Bats: Difference between revisions
(Created page with "{{Infobox character |name = Bats |image = |aka = |soul = Soulless |health = |encountered = '''''MediEvil''''' / '''2019 remake''' *Scarecrow Fields *Inside the Asylum *The Crystal Caves '''''MediEvil 2''''' *The Count }}'''Bats''' are small, flying mammals that are native to some parts of Gallowmere. ==History== They are vampire bats{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary}} inhabitin...") |
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{{Infobox character | {{Infobox character | ||
|name = Bats | |name = Bats {{BookOfGallowmereCategory|Enemies}} | ||
|image = | |image = MediEvil2019-Bats-BookOfGallowmere.png | ||
|aka = | |aka = | ||
|soul = | |soul = {{Soul|0}} | ||
|health = | |health = | ||
| | |appearances = {{Appearances | ||
|medievil1998= | |||
*[[Scarecrow Fields]] | *[[Scarecrow Fields]] | ||
*[[Inside | *[[Inside The Asylum]] | ||
*[[The Crystal Caves]] | *[[The Crystal Caves]] | ||
|medievil2= | |||
*[[The Count (level)|The Count]] | *[[The Count (level)|The Count]] | ||
}}'''Bats''' | |medievil2019= | ||
*[[Scarecrow Fields]] | |||
*[[Inside The Asylum]] | |||
*[[The Crystal Caves]] | |||
}} | |||
}}'''Bats''' were small, flying mammals native to some parts of [[Gallowmere]]. They could also be summoned by powerful [[vampires]]. | |||
==History== | ==History== | ||
They | In 1386, several bats could be found in Gallowmere. They were inhabiting caves such as [[the Crystal Caves]], as well as abandoned buildings including the [[Scarecrow Fields]]' farm houses and the [[Inside the Asylum|Asylum]]. | ||
In 1886, the Count, an ancient vampire living in [[London]], had the power to summon giant bats. Upon being defeated by [[Sir Daniel Fortesque]], he also exploded into a flurry of them. | |||
==Gameplay== | |||
===''MediEvil'' (2019 remake)=== | |||
====[[Book of Gallowmere]] entry==== | |||
They're vampire bats. Actually, they're just bats. But they bite. That's sort of vampirey. | |||
==Behind the scenes== | |||
===Development=== | |||
====''MediEvil''==== | |||
In pre-release versions of ''MediEvil'' such as the ''[[MediEvil Rolling Demo]]'', bats were present in [[The Ant Caves]] level. This is because the level did not originally have Dan shrinking down, but was an actual cave of human-sized ants. | |||
==Navigation== | ==Navigation== | ||
{{MediEvil enemies}} | {{MediEvil enemies}} | ||
{{ | {{MediEvil 2 enemies}} | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Enemies without souls]] | [[Category:Enemies without souls]] | ||
[[Category:Enemies in MediEvil]] | [[Category:Enemies in MediEvil]] | ||
[[Category:Enemies in MediEvil 2]] | [[Category:Enemies in MediEvil 2]] |
Revision as of 20:24, 23 August 2023
Bats | |||
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Gameplay information | |||
Soul type | No soul | ||
Behind the scenes information | |||
Appears in |
Bats were small, flying mammals native to some parts of Gallowmere. They could also be summoned by powerful vampires.
History
In 1386, several bats could be found in Gallowmere. They were inhabiting caves such as the Crystal Caves, as well as abandoned buildings including the Scarecrow Fields' farm houses and the Asylum.
In 1886, the Count, an ancient vampire living in London, had the power to summon giant bats. Upon being defeated by Sir Daniel Fortesque, he also exploded into a flurry of them.
Gameplay
MediEvil (2019 remake)
Book of Gallowmere entry
They're vampire bats. Actually, they're just bats. But they bite. That's sort of vampirey.
Behind the scenes
Development
MediEvil
In pre-release versions of MediEvil such as the MediEvil Rolling Demo, bats were present in The Ant Caves level. This is because the level did not originally have Dan shrinking down, but was an actual cave of human-sized ants.
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