Elephant Keys: Difference between revisions

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    |name = Elephant Keys
    |name = Elephant Keys
    |aka = Elephant Key 1, Elephant Key 2
    |aka = Elephant Key 1, Elephant Key 2
    |image = MediEvil2-Key.png
    |advancedimage = [[File:MediEvil2-Key.png]] [[File:MediEvil2-Key.png]]
    |icon = [[File:MediEvil2-GenericKeyIcon.png|alt=Elephant Key 1]] [[File:MediEvil2-GenericKeyIcon.png|alt=Elephant Key 2]]
    |icon = [[File:MediEvil2-GenericKeyIcon.png|alt=Elephant Key 1]] [[File:MediEvil2-GenericKeyIcon.png|alt=Elephant Key 2]]
    |type = Item
    |type = Item

    Revision as of 15:08, 4 February 2024

    Elephant Keys
    MediEvil2-Key.png MediEvil2-Key.png
    Icon Elephant Key 1 Elephant Key 2
    AKA Elephant Key 1, Elephant Key 2
    Type Item
    Found in The Freakshow
    Dropped by Standard Elephant-Bots
    Used in The Freakshow
    Appears in MediEvil 2 MediEvil 2

    Elephant Keys were keys held by Imps operating Standard Elephant-Bots. They were required to open the gates to the big tent at The Freakshow.

    History

    As part of his ongoing mission to thwart Lord Palethorn, Sir Dan found himself at the local freakshow. In order to get into the big tent, Dan had to dispatch two Standard Elephant-Bots to acquire their Elephant Keys.

    Gameplay

    Elephant Key 1 can be found on a Standard Elephant-Bot after jumping across trampolines on the slime pits inhabited by Pit Monsters. Elephant Key 2 is found on a Standard Elephant-Bot before the aforementioned section, past a spinning tunnel room. Elephant Key 2 is used on the left lock outside the big tent, while Elephant Key 1 is used on the right one.

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