From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
Revision as of 16:42, 13 August 2023
- "A great dragon lies somewhere within this cave. But you may want to leave him be. A hero's skull would fit in nicely with his collection."
- ― Loading screen description
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The Crystal Caves is the sixteenth level of MediEvil. This level was replaced by Dragon Island in MediEvil: Resurrection.
Walkthrough
- This walkthrough section is empty. You can help by adding to it.
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Friendlies
Books
- Main article: Books in MediEvil
Book 1
Tread softly in these caves for an ill tempered Dragon has a lair here.
Book 2
The mean old Dragon can be summoned by inserting two Dragon Gems into the eye sockets of the relief.
The grouchy Dragon doesn't come out much as he is afraid of the roof collapsing over his head!
Related trophies
Development
MediEvil: Resurrection
According to MediEvil: Resurrection's designer, Dominic Cahalin, the level was set to appear in the game. The level was eventually cut due to time constraints.[1]
Gallery
- Main article: Images of The Crystal Caves
- This gallery section is empty. You can help by adding to it.
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References
- ↑ "Initially we had planned two additional levels for Resurrection (I completed the revised paper design for them). These were the asylum grounds and the Crystal Caves (both based loosely on the levels from the original games). These were cut out due to development time restrictions, which was a real shame, as they had some cool new play mechanics and character designs. The launch of the PSP was eventually delayed by Sony by 6 months, which meant that we could easily have finished the game with all the levels :(" — MediEvil developers - Q&A; on MediEvil Boards. Published August 4, 2013.
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