Severed Hands: Difference between revisions
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{{Infobox character | {{Infobox character | ||
| | | name = Severed Hands {{BookOfGallowmereCategory|Enemy}} | ||
|medievil2 = All levels <small>(excluding boss | |image = MediEvil2019-SeveredHand-BookOfGallowmere.png | ||
|appearances = {{Appearances | |||
|medievil1998 = [[The Graveyard]], [[Return to the Graveyard]] | |||
|medievil2 = All levels <small>(excluding boss battles)</small> | |||
|resurrection = [[The Graveyard (MediEvil: Resurrection)|The Graveyard]], [[Cemetery Hill (MediEvil: Resurrection)|Cemetery Hill]], [[Return to the Graveyard (MediEvil: Resurrection)|Return to the Graveyard]], [[Gallowmere Plains]] | |||
}} | |||
|soul = {{NoSoul}} | |soul = {{NoSoul}} | ||
|aka = Shy Hands<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> | |aka = Shy Hands<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> | ||
}} | }} | ||
'''Hands''' | {{Trophies| | ||
{{Infobox header|''MediEvil'' (1998 original)|colspan=2}} | |||
{{!}}- | |||
{{Trophy/MediEvil (1998)|That's Just Mean!}} | |||
{{!}}- | |||
{{Infobox header|''MediEvil'' (2019 remake)|colspan=2}} | |||
{{!}}- | |||
{{Trophy/MediEvil|That's Just Mean!}} | |||
}} | |||
'''Severed Hands''' were zombie hands that could be found frantically running around [[Gallowmere]] and [[London]] during the events of 1386 and 1886 respectively. | |||
==History== | |||
Severed Hands manifested in 1386 during [[Zarok's return]]. They re-emerged 500 years later during [[the Autumn of Death]]. [[Sir Dan]] eventually learnt a new ability which allowed him to control them using his head. | |||
==Gameplay== | |||
===''MediEvil''=== | |||
Smashing a severed hand with a [[Club]] or [[Hammer]] rewards Dan with 1 to 2[[G]]. | |||
====Book of Gallowmere entry==== | |||
{{BookOfGallowmereEntry|Severed Hands}}{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary|Severed Hands}} | |||
===''MediEvil 2''=== | |||
This time, they cannot be smashed by Sir Dan at all, but can be used for the [[Dan-hand]] ability instead. | |||
== | ==Behind the scenes== | ||
=== | ===Development=== | ||
According to [[Tom Saunter]], who served as a QA tester on the original game, Severed Hands used to deal damage. He compared them to low level enemies, such as the Goombas from the ''Super Mario'' series. He attributes the removal of this to himself.<ref>{{Icon|Facebook}} {{cite web|quote=It's true. They were equivalent to goombas or other low level baddies that we simply don't get any more: the one hit kill types. They had basic AI to follow Sir Dan and would pop up rather too often which was a massive pain. And they leached health like nobody's business despite no actual attack power, so really it [removing them] was my duty to the players!|site=Facebook|url=https://www.facebook.com/groups/197220967019502/permalink/731906093550984/?comment_id=733706390037621|title=Tom Saunter}}</ref> | |||
==Gallery== | ==Gallery== | ||
{{ | {{Empty section|Gallery}} | ||
| | ==In other languages== | ||
{{OtherLanguages | |||
|ar = الأيدي المبتورة | |||
|arR =al'aydi almabtura | |||
|bg = Отсечени ръце | |||
|bgR =Ot·secheni rŭtse | |||
|cz = Useknuté ruce | |||
|da = Afhuggede Hænder | |||
|de = Abgetrennte Hände | |||
|el = Κομμένα Χέρια | |||
|elR =Komména Chéria | |||
|es = Manos cortadas | |||
|esMX = Manos cercenadas | |||
|fi = Katkotut kädet | |||
|fr = Mains coupées | |||
|hr = Odsječene šake | |||
|hu = Levágott kezek | |||
|it = Mani mozzate | |||
|ja = うごめく手首 | |||
|jaR =Ugomeku tekubi | |||
|nl = Losse handjes | |||
|no = Avkappede hender | |||
