Pistol: Difference between revisions
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{{Infobox inventory | {{Infobox inventory | ||
|name = Pistol | |name = Pistol | ||
| | |icon = [[File:MediEvil2-PistolIcon.png|alt=Pistol]] | ||
|type = Ranged weapon | |||
|type = Ranged | |||
|location = [[The Museum]] | |location = [[The Museum]] | ||
|ammo = Standard bullets | |ammo = Standard bullets | ||
|attacks = {{WeaponAttack|name=Main attack|12|6|0|0}} | |||
|attacksSrc = {{ORref|Lalle}} | |||
|capacity = 200 | |capacity = 200 | ||
|ammoprice = 30[[G]] per 50 bullets}}The '''Pistol ''' | |ammoprice = 30[[G]] per 50 bullets | ||
== | |appearances = {{Icon|Med2}} ''[[MediEvil 2]]'' | ||
A 6-shooter pistol, re-loaded by Dan after 6 shots. Dan | }}The '''Pistol''' was a ranged weapon [[Sir Dan]] found in [[The Museum]]. | ||
==History== | |||
Not long after being resurrected in 1886, Sir Dan stumbled upon a Pistol. | |||
==Gameplay== | |||
The Pistol is the first ranged weapon Sir Dan will find. In this sense, it is comparable to the [[Throwing Daggers]] from the first game. Dan has a slight recoil animation after each shot. A single shot deals the same amount of damage as a bolt fired from the [[Crossbow]], which is obtained after collecting three Chalices. Because the Crossbow's firing rate is faster, it essentially replaces the Pistol. | |||
==Behind the scenes== | |||
===Development=== | |||
According to the European version of the official website, the pistol is "A 6-shooter pistol, re-loaded by Dan after 6 shots."{{Siteref|MED2-EU-Site|uk/nonshocked/weapons/weapons3.htm|Weapons, page 3}} However, Dan doesn't ever seem to reload the pistol in the final game. | |||
==In other languages== | |||
{{OtherLanguages | |||
|fr=Pistolet | |||
|it=Pistola | |||
|de=Pistole | |||
|es=Pistola | |||
|pt=Pistola | |||
|ru=Пистолет | |||
|ruR=Pistolet | |||
}} | |||
==References== | |||
{{Reflist}} | |||
==Navigation== | |||
{{MediEvil 2 inventory}} | {{MediEvil 2 inventory}} | ||
[[Category:Weapons]] | |||
[[Category:Ranged weapons in MediEvil 2]] | |||
[[Category: |
Latest revision as of 12:19, 13 May 2024
Pistol | ||
---|---|---|
Icon | ||
Type | Ranged weapon | |
Found in | The Museum | |
Attack(s)[1] | Main attack
| |
Ammunition | Standard bullets | |
Capacity | 200 | |
Ammo price | 30G per 50 bullets | |
Appears in | MediEvil 2 |
The Pistol was a ranged weapon Sir Dan found in The Museum.
History
Not long after being resurrected in 1886, Sir Dan stumbled upon a Pistol.
Gameplay
The Pistol is the first ranged weapon Sir Dan will find. In this sense, it is comparable to the Throwing Daggers from the first game. Dan has a slight recoil animation after each shot. A single shot deals the same amount of damage as a bolt fired from the Crossbow, which is obtained after collecting three Chalices. Because the Crossbow's firing rate is faster, it essentially replaces the Pistol.
Behind the scenes
Development
According to the European version of the official website, the pistol is "A 6-shooter pistol, re-loaded by Dan after 6 shots."[2] However, Dan doesn't ever seem to reload the pistol in the final game.
In other languages
Language | Name |
---|---|
French (France) | Pistolet |
German | Pistole |
Italian | Pistola |
Portuguese (Portugal) | Pistola |
Russian | Пистолет Pistolet |
Spanish (Spain) | Pistola |
References
- ↑ Original research by sLalle.
- ↑ Weapons, page 3 on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).
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