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    {{Quote|The best place to go if you're looking for a dead Dan.|Grim Reaper, ''[[MediEvil: Resurrection]]''}}
    {{Pagination|[[Dan's Crypt|MediEvil]]|[[Dan's Crypt (MediEvil: Resurrection)|MediEvil: Resurrection]]}}
    {{Infobox level
    |image = MediEvil1998-DansCrypt-LoadingScreen.png
    |image2 = MediEvil2019-DansCrypt-LoadingScreen.png
    |chalice = No
    |enemies = None
    |music = [[The Awakening]]
    |music2019 = [[After a Nice Long Nap]]
    |fmvbefore = [[2AV]]
    |fountains = None
    |levelnumber = 1.
    |plevel = [[Title Level]]
    |nlevel = [[The Graveyard]]
    }}
    {{LocationMediEvil|bgposition=31% 89%|northwest=[[The Graveyard]]|north=[[Return to the Graveyard]]}}
    {{Trophies|
    {{Infobox header|''MediEvil'' (1998 original)|colspan=2}}
    {{!}}-
    {{Trophy/MediEvil (1998)|Healthiest Man Alive - Er Dead}}
    {{Trophy/MediEvil (1998)|Master Dan-At-Arms}}
    {{Trophy/MediEvil (1998)|Walls Are For Chumps}}
    {{!}}-
    {{Infobox header|''MediEvil'' (2019 remake)|colspan=2}}
    {{!}}-
    {{Trophy/MediEvil|Healthiest Man Alive - Er Dead}}
    {{Trophy/MediEvil|Master Dan-At-Arms}}
    {{Trophy/MediEvil|Walls Are For Chumps}}
    }}
    {{Quote|Rise and shine, [[Sir Daniel Fortesque|Dan]]! Looks like you've got a second chance at this whole hero-thing. Try not to blow it this time, eh?|Loading screen description}}'''Dan's Crypt''' is the introductory level in both ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]].


    '''Dan's Crypt''' is the introductory field level in both [[MediEvil (1998)]] and its [[MediEvil (2019)|2019 reimagining]]. It was also given a slight rework in ''MediEvil: Resurrection''.
    Here, the player will be introduced to [[Sir Daniel Fortesque]] and will be given an opportunity to familiarise themselves with the land of [[Gallowmere]] and moving the newly-revived knight around the field.
     
    ==Walkthrough==
    As Dan (with his little friend [[Morten the Earthworm]] in tow) rises from his dais, he will be addressed by the snarky [[gargoyle]]s on either side of the hall. They don't think he will succeed in his new mission, but they certainly welcome him to try. Grab the [[Throwing Daggers]] and [[Small Sword]] just ahead. The Daggers will always respawn on replay, so keep this in mind. Also grab the [[Life Bottle]] sitting on some dirt from a cave-in, which increases Dan's energy reserves by 300 units and therefore counts as one extra life. 
     
    Note the off-colour panel at the right-hand side of the wall—Dan cannot do anything with it quite yet, but he will soon be able to.


    Here, the player will be introduced to [[Sir Daniel Fortesque]] and will be given an opportunity to familiarise themselves with the land of [[Gallowmere]] and moving the newly-revived knight around the field.
    Head left at the intersection to reach a room with an aqueduct. Cross these shallow waters to move further in to some [[gold]] and a [[chest]] with a [[Copper Shield]]. Grab the [[Star Rune]] in the vicinity as well.
     
    Head back and place the Rune in the begging hand near the shut gate, then run toward [[Zarok]]'s magic slime to complete the area.
     
    ===Return run===
    After obtaining a [[Club]] from [[Cemetery Hill]], Dan can return to smash the off-colour wall. The wall can also be smashed using the [[Hammer]] or the [[Daring Dash]] ability, but the Club is the earliest smashing method available. Inside await some chests of gold as well as a brand new Life Bottle. Exit the same way as before, and Dan will complete the level with a coveted green checkmark.
    ==Book of Gallowmere==
    ===Friendlies===
    <gallery>
    MediEvil2019-InformationGargoyles-BookOfGallowmere.png|link=Information Gargoyle|alt=Information Gargoyle|[[Information Gargoyles]]
    MediEvil2019-MortenTheEarthworm-BookOfGallowmere.png|link=Morten the Earthworm|alt=Morten the Earthworm|[[Morten the Earthworm]]
    MediEvil2019-SirDan-BookOfGallowmere.png|link=Sir Daniel Fortesque|alt=Sir Daniel Fortesque|[[Sir Daniel Fortesque]]
    </gallery>
     
