side, then jump over the stream of lava and kill the zombies there. Then, madmen and zombies should rush out on both sides and a chest should drop down for you. The chest has a skull and crossbones on it. Hit to it release the time bomb, then jump back over onto the left side to run away from the time bomb. That time bomb should kill all the rest for you. Jump back over onto the right and exit through the doorway that just opened up for you.
     
    On your side, you find a bag of coins on the floor, a bag of coins on a table, the [[Chalice of Souls|Chalice]], and the [[Rune Stones|Earth Rune]]. Drop down and jump up onto the other side to find a [[Health Fountain|fountain]]. Walk into the green hand of the cell to use the Earth Rune, then enter the cell. The [[The Town Mayor|Mayor]] should speak to you and then the exit door will open. Pick up the [[Dragon Gem]] from off of the table in the cell. Exit this room in the upper left.
     
    ==Characters==
    ===Allies===
    {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
    |[[File:MayorChar.png|150px|link=The Town Mayor]]
    |'''The Town Mayor'''<br />Plump local businessman and self-proclaimed pillar of the community, a collector of antiquities and votes is the Town Mayor.
    |-
    |[[File:MerChar.png|150px|link=Merchant Gargoyle]]
    |'''Merchant Gargoyles'''<br />These miserable creatures exist only to drain brave heroes of their treasure. However, they must always offer something in return. If you see one of these merchant gargoyles on your travels, see if they have anything to offer that might be of use to you.
    |}
     
    ==Enemies==
    {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
    |[[File:PatientEnem.png|100px|link=Patient]]
    |'''Patients'''<br />It is a well-known fact that one should try to sympathize with the lunatic madmen of Gallowmere asylum. However after suffering an endless volley of painful head butts from these nuts, it would be easy to take issue with such well-meaning advice.
    |-
    |[[File:BatEnem.png|100px|link=Bats]]
    |'''Bats'''<br />Bats are present throughout most of the world, performing vital ecological roles of pollinating flowers and dispersing fruit seeds. They also enjoy attacking cowardly skeletons that happen to cross  their path.
    |-
    |[[File:HeadlessEnem.png|100px|link=Headless Zombie]]
    |'''Headless Zombies'''<br />The lack of head has not prevented these aggressive characters from perfecting a devastating charge attack. This shoulder butt can impart tremendous damage, and so the perceptive adventurer should focus on sidestepping each stampeding assailant before rounding on them to attack fast with the melee weapon of his choice.
    |-
    |[[File:ZomEnem.png|100px|link=Zombie]]
    |'''Zombies'''<br />Your common or garden zombie is a slow witted goon head of monumental proportions. It seems a shame to hurt such feeble minded weapon fodder, but they will likely insist on trying to bar one's progress and eat one's brains. A few well placed sword swipes are the order of the day, which should effectively teach them to mind their own business.
    |}
     
    ==Items==
    ===[[:Category:Weapons and shields (MediEvil)|Weapons and shields]]===
    <gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="50" captionsize="medium" captiontextcolor="#ffffff" navigation="true">
    SilverShield.png|link=Silver Shield
    </gallery>
    ===[[Rune Stones|Runes]]===
    <gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="50" captionsize="medium" captiontextcolor="#ffffff" navigation="true">
    Earth Rune.png|link=Rune Stones
    </gallery>
    ===[[:Category:Other items (MediEvil)|Artefacts]]===
     
    <gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="50" captionsize="medium" captiontextcolor="#ffffff" navigation="true">
    Chalice.png|link=Chalice of Souls
    DragonGem.png|link=Dragon Gem
    </gallery>
    </gallery>


    ===[[Treasure]]===
    ===Enemies===
     
    <gallery>
    <gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="50" captionsize="medium" captiontextcolor="#ffffff" navigation="true">
    MediEvil2019-Bats-BookOfGallowmere.png|link=Bats|alt=Bats|[[Bats]]
    Pouch.png|link=Treasure|(7x)
    MediEvil2019-Headbangers-BookOfGallowmere.png|link=Head Bangers|alt=Head Bangers|[[Head Bangers]]
    Treasure.png|link=Treasure
    MediEvil2019-HeadlessZombies-BookOfGallowmere.png|link=Headless Zombies|alt=Headless Zombies|[[Headless Zombies]]
    MediEvil2019-Zombies-BookOfGallowmere.png|link=Zombies|alt=Zombies|[[Zombies]]
    </gallery>
    </gallery>


