Pistol: Difference between revisions

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    {{Infobox inventory
    {{Infobox inventory
    |name = Pistol
    |name = Pistol
    |image = [[File:Pistol.png|thumb]]
    |icon = [[File:MediEvil2-PistolIcon.png|alt=Pistol]]
    |icon = [[File:PistolICO.png|55px]]
    |type = Ranged weapon
    |type = Ranged
    |location = [[The Museum]]
    |location = [[The Museum]]
    |ammo = Standard bullets
    |ammo = Standard bullets
    |attacks = {{WeaponAttack|name=Main attack|12|6|0|0}}
    |attacksSrc = {{ORref|Lalle}}
    |capacity = 200
    |capacity = 200
    |ammoprice = 30[[G]] per 50 bullets}}The '''Pistol '''is a weapon from ''[[MediEvil 2]]''. It can be found in [[The Museum]] level.
    |ammoprice = 30[[G]] per 50 bullets
    ==Description and usage==
    |appearances = {{Icon|Med2}} ''[[MediEvil 2]]''
    A 6-shooter pistol, re-loaded by Dan after 6 shots. Dan has a slight recoil animation after each shot.
    }}The '''Pistol''' was a ranged weapon [[Sir Dan]] found in [[The Museum]].
    ==History==
    Not long after being resurrected in 1886, Sir Dan stumbled upon a Pistol.
    ==Gameplay==
    The Pistol is the first ranged weapon Sir Dan will find. In this sense, it is comparable to the [[Throwing Daggers]] from the first game. Dan has a slight recoil animation after each shot. A single shot deals the same amount of damage as a bolt fired from the [[Crossbow]], which is obtained after collecting three Chalices. Because the Crossbow's firing rate is faster, it essentially replaces the Pistol.
    ==Behind the scenes==
    ===Development===
    According to the European version of the official website, the pistol is "A 6-shooter pistol, re-loaded by Dan after 6 shots."{{Siteref|MED2-EU-Site|uk/nonshocked/weapons/weapons3.htm|Weapons, page 3}} However, Dan doesn't ever seem to reload the pistol in the final game.
    ==In other languages==
    {{OtherLanguages
    |fr=Pistolet
    |it=Pistola
    |de=Pistole
    |es=Pistola
    |pt=Pistola
    |ru=Пистолет
    |ruR=Pistolet
    }}


    ==References==
    {{Reflist}}
    ==Navigation==
    {{MediEvil 2 inventory}}
    {{MediEvil 2 inventory}}
    [[Category:Weapons]]
    [[Category:Ranged weapons in MediEvil 2]]
    [[Category:Weapons and shields (MediEvil 2)]]

    Latest revision as of 12:19, 13 May 2024

    Pistol
    Icon Pistol
    Type Ranged weapon
    Found in The Museum
    Attack(s)[1] Main attack
    • Sharpness12 Weight6 Fire0 Magic0
    Ammunition Standard bullets
    Capacity 200
    Ammo price 30G per 50 bullets
    Appears in MediEvil 2 MediEvil 2

    The Pistol was a ranged weapon Sir Dan found in The Museum.

    History

    Not long after being resurrected in 1886, Sir Dan stumbled upon a Pistol.

    Gameplay

    The Pistol is the first ranged weapon Sir Dan will find. In this sense, it is comparable to the Throwing Daggers from the first game. Dan has a slight recoil animation after each shot. A single shot deals the same amount of damage as a bolt fired from the Crossbow, which is obtained after collecting three Chalices. Because the Crossbow's firing rate is faster, it essentially replaces the Pistol.

    Behind the scenes

    Development

    According to the European version of the official website, the pistol is "A 6-shooter pistol, re-loaded by Dan after 6 shots."[2] However, Dan doesn't ever seem to reload the pistol in the final game.

    In other languages

    Language Name
    French (France) Pistolet
    German Pistole
    Italian Pistola
    Portuguese (Portugal) Pistola
    Russian Пистолет
    Pistolet
    Spanish (Spain) Pistola

    References

    1. Original research by sLalle.
    2. MediEvil 2 Weapons, page 3 on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).

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