    ==Inventory==
    ===Melee weapons===
    *[[Small Sword]]
    ===Ranged weapons===
    *[[Throwing Daggers]]
    ===Armour===
    *[[Copper Shield]]
    *[[Dan's Helmet]] <small>([[MediEvil Short-Lived Demo|''Short-Lived Demo'']] only)</small>
    ===Items===
    ====Rune Stones====
    *[[Star Rune]]
    ===Treasure===
    *[[Treasure|Moneybag]]
    *2 [[Treasure|Chests of Gold]]
    ===Energy===
    *2 [[Life Bottle]]s
    ==Intermissions==
    ===Introductory dialogue===
    {{S|speech=80|name=Information Gargoyle|It has risen again - Sir Daniel Fortesque.<br />See? The Hero of Gallowmere who fell at the first charge! The fog of war and the shrouds of time conspired to turn the arrow fodder into the saviour of the day. But we knows better.
    }}
    {{S|speech=148|align=right|name=Sir Daniel Fortesque|I'll show you!}}
    {{S|speech=83|name=Information Gargoyle|Let it alone! Fate has given it a second chance, a chance to forget the ignoble truth, a chance to defeat Zarok and live up to the legend.<br />We hopes it does well.}}
     
    ==Books==
    {{Main|Books in MediEvil}}
    ===New Game===
    ====Book 1====
    You must be out of shape after 100 years lying on your back. Use the crypt to get the grips with your new lease of life.
    ====Book 2====
    Some weapons contain powers and abilities beyond the ordinary. Be sure to test every weapon to discover their secondary abilities. Some weapon abilities are immediate... and some may need a bit of time to charge before they realize their full potential.
    ====Book 3====
    During your travels through Gallowmere, you will collect many items. To see your items, or to use one, review your inventory.
     
    In it, you will also find your Book of Gallowmere, which will keep a record of the denizens you've encountered, and bestow you with keen insights that only a disembodied voice could provide.
    ====Book 4====
    Any Treasure that you find will be added to your coin total. Coins are used to buy items from the greedy Merchant gargoyles.
    ====Book 5====
    When you're ready to leave this crypt you'll find an exit at the end of the hall. To unlock the gates you must find a Rune Stone and place it in the ornate hand set next to the doorway.
    ====Book 6====
    You will find Life Bottles throughout Gallowmere. They contain the same magic that rose you from your slumber and will raise you from the dead once again. When your life is low, using this bottle will help you feel a little better. And remember to fill it when you can.
    ====Book 7====
    Track down Zarok by retracing his diabolical odyssey through Gallowmere. You can spot the exits from an area by looking out for his stinking trail of magic slime.
    ===Old Game===
    ====Book 1====
    You must be out of shape after 100 years lying on your back. Use the crypt to get the grips with your new lease of life.
     
    ====Book 2====
    During your travels through the world of Gallowmere you will collect many items. To look at your inventory, press the SELECT button on the Controller.
     
    ====Book 3====
    To do a power attack, press and hold the {{B|S}} button on the Controller for a second or two and then release it.
     
    ====Book 4====
    Feel free to have a paddle in the shallow water, but don't be tempted to go for a swim, buoyancy can be a problem for those of a dead disposition.
     
    ====Book 5====
    Any Treasure that you find will go into your coin score, displayed in the top right of your display. Coins are used to buy items from the greedy Merchant gargoyles.


    ==General walkthrough==
    ====Book 6====
    As Dan (and the genie [[Al-Zalam]]) rise from his dais, he will be addressed by the snarky [[gargoyle]]s on either side of the hall. They don't think he will succeed in his new mission, but they certainly welcome him to try. Grab the [[Throwing Daggers]] and [[Small Sword]] just ahead. The Daggers will always respawn on replay, so keep this in mind. In versions that have it, grab an exposed [[Life Bottle]] to extend Dan's longevity by 1 fall.  
    When you're ready to leave this crypt you'll find an exit at the end of the hall. To unlock the gates you must find a Rune Stone and place it in the ornate hand set next to the doorway.


