The Crystal Caves: Difference between revisions

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    |chalice = Yes
    |chalice = Yes
    |boss = [[The Dragon]]
    |boss = [[The Dragon]]
    |levelnumber = 16.
    |enemies = [[Flying Demons]], [[Rhinotaurs]], [[Imps]]
    |enemies = [[Flying Demons]], [[Rhinotaurs]], [[Imps]]
    |nlevel = [[The Gallows Gauntlet]]
    |nlevel = [[The Gallows Gauntlet]]
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    |east = [[The Gallows Gauntlet]]}}
    |east = [[The Gallows Gauntlet]]}}
    {{Quote|A great dragon lies somewhere within this cave. But you may want to leave him be. A hero's skull would fit in nicely with his collection.|Loading screen description}}
    {{Quote|A great dragon lies somewhere within this cave. But you may want to leave him be. A hero's skull would fit in nicely with his collection.|Loading screen description}}
    '''The Crystal Caves''' is the sixteenth level of ''[[MediEvil]]''. This level was replaced by [[Dragon Island]] in ''[[MediEvil: Resurrection]]''.
    '''The Crystal Caves''' is the sixteenth level of ''[[MediEvil]]''. This level was replaced by [[Dragon Island]] in ''[[MediEvil: Resurrection]]''.



    Revision as of 16:44, 13 August 2023

    The Crystal Caves
    General information
    AKA Crystal Caverns
    Chalice Yes
    Boss(es) The Dragon
    Enemies Flying Demons, Rhinotaurs, Imps
    Music (original) Journey through the Crystal Caves
    Music (remake) Make No Bones About It
    Chronological information
    Level number 16.
    Previous level The Lake
    Next level The Gallows Gauntlet
    Location on Land Map
       
       
    YOU ARE HERE
    The Gallows Gauntlet
       
    The Lake
    "A great dragon lies somewhere within this cave. But you may want to leave him be. A hero's skull would fit in nicely with his collection."
    ― Loading screen description

    The Crystal Caves is the sixteenth level of MediEvil. This level was replaced by Dragon Island in MediEvil: Resurrection.

    Walkthrough

    Book of Gallowmere

    Friendlies

    Enemies

    Bosses

    Books

    Main article: Books in MediEvil

    Book 1

    Tread softly in these caves for an ill tempered Dragon has a lair here.

    Book 2

    The mean old Dragon can be summoned by inserting two Dragon Gems into the eye sockets of the relief.
    The grouchy Dragon doesn't come out much as he is afraid of the roof collapsing over his head!

    Related trophies

    Development

    MediEvil: Resurrection

    According to MediEvil: Resurrection's designer, Dominic Cahalin, the level was set to appear in the game. The level was eventually cut due to time constraints.[1]

    Gallery

    Main article: Images of The Crystal Caves

    References

    1. ProBoards "Initially we had planned two additional levels for Resurrection (I completed the revised paper design for them). These were the asylum grounds and the Crystal Caves (both based loosely on the levels from the original games). These were cut out due to development time restrictions, which was a real shame, as they had some cool new play mechanics and character designs. The launch of the PSP was eventually delayed by Sony by 6 months, which meant that we could easily have finished the game with all the levels :("MediEvil developers - Q&A; on MediEvil Boards. Published August 4, 2013.

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