Rats: Difference between revisions
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==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
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==Navigation== | ==Navigation== | ||
{{MediEvil enemies}} | {{MediEvil enemies}} |
Revision as of 02:30, 17 October 2024
Rats | |||
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Gameplay information | |||
MediEvil | |||
Soul type | No soul | ||
Health | N/A (die in one hit) | ||
MediEvil 2 | |||
Soul type | No soul | ||
Health | N/A (die in one hit) | ||
Damage dealt[1] | Against Dan-hand: 8 HP
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MediEvil: Resurrection | |||
Soul type | No soul | ||
Health | N/A (die in one hit) | ||
Behind the scenes information | |||
Appears in |
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Rats were harmless critters found on the streets, in basements, and other underground locations of Gallowmere and London. Gallowmere's rats were ruled by Rat King Derok in the late 14th century.
Gameplay
MediEvil
Rats are encountered in the Pumpkin Serpent and the Sleeping Village. Smashing them will reward Sir Dan with 1 or 2G.
MediEvil 2
Rats are very much the same 500 years later, but will attack Dan when he assumes Dan-hand form.
MediEvil: Resurrection
Smashing rats in levels bears no rewards. However, they are central to the Lazy Farm mini game Vermin Control where players can earn a Carnival Token for completing all challenges.
Behind the scenes
Development
According to Chris Sorrell, the rats in MediEvil were only made squishable two months prior to the game's release, after its lead programmer (who loved rats) left due to creative differences.[2]
Rats were also set to appear in The Graveyard level in an older incarnation of MediEvil.
Gallery
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References
- ↑ Original research by Dan's Friend.
- ↑ RETRO Volume 8, page 130. Published in 2015 by Imagine Publishing Ltd.
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