Zarok's Lair: Difference between revisions

historia>Smartynko
 
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{{Pagination|[[Zarok's Lair|MediEvil]]|[[Zarok's Lair (MediEvil: Resurrection)|MediEvil: Resurrection]]}}
{{Infobox level
{{Infobox level
|name = [[Speedrunning:Zarok's Lair|<font color=#a61800>Zarok's Lair</font>]]
|name = Zarok's Lair
|aka = The Chalice of Gallowmere
|aka = The Chalice of Gallowmere
|nav = {{LevelNav|PSX=Zarok's Lair (MediEvil)|PSP=Zarok's Lair (Resurrection)}}
|image = MediEvil1998-ZaroksLair-LoadingScreen.png
|image = <gallery>
|image2=MediEvil2019-ZaroksLair-LoadingScreen.png
MedPS4Zarok'sLair.png|2019
Zarok's_Lair.png|1998
-JAPANESE-_Zarok's_Lair.png|JAPANESE
</gallery>
|chalice = No
|chalice = No
|levelnumber = 22.
|fountains = 1{{Note|name="fountain"|If Dan has less than four [[Life Bottle]]s worth of [[:Category:Energy|energy]], a [[Fountain of Rejuvenation]] will become active in the arena.}}
|boss = [[Lord Kardok]], [[Zarok]]
|boss = [[Lord Kardok]], [[Zarok]]
|enemies = [[Fazguls]]
|enemies = [[Fazguls]]
|plevel = [[The Time Device]]
|plevel = [[The Time Device]]
|nlevel = [[Credits (MediEvil)|Credits]]
|nlevel = [[Credits]]
|track = [[MediEvil/Music#IG10|IG10]], [[MediEvil/Music#ZBOSS|ZBOSS]] (1998)<br>[[Have You Seen My Hand?]], [[Lucky Cup]], [[Calcium Supplement]], [[Quite Enough of Your Meddling]] (2019)
|music = [[MediEvil/Music#IG10|IG10]] <!--[[MediEvil/Music#ZBOSS|ZBOSS]]-->
|walkthrough1998 = MediEvil - Zarok's Lair
|music2019 = [[Have You Seen My Hand?]], [[Lucky Cup]], [[Calcium Supplement]], [[Quite Enough of Your Meddling]]
|walkthrough1998author = [https://www.youtube.com/user/iCABALi iCABALi]
}}{{LocationMediEvil
|walkthrough2019 = [[File:MediEvil (2019) - Level 22 - Zarok's Lair Lord Kardok & Zarok Boss Fight|thumb|center|335 px]]
|bgposition=62% 5%
|walkthrough2019author = [https://www.youtube.com/channel/UCuJRqsG99RyDigKL4C7vLdA PlayStation NATION]
|west = [[The Time Device]]}}{{Trophies|
}}
{{Location
|west = [[The Time Device]]
|width = 323px}}
{{Quote|Zarok may be backed into a corner, but he has one or two more tricks up his sleeve. Maybe even three!}}
 
{{nihongo|'''Zarok's Lair'''|ガロメアの聖杯|Garomea no seihai}} is [[MediEvil|''MediEvil'']]'s twenty-second and final level.
==Walkthrough==
 
=== Walk-through by [https://gallowmere.fandom.com/wiki/User:Smartynko Smartynko]===
This fight is extremely easy once you acquired the [[Magic Sword]].
 
If you are under 4 [[Life Bottle|life bottles]] there will be a [[Health Fountain|health fountain]] present before the battle starts. Although if you prefer to better prepare for the final battle, feel free to visit one of the easy levels such as [[The Graveyard (MediEvil)|The Graveyard]] and fill your [[Life Bottle|Life Bottles]] with life there. In [[The Graveyard (MediEvil)|The Graveyard]] level there are two [[Health Fountain|health fountains]].
 
Now for the final battle.
 
When you walk into the big area where the final battle happens there is a chest to your right. In the chest you will find [[Good Lightning|The Good Lightning]] which you will need to pass the first part of the battle. Take it before the battle starts. There is also a chest to the left where you will find the [[Silver Shield (MediEvil)|Silver Shield]].
 
Once the battle starts you have to keep your [[Knights of Gallowmere|skeletons]] alive by using the [[Good Lightning]] on them. This will use your own life so tread with care and try not to spam it too much. My preferred method is to run around and every time I see a [[Knights of Gallowmere|skeleton]] that goes yellow I spam my [[Good Lightning]] on him.
 