    ===[[:Category:Energy|Energy]]===
    ==Inventory==
    <gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="50" captionsize="medium" captiontextcolor="#ffffff">
    ===Armour===
    Energy Vial.png|link=Energy Vial
    *[[Silver Shield]]
    </gallery>
    ===Items===
    *[[Chalice of Souls]]
    *[[Dragon Gem]]
    *[[Earth Rune]]
    ===Treasure===
    *7 [[Moneybags]]
    *[[Chest of Gold]]
    ===Energy===
    *[[Energy Vial]]


    ==Speech==
    ==Intermissions==
    {{Main|MediEvil/Speech|l1=Speeches in MediEvil}}
    ===The Town Mayor (level exit)===
    ===The Town Mayor (level exit)===
    {{S|speech=19|name=Town Mayor|By 'eck, am I glad to see you! That Zarok tried to force me to hand over the Shadow Artefact - he means to release the Demons from their tomb under the Enchanted Forest.<br />But I said to him, I said 'You can't touch me, you lanky windbag, I'm the mayor.Aye, that told him... But then he had me locked up in here with all these nutters. Oh, it's been terrible - I haven't managed to get a word of sense out of anyone in weeks!}}
    {{S|speech=19|name=Town Mayor|By 'eck, am I glad to see you! That Zarok tried to force me to hand over the Shadow Artefact - he means to release the Demons from their tomb under the Enchanted Forest.<br />But I said to him, I said 'You can't touch me, you lanky windbag, I'm the mayor.Aye, that told him... But then he had me locked up in here with all these nutters. Oh, it's been terrible - I haven't managed to get a word of sense out of anyone in weeks!}}
    Line 94: Line 55:
    {{S|speech=120|name=Town Mayor|Right, well I'll see myself out, thanks. You have a good look around, lad, Zarok's left some stuff lying about that I think you might find useful.}}
    {{S|speech=120|name=Town Mayor|Right, well I'll see myself out, thanks. You have a good look around, lad, Zarok's left some stuff lying about that I think you might find useful.}}
    {{S|speech=143|align=right|name=Sir Daniel Fortesque|Great!}}
    {{S|speech=143|align=right|name=Sir Daniel Fortesque|Great!}}
    ==Behind the scenes==
    ===Development===
    {{See also|Inside The Asylum (Morten version)}}
    The level was originally meant to feature [[Morten the Earthworm]] in a side-viewed platform section.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013}} The final iteration of the level was inspired by the ''[[wikipedia:Smash TV|Smash TV]]'' video game.{{Siteref|MediEvil-Boards-Ref|MediEvil developers - Q&A;|May 7, 2013}}


    ==Gallery==
    ==Gallery==
    <gallery columns="4" orientation="portrait" spacing="small" widths="150" hideaddbutton="true" bordercolor="accent" captionsize="medium" captionalign="center">
    {{Empty section}}
    Asylum1.PNG
    ==In other languages==
    Asylum2.PNG
    ===''MediEvil'' (1998 original)===
    Asylum3.PNG
    {{Empty section|Languages}}
    Asylum4.PNG
    ===''MediEvil'' (2019 remake)===
    Asylum5.PNG
    {{OtherLanguages
    Asylum6.PNG
    |ar = ”داخل المصحة”
    Asylum7.PNG
    |arR ="dakhil almasahati"
    Asylum8.PNG
    |bg = В сградата на лудницата
    </gallery>
    |bgR =V sgradata na ludnitsata
    ==Trivia==
    |cz = V blázinci
    *The level was originally meant to feature [[Morten the Worm]] in a side-viewed platform section.<ref name="MediEvil Boards"/>
    |da = Indenfor i Galehuset
    *The final iteration of the level was inspired by the ''[[wikipedia:Smash TV|Smash TV]]'' video game.<ref name="MediEvil Boards">{{Icon|Proboards}} {{cite web|title=Interview with Chris Sorrell|site=MediEvil Boards|published=May 7, 2013|url=http://sirdanielfortesque.proboards.com/post/12662}}</ref>
    |de = In der Irrenanstalt
    |el = Μέσα στο Άσυλο
    |elR =Mésa sto Ásylo
    |es = Las Mazmorras del manicomio
    |esMX = Dentro del Manicomio
    |fi = Mielisairaalassa
    |fr = Cachots de l'Asile
    |hr = Unutar ludnice
    |hu = A bolondokháza belseje
    |it = I sotterranei del Manicomio
    |ja = 地下牢
    |jaR =Chikarō
    |jaM = Dungeon
    |nl = In het gesticht
    |no = Innsiden av asylumet
    |pl = Szpital dla obłąkanych
    |pt = Interior do Asilo
    |ptBR = Dentro do Manicômio
    |ro = În interiorul Ospiciului
    |ru = Внутри сумасшедшего дома
    |ruR =Vnutri sumasshedshego doma
    |sv = Inuti hospitalet
    |tr = Tımarhanenin İçi
    }}
     
    ==See also==
    *{{Icon|Fan}} Inside The Asylum in ''[[Fan:MediEvil - Missing Memories|MediEvil - Missing Memories]]''.
     