    Note the off-colour wall near the exit—Dan cannot do anything with it quite yet, but he will soon be able to.
    ====Book 7====
    Track down Zarok by retracing his diabolical odyssey through Gallowmere. You can spot the exits from an area by looking out for his stinking trail of magic slime.
    ==Behind the scenes==
    ===Development===
    ====''MediEvil'' (1998 original)====
    The earliest known version of Dan's Crypt appears in the ''[[MediEvil ECTS Pre-Alpha]]'' from September 1997, where it replaces the original version of the [[Inside The Asylum (Morten version)|Inside The Asylum]] level in the level list. This version of the level is  very rough with placeholder textures and no items.{{Gameref|ECTSPreAlpha}}


    Head left at the intersection to reach a room with an aqueduct/lava flow. Jump the gap to move further in to  some [[Gold Coins]] and a chest with a [[Copper Shield]]. Grab the [[Star Rune]] in the vicinity as well.
    For a long time, the first level of the game was [[The Graveyard]]. This was changed in June 1998, specifically in build [[MediEvil/SCES-00311/0.32|0.32]], where Dan's Crypt finally became the first level of the game. Even so, Dan's Crypt was likely intended to be the first level long before that point. However, the developers and quality assurance testers likely used [[MediEvil/Cheats|debug cheats]] for testing purposes, allowing them to access levels with ease. This meant that there was no urgency to update the level order until later in development.


    In ''Resurrection'', the right path leads to Dan's personal library, where one can practise and study the various additions to the game.
    ===Version specific differences===
    ====''MediEvil'' (1999 Japanese original)====
    [[File:MediEvil1999-EmptyLifeBottle.png|thumb|The Empty Bottle.|200px]]
    In the Japanese version of the game, the [[Life Bottle]] found on the dirt mound near the Star Rune gate is empty. This may have been done in order to teach players about refilling bottles using [[Health Fountain]]s.


    Head for the gate to place the Rune, then run toward [[Zarok]]'s magic slime to complete the area.
    ==In other languages==
    ===''MediEvil'' (1998 original)===
    {{OtherLanguages
    |ja = 納骨堂
    |jaR = Nōkotsu-dō
    |jaM = Ossuary
    |de = Dans Krypta
    |es = Cripta de Dani
    |fr = Crypte De Daniel
    |frM = Daniel's Crypt
    |it = La Cripta di Sir Daniel
    |itM = Sir Daniel's Crypt
    }}
    ===''MediEvil'' (2019 remake)===
    {{OtherLanguages
    |ar = سرداب ”دان”
    |arR =sirdab "dan"
    |bg = Криптата на Дан
    |bgR =Kriptata na Dan
    |cz = Danova hrobka
    |da = Dans Krypt
    |de = Dans Krypta
    |el = Η Κρύπτη του Dan
    |elR =I Krýpti tou Dan
    |es = La Cripta de Dan
    |esMX = Cripta de Dan
    |fi = Danin krypta
    |fr = Crypte de Daniel
    |frM = Daniel's Crypt
    |hr = Danova kripta
    |hu = Dan kriptája
    |it = La cripta di sir Dan
    |itM = Sir Dan's Crypt
    |ja = 勇者フォーテスクの納骨堂
    |jaM = Ossuary of the Hero Fortesque
    |jaR =Yūsha fōtesuku no nōkotsu-dō
    |nl = Dan's crypte
    |no = Gravkammeret til Dan
    |pl = Krypta Dana
    |pt = Cripta do Dan
    |ptBR = Cripta do Dan
    |ro = Cripta lui Dan
    |ru = Склеп Дэна
    |ruR =Sklep Dena
    |sv = Dans krypta
    |tr = Dan'in Mezarı
    }}


    ===Return runs===
    ==See also==
    In all versions, one can equip Dan with a [[Club]] or the [[War Hammer]] to smash the off-colour wall. The goodies in here may include some gold, [[Energy Vial]]s, or another Life Bottle. Exit the same way as before, and Dan will complete the level with a coveted green check mark.  
    *{{Icon|Resurrection}} [[Dan's Crypt (MediEvil: Resurrection)|Dan's Crypt]] in ''[[MediEvil: Resurrection]]''.
    ==References==
    {{Reflist}}


    In ''Resurrection'', there is another off-colour wall; smash this one to reveal a hidden mummy. Beat it to fill the [[Chalice of Souls]] for the area. The [[Spade]] from [[Return to the Graveyard]] will help dig it out.
    ==Navigation==
    {{MediEvil levels}}
    [[Category:Levels]]
    [[Category:Levels in MediEvil]]