Once the first part is over you will receive [[Energy Vial]] for every [[Knights of Gallowmere|skeleton]] that survived - 8 maximum.
 
If done right you will end up with your life bar and all the [[Life Bottle|life bottles]] full.
 
After this, [[Zarok]] will send his right hand [[Lord Kardok]] to deal with you. Equip your [[Magic Sword]] and start running around him. If you need to quickly escape his attack just use your [[The Daring Dash|Daring Dash]]. Every time he is not walking around just keep spamming your X button on him, hitting him with your [[Magic Sword]]. His health will go away pretty quickly. If done right, he is never going to even touch you and you will end up with all your flasks full.
 
Finally [[Zarok|The Zarok]] himself is going to fight you after some silly talk. Keep your [[Magic Sword]] equipped and charge it by holding ◻ button. Keep running around him in small circles and every time he stands on his back legs just give him all of your charged sword power. With plenty [[Life Bottle|life bottles]] to spare you will defeat him in no time and that's it my friends.
 
If you prefer some visual aid, here is the link to the video made by i CABAL i that uses the same tactics as described.
 
[https://www.youtube.com/watch?v=rRbxBUoZGRc Zarok's Lair walk-through by i CABAL i on YouTube]
<br />
===''Walkthrough by [https://www.gamefaqs.com/community/Mirrorstar/contributions Mirrorstar]''===
As you walk to the house, do not fall down into the void as
that will drain your life meter.
 
To the left is a MERCHANT GARGOYLE. Feel free to stock up
on everything. To the right is a GARGOYLE. When you are
ready, enter the building.
 
After you enter, you find a chest on either side of you. One
has a SILVER SHIELD. The other has GOOD LIGHTNING. It cannot
be powered up. As you use Good Lightning, it will drain your
health.
 
If Dan's health could use some work, walk around the outer
edge of the room until you find a FOUNTAIN. This Fountain
will not be there if Dan has at least four, full life
bottles above the life meter. I would suggest using the
Fountain up now, if possible. Using a Fountain in the middle
of battle is a bit tricky. (I would more strongly suggest
you come to this area with full health so this isn't an
issue.)
 
Walk into the center of the room to use the Chalice of
Souls. Then, your eight [[Knights of Gallowmere|skeleton warriors]] will all appear.
 
You need to use the Good Lighting to keep your skeletons
alive. When they are bright green, they are in good health.
Their color will change as they are hurt with red being just
before they are totally destroyed. Run around and try to
keep them all alive. You cannot defeat Zarok's warriors.
Your skeletons must do it.
 
At the end of the battle, each one of your skeletons left
alive will leave behind an ENERGY VIAL. So, the most you can
have is eight Energy Vials.
 
Then, Zarok will send out Lord Kardok. Equip the Magic
Longbow. When he is riding slowly, you cannot harm him. You
have to wait until he gallops at you. Then, start using the
Magic Longbow. If you want to try to dodge, side to side
dodging and working your way in circles seems to help. I
prefer to just stand my ground and blast him with the Magic
Longbow until he is, once again, dead.
 
Zarok will appear to be fought. I prefer to do a lot of
running from him with him in view so I can see what he is
doing. Remember to use the Triangle while running to do the
Daring Dash for an extra burst of speed if needed. Keeping
the shield out certainly does not hurt as well. If he shoots
out poison, dodge forward and to the side to keep away from
it. If he starts a huge fireball attack, you should be able
to run and keep well ahead of it.
 
His underbelly is his weak point. So, you need to hit him
while that is exposed. This happens when he rears up to swat
at you. Start with the Spear. If you have any Magic Arrows
left, use the Magic Longbow next. Then, I prefer to switch
to the Magic Sword. If close fighting is too hard, then
continue with distance weapons. If distance fighting is
taking too long, feel free to use the Magic Sword earlier.
 
