Elephant Keys: Difference between revisions

    From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
    No edit summary
    Line 3: Line 3:
    |aka = Elephant Key 1, Elephant Key 2
    |aka = Elephant Key 1, Elephant Key 2
    |image =  
    |image =  
    |type = Item
    |location = [[The Freakshow]]
    |location = [[The Freakshow]]
    |use = [[The Freakshow]]
    |use = [[The Freakshow]]

    Revision as of 04:25, 6 November 2023

    Elephant Keys
    AKA Elephant Key 1, Elephant Key 2
    Type Item
    Found in The Freakshow
    Dropped by Standard Elephant-Bots
    Used in The Freakshow

    Elephant Keys were keys held by Imps operating Standard Elephant-Bots. They were required to open the gates to the big tent at The Freakshow.

    History

    As part of his ongoing mission to thwart Lord Palethorn, Sir Dan found himself at the local freakshow. In order to get into the big tent, Dan had to dispatch two Standard Elephant-Bots to acquire their Elephant Keys.

    Gameplay

    Elephant Key 1 can be found on a Standard Elephant-Bot after jumping across trampolines on the slime pits inhabited by Pit Monsters. Elephant Key 2 is found on a Standard Elephant-Bot before the aforementioned section, past a spinning tunnel room. Elephant Key 2 was used on the left lock outside the big tent, while Elephant Key 1 was used on the right one.

    In other languages

    Navigation