Bats: Difference between revisions
DansFriend (talk | contribs) (The vampire bat thing is a joke and it says in the next sentence they are not actually vampires. Also adding some other sections.) |
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==History== | ==History== | ||
In 1386, several bats were inhabiting caves such as [[the Crystal Caves]], as well as abandoned buildings including the [[Scarecrow Fields]]' farm houses and the [[Inside the Asylum|Asylum]]. | In 1386, several bats could be found in Gallowmere. They were inhabiting caves such as [[the Crystal Caves]], as well as abandoned buildings including the [[Scarecrow Fields]]' farm houses and the [[Inside the Asylum|Asylum]]. | ||
In 1886, the Count, an ancient vampire living in [[London]], had the power to summon giant bats. Upon being defeated by [[Sir Daniel Fortesque]], he also exploded into a flurry of them. | |||
==Gameplay== | ==Gameplay== | ||
{{Empty section}} | {{Empty section}} |
Revision as of 17:42, 16 November 2022
Bats | |||
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Gameplay information | |||
Soul type | Soulless |
Bats were small, flying mammals native to some parts of Gallowmere.
History
In 1386, several bats could be found in Gallowmere. They were inhabiting caves such as the Crystal Caves, as well as abandoned buildings including the Scarecrow Fields' farm houses and the Asylum.
In 1886, the Count, an ancient vampire living in London, had the power to summon giant bats. Upon being defeated by Sir Daniel Fortesque, he also exploded into a flurry of them.
Gameplay
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Behind the scenes
Development
MediEvil
In pre-release versions of MediEvil such as the MediEvil Rolling Demo, bats were present in The Ant Caves level. This is because the level did not originally have Dan shrinking down, but was an actual cave of human-sized ants.
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