MediEvil Rolling Demo: Difference between revisions

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[[File:MediEvil Rolling Demo splash screen.png|thumb|''Rolling Demo'' splash screen.]] The '''''MediEvil Rolling Demo''''' is a version of ''[[MediEvil]]'' that is 400 days older than the [[MediEvil/SCES-00311|final version of the game]]. The demo was released on two PAL region demo discs in late 1997 – [[MediEvil Rolling Demo/SCED-00986|''Winter Releases '97 demo 01'']] and [[MediEvil Rolling Demo/SCED-00936|''Registered Users Demo 02'']] – the former of which was given out at the [[ECTS 1997|European Computer Trade Show]].<ref>{{Cite web|author=Goring, Graham|title=ECTS - Lotta BBW's|published=September 7, 1997|site=uk.games.video.playstation|retrieved=April 22, 2022|url=https://groups.google.com/g/uk.games.video.playstation/c/oBnrQo1QjvI/m/WJLaUBq0ZBUJ}}</ref> Files on the discs suggest that the demo finished development around August 14, 1997.
[[File:MediEvil Rolling Demo splash screen.png|thumb|''Rolling Demo'' splash screen.]] The '''''MediEvil Rolling Demo''''' is a version of ''[[MediEvil]]'' that is 400 days older than the [[MediEvil/SCES-00311|final version of the game]]. The demo was released on two [[Wikipedia:PAL region|PAL region]] demo discs in late 1997 – [[MediEvil Rolling Demo/SCED-00986|''Winter Releases '97 demo 01'']] and [[MediEvil Rolling Demo/SCED-00936|''Registered Users Demo 02'']] – the former of which was given out at the [[ECTS 1997|European Computer Trade Show]].<ref>{{Cite web|author=Goring, Graham|title=ECTS - Lotta BBW's|published=September 7, 1997|site=uk.games.video.playstation|retrieved=April 22, 2022|url=https://groups.google.com/g/uk.games.video.playstation/c/oBnrQo1QjvI/m/WJLaUBq0ZBUJ}}</ref> Files on the discs suggest that the demo finished development around August 14, 1997.
==Gameplay==
==Gameplay==
{{#ev:youtube|https://www.youtube.com/watch?v=dqeiO779bAI|alignment=right|description=The demo as recorded by EnergeticLute33.}}
{{#ev:youtube|https://www.youtube.com/watch?v=dqeiO779bAI|alignment=right|description=The demo as recorded by EnergeticLute33.}}
As the name suggests, the demo is largely non-interactive and cannot be properly played without [[#GameShark codes|cheating]] or hacking. However, the player can use the {{B|X}} button to skip any of the demo's segments and pressing {{B|SELECT}} can be used to return to the demo disc's main menu.
As the [[Wiktionary:rolling demo|name suggests]], the demo is largely non-interactive and cannot be properly played without [[#GameShark codes|cheating]] or hacking. However, the player can use the {{B|X}} button to skip any of the demo's segments and pressing {{B|SELECT}} can be used to return to the demo disc's main menu.
===Sequence===
===Sequence===
The demo lasts just over 10 minutes (loading included) and is made up of 17 segments which show off 10 unique levels. The whole sequence is as follows:
The demo lasts just over 10 minutes (loading included) and is made up of 17 segments which show off 10 unique levels. The whole sequence is as follows:
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===Gameplay===
===Gameplay===
Being over a year older than the final game, the gameplay in the Rolling Demo more closely resembles ''[[Ghosts 'n Goblins]]'', which served as the primary gameplay inspiration for ''MediEvil'' at this stage in development.
Being over a year older than the final game, the gameplay in the Rolling Demo more closely resembles ''[[Wikipedia:Ghosts 'n Goblins|Ghosts 'n Goblins]]'', which served as the primary gameplay inspiration for ''MediEvil'' at this stage in development.{{Citation needed}}
====Controls====
====Controls====
The ''Rolling Demo'' features a vastly different control scheme. Most notable are the [[wikipedia:tank controls|tank controls]] when moving Dan around without the analog stick. Dan is also capable of sneaking and quickly turning around 180°, both moves that were removed before release.
The ''Rolling Demo'' features a vastly different control scheme. Most notable are the [[wikipedia:tank controls|tank controls]] when moving Dan around without the analog stick. Dan is also capable of sneaking and quickly turning around 180°, both moves that were removed before release.