|pl = Odrąbane ręce | |||
|pt = Mãos Cortadas | |||
|ptBR = Mãos Cortadas | |||
|ro = Mâini Tăiate | |||
|ru = Отрубленные руки | |||
|ruR =Otrublennyye ruki | |||
|sv = Avhuggna Händer | |||
|tr = Kesik Eller | |||
}} | }} | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
==Navigation== | |||
{{MediEvil critters}} | |||
{{MediEvil 2 enemies}} | |||
{{MediEvil: Resurrection enemies}} | |||
[[Category:Critters]] | [[Category:Critters]] | ||
[[Category:MediEvil | [[Category:Critters in MediEvil]] | ||
[[Category:MediEvil 2 | [[Category:Critters in MediEvil 2]] | ||
[[Category:MediEvil: Resurrection | [[Category:Critters in MediEvil: Resurrection]] |
Latest revision as of 01:25, 1 November 2024
Severed Hands | |||
---|---|---|---|
Biographical information | |||
AKA | Shy Hands[1] | ||
Gameplay information | |||
Soul type | No soul | ||
Behind the scenes information | |||
Appears in | All levels (excluding boss battles) |
Trophies | |
---|---|
MediEvil (1998 original) | |
That's Just Mean! Smash a severed hand. | |
MediEvil (2019 remake) | |
That's Just Mean! Smash a severed hand. |
Severed Hands were zombie hands that could be found frantically running around Gallowmere and London during the events of 1386 and 1886 respectively.
History
Severed Hands manifested in 1386 during Zarok's return. They re-emerged 500 years later during the Autumn of Death. Sir Dan eventually learnt a new ability which allowed him to control them using his head.
Gameplay
MediEvil
Smashing a severed hand with a Club or Hammer rewards Dan with 1 to 2G.
Book of Gallowmere entry
Dan's number one fans. They can't afford to lend a hand, but they'll follow you to the ends of the earth. Or at least, to the end of the graveyard.[2][2.1]
MediEvil 2
This time, they cannot be smashed by Sir Dan at all, but can be used for the Dan-hand ability instead.
Behind the scenes
Development
According to Tom Saunter, who served as a QA tester on the original game, Severed Hands used to deal damage. He compared them to low level enemies, such as the Goombas from the Super Mario series. He attributes the removal of this to himself.[3]
Gallery
|
In other languages
Language | Name |
---|---|
Arabic | الأيدي المبتورة al'aydi almabtura |
Bulgarian | Отсечени ръце Ot·secheni rŭtse |
Croatian | Odsječene šake |
Czech | Useknuté ruce |
Danish | Afhuggede Hænder |
Dutch | Losse handjes |
Finnish | Katkotut kädet |
French (France) | Mains coupées |
German | Abgetrennte Hände |
Greek | Κομμένα Χέρια Komména Chéria |
Hungarian | Levágott kezek |
Italian | Mani mozzate |
Japanese | うごめく手首 Ugomeku tekubi |
Norwegian | Avkappede hender |
Polish | Odrąbane ręce |
Portuguese (Brazil) | Mãos Cortadas |
Portuguese (Portugal) | Mãos Cortadas |
Romanian | Mâini Tăiate |
Russian | Отрубленные руки Otrublennyye ruki |
Spanish (LatAm) | Manos cercenadas |
Spanish (Spain) | Manos cortadas |
Swedish | Avhuggna Händer |
Turkish | Kesik Eller |
References
- ↑ MediEvil's design history by Jay Gunn Story Art.
- ↑ MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
- ↑ Severed Hands entry in the Book of Gallowmere in MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
- ↑ "It's true. They were equivalent to goombas or other low level baddies that we simply don't get any more: the one hit kill types. They had basic AI to follow Sir Dan and would pop up rather too often which was a massive pain. And they leached health like nobody's business despite no actual attack power, so really it [removing them] was my duty to the players!" — Tom Saunter on Facebook.
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