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Cane Stick

From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
(Redirected from Canestick)
Cane Stick
Icon(s) Cane Stick
Type Melee weapon
Requirement(s) 1 Chalice
Found in The Professor's Lab[a]
Given by Professor Hamilton Kift[a]
Attack(s)[1] Main attack
  • Sharpness36 Weight0 Fire0 Magic0

Secondary attack

  • Sharpness16 Weight5 Fire0 Magic0

Charged secondary attack

  • Sharpness0 Weight0 Fire0 Magic36
Appears in MediEvil 2 MediEvil 2
Wikipedia
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"Cane stick sir? No modern knight should be seen without one."
Professor Hamilton Kift, upon producing the Cane Stick.

The Cane Stick was a melee weapon the Professor created for Sir Dan in 1886. More broadly, cane sticks were devices used primarily to aid walking, provide postural stability or support, or assist in maintaining a good posture. Around the 17th or 18th century, cane sticks became an essential part of the European gentleman's wardrobe.[2]

History

The Professor created the Cane Stick for Sir Dan using the power from a Chalice.

Gameplay

The Cane Stick is the third weapon Sir Dan can find in the game and the first weapon he receives from the Professor. Dan must collect one chalice in order to obtain it. Its main attack is a sharp fencing thrust, its secondary attack is a 360 degree spin, and its fully-charged secondary attack creates a three-pronged wave that snakes across the ground towards enemies.

Behind the scenes

Development

Concept art.

A cane stick appears in concept art of Dan wearing the Dinner Suit. It has a more uneven shape with the handle being what appears to be the head of a dragon. It is uncertain whether this was the original design of the weapon or if it is unrelated to it.

In other languages

Language Official Name Meaning
French (France) Canne -
German Spazierstock -
Italian Bastone -
Portuguese (Portugal) Vara de castigo Stick of punishment
Russian Магический жезл
Magicheskiy zhezl
Magic staff
Spanish (Spain) Bastón -

See also

Notes

  1. 1.0 1.1 It is possible for Dan to get any weapon from either the Professor or Winston, and in either The Professor's Lab, Dankenstein, The Sewers, or The Time Machine level, depending on whether any chalices are missed during the game. The information in this article assumes all preceding chalices were collected.

References

  1. Original research by sLalle.
  2. Richardson, E.P., Walking Sticks of the 18th Century in Bulletin of the Detroit Institute of Arts of the City of Detroit, Vol. 23, No. 1, pp. 6-8. Published October 1943 by The University of Chicago Press on behalf of the Detroit Institute of Arts. Retrieved September 10, 2023.

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