==[[Book of Gallowmere]]==
===[[:Category:Friendlies|Friendlies]]===
{{MobileLayout|desktop=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{BestiaryEntry|Information Gargoyle}}
{{BestiaryEntry|Merchant Gargoyle}}
{{!}}}
|mobile=
{{BestiaryEntry|Information Gargoyle|mobile}}
{{BestiaryEntry|Merchant Gargoyle|mobile}}
}}
 
===[[:Category:Enemies|Enemies]]===
{{MobileLayout|desktop=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{BestiaryEntry|Fazguls}}
{{BestiaryEntry|Mud Knights}}
{{BestiaryEntry|Flying Eyeballs}}
{{!}}}
|mobile=
{{BestiaryEntry|Fazguls|mobile}}
{{BestiaryEntry|Mud Knights|mobile}}
{{BestiaryEntry|Flying Eyeballs|mobile}}
}}
 
===[[:Category:Bosses|Bosses]]===
{{MobileLayout|desktop=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{BestiaryEntry|Lord Kardok}}
{{BestiaryEntry|Zarok's Beast Transformation}}
{{!}}}
|mobile=
{{BestiaryEntry|Lord Kardok|mobile}}
{{BestiaryEntry|Zarok's Beast Transformation|mobile}}
}}
 
==Related trophies==
{{TrophyTableBegin}}
{{Trophy/MediEvil|Almost A Hero}}
{{Trophy/MediEvil|Almost A Hero}}
{{Trophy/MediEvil|Not So Scary Now, Eh?}}
{{Trophy/MediEvil|Not So Scary Now, Eh?}}
{{Trophy/MediEvil|Quest Complete-est}}
{{Trophy/MediEvil|Quest Complete-est}}
{{TrophyTableEnd}}
}}{{Quote|Zarok may be backed into a corner, but he has one or two more tricks up his sleeve. Maybe even three!|Loading screen description}}'''Zarok's Lair''' is [[MediEvil|''MediEvil'']]'s twenty-second and final level.
==Walkthrough==
{{Empty section|Walkthrough}}
==Book of Gallowmere==
===Friendlies===
<gallery>
MediEvil2019-InformationGargoyles-BookOfGallowmere.png|link=Information Gargoyle|alt=Information Gargoyle|[[Information Gargoyle]]
MediEvil2019-MerchantGargoyles-BookOfGallowmere.png|link=Merchant Gargoyle|alt=Merchant Gargoyle|[[Merchant Gargoyle]]
</gallery>


==Gallery==
===Enemies===
<tabber>Screenshots=
<gallery>
<gallery columns="4" orientation="portrait" spacing="small" widths="150" hideaddbutton="true" bordercolor="accent" captionsize="medium" captionalign="center">
MediEvil2019-Fazgul-BookOfGallowmere.png|link=Fazguls|alt=Fazguls|[[Fazguls]]
ZL.PNG
MediEvil2019-MudKnights-BookOfGallowmere.png|link=Mud Knights|alt=Mud Knights|[[Mud Knights]]<nowiki>*</nowiki>
ZL2.PNG
MediEvil2019-FlyingEyeball-BookOfGallowmere.png|link=Flying Eyeballs|alt=Flying Eyeballs|[[Flying Eyeballs]]<nowiki>*</nowiki>
ZL3.PNG
ZL4.PNG
ZL5.PNG
ZL6.PNG
ZL7.PNG
ZL8.PNG
</gallery>
</gallery>
|-|Renders=
<small><nowiki>*</nowiki>''MediEvil'' remake only</small>
<gallery columns="4" orientation="portrait" spacing="small" widths="150" hideaddbutton="true" bordercolor="accent" captionsize="medium" captionalign="center">
===Bosses===
Zarokslairrender.jpg
<gallery>
MediEvil2019-LordKardok-BookOfGallowmere.png|link=Lord Kardok|alt=Lord Kardok|[[Lord Kardok]]
MediEvil2019-ZarokBeast-BookOfGallowmere.png|link=Zarok's Beast Transformation|alt=Zarok's Beast Transformation|[[Zarok's Beast Transformation]]
</gallery>
</gallery>
</tabber>


==Trivia==
==Inventory==
*If Dan has less than four [[Life Bottle]]s worth of [[:Category:Energy|energy]], a [[Fountain of Rejuvenation]] will become active in the arena.
{{Empty section}}
==Intermissions==
{{Empty section}}
==Behind the scenes==
===Version specific differences===
====''MediEvil'' (1999 Japanese original)====
[[File:MediEvil1999-ZaroksLair-LoadingScreen.png|left|thumb|200px|Japanese loading screen.]]
The level's loading screen was updated for the Japanese version of the game. The updated image features Sir Dan and Zarok standing over Gallowmere.
{{clrl}}


