Elephant Keys: Difference between revisions

    From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
    (Created page with "{{Infobox inventory |name = Elephant Keys |aka = Elephant Key 1, Elephant Key 2 |image = |location = The Freakshow |use = The Freakshow |dropper = Standard Elephant-Bots}}'''Elephant Keys''' were keys held by Imps operating Standard Elephant-Bots. They were required to open the gates to the big tent at The Freakshow. ==History== As part of his ongoing mission to thwart Lord Palethorn, Sir Dan found himself at the local freakshow. In order...")
     
    m (DansFriend moved page Elephant Key 1 to Elephant Keys)

    Revision as of 03:33, 6 November 2023

    Elephant Keys
    AKA Elephant Key 1, Elephant Key 2
    Found in The Freakshow
    Dropped by Standard Elephant-Bots
    Used in The Freakshow

    Elephant Keys were keys held by Imps operating Standard Elephant-Bots. They were required to open the gates to the big tent at The Freakshow.

    History

    As part of his ongoing mission to thwart Lord Palethorn, Sir Dan found himself at the local freakshow. In order to get into the big tent, Dan had to dispatch two Standard Elephant-Bots to acquire their Elephant Keys.

    Gameplay

    Elephant Key 1 can be found on a Standard Elephant-Bot after jumping across trampolines on the body of water inhabited by Pit Monsters. Elephant Key 2 is found on a Standard Elephant-Bot before the aforementioned section, past a spinning tunnel room.

    In other languages

    Navigation