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- 06:07, 19 March 2024 Broad Sword (hist | edit) [923 bytes] Swordzman236 (talk | contribs) (New)
- 21:50, 2 March 2024 Sharp Tongued Lizard (hist | edit) [1,770 bytes] DansFriend (talk | contribs) (Created page with "{{Infobox trophy |image = MediEvilResurrection-Trophy-SharpTonguedLizard.png |description =Defeat the Dragon King. |trophy = {{Trophy|Silver}} |ptrophy = Devilish Tricksters |ntrophy = I'm the Captain Now }}'''{{PAGENAME}}''' is a silver trophy in ''MediEvil: Resurrection''. ==How to unlock== Defeat the Dragon King to unlock the trophy. ==In other languages== {{OtherLanguages |ar = السحلية ذات اللسان الحاد |arR =alsahliat dhat allisa...")
- 18:21, 27 February 2024 Townspeople (hist | edit) [2,115 bytes] DansFriend (talk | contribs) (Created page with "{{Infobox character |name = Townspeople {{BookOfGallowmereCategory|Enemies}} |image = MediEvil2019-Townspeople-BookOfGallowmere.png |caption = From left to right: Mrs. Mad, Nellie Mad and Mr. Mad. |soul = {{Soul|4}} |appearances = {{Appearances |medievil1998= *The Sleeping Village |resurrection= *Sleeping Village |medievil2019= *The Sleeping Village }} }} '''Townspeople''' were the inhabitants of Gallows Town in 1386. They were all members of...")
- 01:27, 22 February 2024 Dragon Armour (MediEvil: Resurrection) (hist | edit) [2,755 bytes] DansFriend (talk | contribs) (Created page with "{{Infobox inventory |name = Dragon Armour |aka = Dragonplate Armour |image = |type = Artifact |icon = |giver = Dragon King |location = Dragon Island |use = Dan's Crypt<br>Inside The Asylum<br>Haunted Ruins }} The '''Dragon Armour''' was an artifact that imbued the wearer with immunity against fire, as well as the power to breathe it. ==History== ===Overview=== The Dragon A...")
- 10:10, 16 February 2024 Shadow Guardian (hist | edit) [2,951 bytes] DansFriend (talk | contribs) (Created page with "{{Cut content}} {{Infobox character |image=MediEvilECTSPreAlpha-ShadowGuardian.png |appearstitle = Cut from |appearances = {{Appearances| |medievil1998 = *Circle of Shadows }}}}The '''Shadow Guardian''' is a cut boss from ''MediEvil''. It is a hulking monster that would have been encountered as part of the Circle of Shadows level. Its model and animations can be found within the level's cambridge:WAD in the ''MediEvil ECTS Pre-Alpha...")
- 19:48, 8 February 2024 Surfing Dan (hist | edit) [1,723 bytes] DansFriend (talk | contribs) (Created page with "{{Cut content}} {{Infobox character |image=MediEvilECTSPreAlpha-SurfingDan.png |appearstitle = Cut from |appearances = {{Appearances| |medievil1998 = *The Mud Slide }}}}'''Surfing Dan''' is a cut gameplay mechanic from ''MediEvil''. As part of The Mud Slide level, Dan would have had to surf downhill on his shield.{{TwitterRef|Sorrell|1441435179042492421|September 24, 2021|quote=…The Mud Slide was a long down-hill ‘surfing’ level (Dan o...")
- 03:43, 4 February 2024 Key (disambiguation) (hist | edit) [1,607 bytes] DansFriend (talk | contribs) (Created page with "A '''key''' is a device used to operate a lock. In ''MediEvil'' games, '''key''' may refer to: *Dinosaur Key, a key used to open a door in The Museum. *Elephant Keys, a set of keys used to open the big tent in The Freakshow. *Forest Key, a key that opens the gate into the Enchanted Forest in Gallowmere Plains. *Front Door Key, a key that opens the door into Wulfrum Hall. *King Mullock's Key, a key used to open the Mullock Ki...")
- 01:00, 4 February 2024 Potion (disambiguation) (hist | edit) [1,143 bytes] DansFriend (talk | contribs) (Created page with "thumb|right|The Dragon Potion.|150px A '''potion''' is a magical medicine, drug or poison in liquid form. In ''MediEvil'', potion can refer to: *Body Swap Potion, a potion that allows two people to swap bodies. *Dragon Potion, a potion which grants the user the ability to resist and breathe fire. *Growth Potion, a cut potion that would have made the user grow large. *Invisibility Potion, a cut potion...") originally created as "Potion"
- 13:26, 2 February 2024 Woodlice (hist | edit) [2,495 bytes] DansFriend (talk | contribs) (Created page with "{{Infobox enemy |image = MediEvilECTSPreAlpha-Woodlouse.png |appearstitle = Cut from |appearances = {{Appearances| |medievil1998 = *Inside The Asylum *The Enchanted Earth *The Entrance Hall }}}} '''Woodlice''' were bugs set to appear in the Morten versions of Inside The Asylum and The Entrance Hall (Morten version)|The Entra...")
- 18:15, 23 January 2024 Prisoners' Feet (hist | edit) [1,133 bytes] DansFriend (talk | contribs) (Created page with "{{Infobox enemy |name = Prisoner's Foot |image = MediEvilECTSPreAlpha-MonksFoot.png |appearstitle = Cut from |appearances = {{Appearances| |medievil1998 = *Inside The Asylum }}}} '''Prisoners' Feet''' were obstacles to be found in the Morten version of the Inside The Asylum (Morten version) level. According to Jason Wilson, the game's art director, Morten would have to inch across the bare feet of prisoners hanging up...")
- 18:03, 29 December 2023 Big Rat (hist | edit) [2,115 bytes] DansFriend (talk | contribs) (Created page with "{{Infobox enemy |image = MediEvilECTSPreAlpha-BigRat.png |appearstitle = Cut from |appearances = {{Appearances| |medievil1998 = *Inside The Asylum *The Enchanted Earth }}}} The '''Big Rat''' was an enemy set to appear in the Morten version of Inside The Asylum in the original ''MediEvil''. However, the level was eventually reworked into a level...")