    Latest revision as of 12:18, 5 November 2024

    Dan's Crypt
    MediEvil1998-DansCrypt-LoadingScreen.pngMediEvil2019-DansCrypt-LoadingScreen.png
    General information
    Chalice No
    Enemies None
    Health Fountain(s) None
    Music (original) The Awakening
    Music (remake) After a Nice Long Nap
    FMV before level 2AV
    Chronological information
    Level number 1.
    Previous level Title Level
    Next level The Graveyard
    Location on Land Map
    The Graveyard   Return to the Graveyard  
     
     
    Sir Daniel Fortesque
       
    Trophies
    MediEvil (1998 original)
    Healthiest Man Alive - Er Dead Healthiest Man Alive - Er Dead
    Collect every Life Bottle.
    Master Dan-At-Arms Master Dan-At-Arms
    Collect every weapon.
    Walls Are For Chumps Walls Are For Chumps
    Return to Dan's Crypt and smash down the secret wall.
    MediEvil (2019 remake)
    Healthiest Man Alive - Er Dead Healthiest Man Alive - Er Dead
    Collect every Life Bottle.
    Master Dan-At-Arms Master Dan-At-Arms
    Collect every weapon.
    Walls Are For Chumps Walls Are For Chumps
    Return to Dan's Crypt and smash down the secret wall.
    "Rise and shine, Dan! Looks like you've got a second chance at this whole hero-thing. Try not to blow it this time, eh?"
    ― Loading screen description

    Dan's Crypt is the introductory level in both MediEvil and its 2019 remake.

    Here, the player will be introduced to Sir Daniel Fortesque and will be given an opportunity to familiarise themselves with the land of Gallowmere and moving the newly-revived knight around the field.

    Walkthrough

    As Dan (with his little friend Morten the Earthworm in tow) rises from his dais, he will be addressed by the snarky gargoyles on either side of the hall. They don't think he will succeed in his new mission, but they certainly welcome him to try. Grab the Throwing Daggers and Small Sword just ahead. The Daggers will always respawn on replay, so keep this in mind. Also grab the Life Bottle sitting on some dirt from a cave-in, which increases Dan's energy reserves by 300 units and therefore counts as one extra life.

    Note the off-colour panel at the right-hand side of the wall—Dan cannot do anything with it quite yet, but he will soon be able to.

    Head left at the intersection to reach a room with an aqueduct. Cross these shallow waters to move further in to some gold and a chest with a Copper Shield. Grab the Star Rune in the vicinity as well.

    Head back and place the Rune in the begging hand near the shut gate, then run toward Zarok's magic slime to complete the area.

    Return run

    After obtaining a Club from Cemetery Hill, Dan can return to smash the off-colour wall. The wall can also be smashed using the Hammer or the Daring Dash ability, but the Club is the earliest smashing method available. Inside await some chests of gold as well as a brand new Life Bottle. Exit the same way as before, and Dan will complete the level with a coveted green checkmark.

    Book of Gallowmere

    Friendlies

    Inventory

    Melee weapons

    Ranged weapons

    Armour

    Items

    Rune Stones

    Treasure

    Energy

    Intermissions

    Introductory dialogue

    80 Information Gargoyle It has risen again - Sir Daniel Fortesque.
    See? The Hero of Gallowmere who fell at the first charge! The fog of war and the shrouds of time conspired to turn the arrow fodder into the saviour of the day. But we knows better.
    148 Sir Daniel Fortesque I'll show you!
    83 Information Gargoyle Let it alone! Fate has given it a second chance, a chance to forget the ignoble truth, a chance to defeat Zarok and live up to the legend.
    We hopes it does well.


    Books

    Main article: Books in MediEvil

    New Game

    Book 1

    You must be out of shape after 100 years lying on your back. Use the crypt to get the grips with your new lease of life.

    Book 2

    Some weapons contain powers and abilities beyond the ordinary. Be sure to test every weapon to discover their secondary abilities. Some weapon abilities are immediate... and some may need a bit of time to charge before they realize their full potential.

    Book 3

    During your travels through Gallowmere, you will collect many items. To see your items, or to use one, review your inventory.

    In it, you will also find your Book of Gallowmere, which will keep a record of the denizens you've encountered, and bestow you with keen insights that only a disembodied voice could provide.