    ==References==
    ==References==
    {{reflist}}
    {{reflist}}
    {{Tabview end}}
    ==Navigation==
    {{MediEvil levels}}
    {{MediEvil levels}}
    [[it:I Sotterranei del Manicomio]]
    [[Category:Levels]]
    [[Category:Levels]]
    [[Category:MediEvil levels]]
    [[Category:Levels in MediEvil]]

    Latest revision as of 23:27, 3 November 2024

    Inside The Asylum
    MediEvil1998-InsideTheAsylum-LoadingScreen.pngMediEvil2019-InsideTheAsylum-LoadingScreen.png
    General information
    Chalice Yes
    Enemies Bats, Head Bangers, Headless Zombies, Zombies
    Music (original) The Awakening
    Music (remake) Badly Decomposed Brain
    Killing Time
    Killer Corn (or is it Wheat?)
    Chronological information
    Previous level The Asylum Grounds
    Next level The Enchanted Earth
    Location on Land Map
       
       
    Sir Daniel Fortesque
       
    The Asylum Grounds
    Trophies
    King of Cups King of Cups
    Collect all the chalice rewards.
    Deathly Smorgasbord Deathly Smorgasbord
    Die 7 different ways.
    "You're the first in Gallowmere's history to check themselves into the asylum. The other inmates are certain to enjoy your company, briefly."
    ― Loading screen description

    Inside The Asylum is a level in MediEvil.

    Walkthough

    Book of Gallowmere

    Friendlies

    Enemies

    Inventory

    Armour

    Items

    Treasure

    Energy

    Intermissions

    The Town Mayor (level exit)

    19 Town Mayor By 'eck, am I glad to see you! That Zarok tried to force me to hand over the Shadow Artefact - he means to release the Demons from their tomb under the Enchanted Forest.
    But I said to him, I said 'You can't touch me, you lanky windbag, I'm the mayor.Aye, that told him... But then he had me locked up in here with all these nutters. Oh, it's been terrible - I haven't managed to get a word of sense out of anyone in weeks!
    153 Sir Daniel Fortesque Tell me about it!
    120 Town Mayor Right, well I'll see myself out, thanks. You have a good look around, lad, Zarok's left some stuff lying about that I think you might find useful.
    143 Sir Daniel Fortesque Great!

    Behind the scenes

    Development

    See also: Inside The Asylum (Morten version)

    The level was originally meant to feature Morten the Earthworm in a side-viewed platform section.[1] The final iteration of the level was inspired by the Smash TV video game.[1]

    Gallery

    In other languages

    MediEvil (1998 original)

    MediEvil (2019 remake)

    Language Name Meaning
    Arabic ”داخل المصحة”
    "dakhil almasahati"
    -
    Bulgarian В сградата на лудницата
    V sgradata na ludnitsata
    -
    Croatian Unutar ludnice -
    Czech V blázinci -
    Danish Indenfor i Galehuset -
    Dutch In het gesticht -
    Finnish Mielisairaalassa -
    French (France) Cachots de l'Asile -
    German In der Irrenanstalt -
    Greek Μέσα στο Άσυλο
    Mésa sto Ásylo
    -
    Hungarian A bolondokháza belseje -
    Italian I sotterranei del Manicomio -
    Japanese 地下牢
    Chikarō
    Dungeon
    Norwegian Innsiden av asylumet -
    Polish Szpital dla obłąkanych -
    Portuguese (Brazil) Dentro do Manicômio -
    Portuguese (Portugal) Interior do Asilo -
    Romanian În interiorul Ospiciului -
    Russian Внутри сумасшедшего дома
    Vnutri sumasshedshego doma
    -
    Spanish (LatAm) Dentro del Manicomio -
    Spanish (Spain) Las Mazmorras del manicomio -
    Swedish Inuti hospitalet -
    Turkish Tımarhanenin İçi -

    See also

    References

    1. 1.0 1.1 ProBoards MediEvil developers - Q&A; on MediEvil Boards. Published May 7, 2013.

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