{{Tabview end}}
==Gallery==
{{Empty section|Gallery}}
==In other languages==
===''MediEvil'' (1998 original)===
{{Empty section|Languages}}
===''MediEvil'' (2019 remake)===
{{OtherLanguages
|ar = عرين ”زاروك”
|arR =earin "zaruk"
|bg = Бърлогата на Зарок
|bgR = Bŭrlogata na Zarok
|cz = Zarokovo doupě
|da = Zaroks Hule
|de = Zaroks Höhle
|el = Το Λημέρι του Zarok
|elR =To Liméri tou Zarok
|es = La Guarida de Zarok
|esMX = Guarida de Zarok
|fi = Zarokin piilopirtti
|fr = Repaire de Zarok
|hr = Zarokova Jazbina
|hu = Zarok tanyája
|it = L'Antro di Zarok
|ja = ガロメアの聖杯
|jaR = Garomea no seihai
|jaM = The Chalice of Gallowmere
|nl = Zaroks schuilplaats
|no = Zarok sitt reir
|pl = Leże Zaroka
|pt = Covil do Zarok
|ptBR = Covil de Zarok
|ro = Bârlogul lui Zarok
|ru = Логово Зарока
|ruR =Logovo Zaroka
|sv = Zaroks håla
|tr = Zarok'un İni
}}
 
==Notes==
{{Notelist}}
{{clr}}
==Navigation==
{{MediEvil levels}}
{{MediEvil levels}}
[[it:La Tana di Zarok]]
[[Category:Levels]]
[[Category:Levels]]
[[Category:MediEvil levels]]
[[Category:Levels in MediEvil]]

Latest revision as of 19:54, 4 November 2024

Zarok's Lair is MediEvil's twenty-second and final level.

Zarok's Lair
MediEvil1998-ZaroksLair-LoadingScreen.pngMediEvil2019-ZaroksLair-LoadingScreen.png
General information
AKA The Chalice of Gallowmere
Chalice No
Boss(es) Lord Kardok, Zarok
Enemies Fazguls
Health Fountain(s) 1[a]
Music (original) IG10
Music (remake) Have You Seen My Hand?, Lucky Cup, Calcium Supplement, Quite Enough of Your Meddling
Chronological information
Level number 22.
Previous level The Time Device
Next level Credits
Location on Land Map
   
   
The Time Device
Sir Daniel Fortesque
   
Trophies
Almost A Hero Almost A Hero
Give the Knights of Gallowmere everything you have.
Not So Scary Now, Eh? Not So Scary Now, Eh?
Defeat Lord Kardok and his skeletal steed.
Quest Complete-est Quest Complete-est
Complete all levels in the game.
"Zarok may be backed into a corner, but he has one or two more tricks up his sleeve. Maybe even three!"
― Loading screen description

Walkthrough

Book of Gallowmere

Friendlies

Enemies

*MediEvil remake only

Bosses

Inventory

Intermissions

Behind the scenes

Version specific differences

MediEvil (1999 Japanese original)

 
Japanese loading screen.

The level's loading screen was updated for the Japanese version of the game. The updated image features Sir Dan and Zarok standing over Gallowmere.

Gallery

In other languages

MediEvil (1998 original)

MediEvil (2019 remake)

Language Name Meaning
Arabic عرين ”زاروك”
earin "zaruk"
-
Bulgarian Бърлогата на Зарок
Bŭrlogata na Zarok
-
Croatian Zarokova Jazbina -
Czech Zarokovo doupě -
Danish Zaroks Hule -
Dutch Zaroks schuilplaats -
Finnish Zarokin piilopirtti -
French (France) Repaire de Zarok -
German Zaroks Höhle -
Greek Το Λημέρι του Zarok
To Liméri tou Zarok
-
Hungarian Zarok tanyája -
Italian L'Antro di Zarok -
Japanese ガロメアの聖杯
Garomea no seihai
The Chalice of Gallowmere
Norwegian Zarok sitt reir -
Polish Leże Zaroka -
Portuguese (Brazil) Covil de Zarok -
Portuguese (Portugal) Covil do Zarok -
Romanian Bârlogul lui Zarok -
Russian Логово Зарока
Logovo Zaroka
-
Spanish (LatAm) Guarida de Zarok -
Spanish (Spain) La Guarida de Zarok -
Swedish Zaroks håla -
Turkish Zarok'un İni -

Notes

  1. If Dan has less than four Life Bottles worth of energy, a Fountain of Rejuvenation will become active in the arena.

Navigation