    Book 4

    Any Treasure that you find will be added to your coin total. Coins are used to buy items from the greedy Merchant gargoyles.

    Book 5

    When you're ready to leave this crypt you'll find an exit at the end of the hall. To unlock the gates you must find a Rune Stone and place it in the ornate hand set next to the doorway.

    Book 6

    You will find Life Bottles throughout Gallowmere. They contain the same magic that rose you from your slumber and will raise you from the dead once again. When your life is low, using this bottle will help you feel a little better. And remember to fill it when you can.

    Book 7

    Track down Zarok by retracing his diabolical odyssey through Gallowmere. You can spot the exits from an area by looking out for his stinking trail of magic slime.

    Old Game

    Book 1

    You must be out of shape after 100 years lying on your back. Use the crypt to get the grips with your new lease of life.

    Book 2

    During your travels through the world of Gallowmere you will collect many items. To look at your inventory, press the SELECT button on the Controller.

    Book 3

    To do a power attack, press and hold the Square button button on the Controller for a second or two and then release it.

    Book 4

    Feel free to have a paddle in the shallow water, but don't be tempted to go for a swim, buoyancy can be a problem for those of a dead disposition.

    Book 5

    Any Treasure that you find will go into your coin score, displayed in the top right of your display. Coins are used to buy items from the greedy Merchant gargoyles.

    Book 6

    When you're ready to leave this crypt you'll find an exit at the end of the hall. To unlock the gates you must find a Rune Stone and place it in the ornate hand set next to the doorway.

    Book 7

    Track down Zarok by retracing his diabolical odyssey through Gallowmere. You can spot the exits from an area by looking out for his stinking trail of magic slime.

    Behind the scenes

    Development

    MediEvil (1998 original)

    The earliest known version of Dan's Crypt appears in the MediEvil ECTS Pre-Alpha from September 1997, where it replaces the original version of the Inside The Asylum level in the level list. This version of the level is very rough with placeholder textures and no items.[1]

    For a long time, the first level of the game was The Graveyard. This was changed in June 1998, specifically in build 0.32, where Dan's Crypt finally became the first level of the game. Even so, Dan's Crypt was likely intended to be the first level long before that point. However, the developers and quality assurance testers likely used debug cheats for testing purposes, allowing them to access levels with ease. This meant that there was no urgency to update the level order until later in development.

    Version specific differences

    MediEvil (1999 Japanese original)

    The Empty Bottle.

    In the Japanese version of the game, the Life Bottle found on the dirt mound near the Star Rune gate is empty. This may have been done in order to teach players about refilling bottles using Health Fountains.

    In other languages

    MediEvil (1998 original)

    Language Name Meaning
    French (France) Crypte De Daniel Daniel's Crypt
    German Dans Krypta -
    Italian La Cripta di Sir Daniel Sir Daniel's Crypt
    Japanese 納骨堂
    Nōkotsu-dō
    Ossuary
    Spanish (Spain) Cripta de Dani -

    MediEvil (2019 remake)

    Language Name Meaning
    Arabic سرداب ”دان”
    sirdab "dan"
    -
    Bulgarian Криптата на Дан
    Kriptata na Dan
    -
    Croatian Danova kripta -
    Czech Danova hrobka -
    Danish Dans Krypt -
    Dutch Dan's crypte -
    Finnish Danin krypta -
    French (France) Crypte de Daniel Daniel's Crypt
    German Dans Krypta -
    Greek Η Κρύπτη του Dan
    I Krýpti tou Dan
    -
    Hungarian Dan kriptája -
    Italian La cripta di sir Dan Sir Dan's Crypt
    Japanese 勇者フォーテスクの納骨堂
    Yūsha fōtesuku no nōkotsu-dō
    Ossuary of the Hero Fortesque
    Norwegian Gravkammeret til Dan -
    Polish Krypta Dana -
    Portuguese (Brazil) Cripta do Dan -
    Portuguese (Portugal) Cripta do Dan -
    Romanian Cripta lui Dan -
    Russian Склеп Дэна
    Sklep Dena
    -
    Spanish (LatAm) Cripta de Dan -
    Spanish (Spain) La Cripta de Dan -
    Swedish Dans krypta -
    Turkish Dan'in Mezarı -

    See also

    References

    1. MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.

    Navigation