Antidote: Difference between revisions
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|image = | |image = | ||
|aka = Plant Antidote | |aka = Plant Antidote | ||
|icon = | |icon = | ||
|type = Magic | |type = Magic | ||
|location = [[Kew Gardens]] | |location = [[Kew Gardens]] | ||
|Used in = Kew Gardens}} | |Used in = Kew Gardens}} | ||
{{Quote|You've got to stop the humans from turning into pumpkins. If they get infected, use the antidote before it's too late. I don't know exactly how many we can afford to lose.|[[Winston]], | {{Quote|You've got to stop the humans from turning into pumpkins. If they get infected, use the antidote before it's too late. I don't know exactly how many we can afford to lose.|[[Winston]], on how to cure the civilians.}} | ||
The '''Antidote ''' | The '''Antidote ''' could prevent [[civilians]] from turning into [[pumpkin plants]]. It could be extracted from destroyed plants. | ||
== | ==Gameplay== | ||
An Antidote can be obtained by killing [[Pumpkin Plants]]. It prevents [[civilians]] from turning into pumpkins. Whenever Dan kills a pumpkin plant, it releases 25% more of the antidote which Dan can pick up to recharge the item. The antidote is similar in use to the [[Good Lightning]]. | An Antidote can be obtained by killing [[Pumpkin Plants]]. It prevents [[civilians]] from turning into pumpkins. Whenever Dan kills a pumpkin plant, it releases 25% more of the antidote which Dan can pick up to recharge the item. The antidote is similar in use to the [[Good Lightning]]. | ||
==In other languages== | |||
{{Empty section|Languages}} | |||
==Navigation== | |||
{{MediEvil 2 inventory}} | {{MediEvil 2 inventory}} | ||
[[Category:Items]] | |||
[[Category:Items in MediEvil 2]] | |||
[[Category: |
Revision as of 06:49, 26 July 2023
Antidote | ||
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AKA | Plant Antidote | |
Type | Magic | |
Found in | Kew Gardens | |
Dropped by | Pumpkin Plants |
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The Antidote could prevent civilians from turning into pumpkin plants. It could be extracted from destroyed plants.
Gameplay
An Antidote can be obtained by killing Pumpkin Plants. It prevents civilians from turning into pumpkins. Whenever Dan kills a pumpkin plant, it releases 25% more of the antidote which Dan can pick up to recharge the item. The antidote is similar in use to the Good Lightning.
In other languages
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