The Muddy Riverbank: Difference between revisions

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    {{Infobox level
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    |image=TheMuddyRiverbank-by-Hwd45.png
    |aka=Dragon's Graveyard<ref name="Jason's note">[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref>
    |number=14{{Gameref|Rolling-Demo}}
    |number=14{{Gameref|Rolling-Demo}}
    |plevel=[[The River]]{{Gameref|Rolling-Demo}}
    |plevel=[[The River]]{{Gameref|Rolling-Demo}}
    |nlevel=[[The Mud Slide]]{{Gameref|Rolling-Demo}}
    |nlevel=[[The Mud Slide]]{{Gameref|Rolling-Demo}}
    }}'''The Muddy Riverbank''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} Virtually nothing is known about the level, except that it would have followed on from [[The River]] level and continued into [[The Mud Slide]].{{Gameref|Rolling-Demo}}
    }}'''The Muddy Riverbank''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It would have followed on from [[The River]] level and continued into [[The Mud Slide]].{{Gameref|Rolling-Demo}}
     
    In the September 1997 prototype, the level can be fully accessed. The level's design is similar to the [[Pools of the Ancient Dead]] and decorated with dragon bones. Due to its unfinished state, no enemies, items, or anything else were implemented at this point.
     
    Some brief scenes, which are of the Muddy Riverbank, can be seen in an old promotional trailer; [[Dan]] can be seen crossing a long wooden bridge which leads to an island of [[dragon]] bones, where [[Armoured Knights]], [[Mud Knights]], and [[Ghouls]] can also be encountered.
     
    In prototype builds of the game from June 1998, such as [[MediEvil/SCES-00311/0.28|MediEvil 0.28]], what appears to be the Muddy Riverbank can be seen in an early version of the [[Land Map]]. It is located in the same position as [[the Lake]] in the final game.
     
    According to [[Jason Wilson's notes]], the Muddy Riverbank could be accessed after collecting all [[Soul Helmet|shields]] for [[the Boat Man]] in the Pools of the Ancient Dead.<ref name="Jason's note"></ref>
     
    ==Trivia==
    *The island's entrance, made of a pair of dragon skulls and spinal cords is somewhat similar to the Dragon Gate from [[the Gallows Gauntlet]] level.


    ==References==
    ==References==

    Revision as of 17:35, 18 September 2022

    PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
    The Muddy Riverbank
    File:TheMuddyRiverbank-by-Hwd45.png
    General information
    AKA Dragon's Graveyard[1]
    Chronological information
    Previous level The River[2]
    Next level The Mud Slide[2]

    The Muddy Riverbank is a level that was cut from MediEvil.[2] It would have followed on from The River level and continued into The Mud Slide.[2]

    In the September 1997 prototype, the level can be fully accessed. The level's design is similar to the Pools of the Ancient Dead and decorated with dragon bones. Due to its unfinished state, no enemies, items, or anything else were implemented at this point.

    Some brief scenes, which are of the Muddy Riverbank, can be seen in an old promotional trailer; Dan can be seen crossing a long wooden bridge which leads to an island of dragon bones, where Armoured Knights, Mud Knights, and Ghouls can also be encountered.

    In prototype builds of the game from June 1998, such as MediEvil 0.28, what appears to be the Muddy Riverbank can be seen in an early version of the Land Map. It is located in the same position as the Lake in the final game.

    According to Jason Wilson's notes, the Muddy Riverbank could be accessed after collecting all shields for the Boat Man in the Pools of the Ancient Dead.[1]

    Trivia

    • The island's entrance, made of a pair of dragon skulls and spinal cords is somewhat similar to the Dragon Gate from the Gallows Gauntlet level.

    References

    1. 1.0 1.1 MediEvil's design history by Jay Gunn Story Art.
    2. 2.0 2.1 2.2 2.3 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.