Rats

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    Rats
    MediEvil2019-Rats-BookOfGallowmere.png
    Gameplay information
    MediEvil
    Soul type No soul
    Health N/A (die in one hit)
    MediEvil 2
    Soul type No soul
    Health N/A (die in one hit)
    Damage dealt[1] Against Dan-hand: 8 HP
    • Sharpness 8
    • Weight 0
    • Fire 0
    • Magic 0
    MediEvil: Resurrection
    Soul type No soul
    Health N/A (die in one hit)
    Behind the scenes information
    Appears in
    "Hey mister! Would ye be after helping us sort out of these evil zombie rats that are running about all over the place, like?"
    Lazy Farm Farmer

    Rats were harmless critters found on the streets, in basements, and other underground locations of Gallowmere and London. Gallowmere's rats were ruled by Rat King Derok in the late 14th century.

    Gameplay

    MediEvil

    Rats are encountered in the Pumpkin Serpent and the Sleeping Village. Smashing them will reward Sir Dan with 1 or 2G.

    MediEvil 2

    Rats are very much the same 500 years later, but will attack Dan when he assumes Dan-hand form.

    MediEvil: Resurrection

    Smashing rats in levels bears no rewards. However, they are central to the Lazy Farm mini game Vermin Control where players can earn a Carnival Token for completing all challenges.

    Behind the scenes

    Development

    According to Chris Sorrell, the rats in MediEvil were only made squishable two months prior to the game's release, after its lead programmer (who loved rats) left due to creative differences.[2]

    Rats were also set to appear in The Graveyard level in an older incarnation of MediEvil.

    Gallery

    References

    1. Original research by Dan's Friend.
    2. RETRO Volume 8, page 130. Published in 2015 by Imagine Publishing Ltd.

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