Elephant Keys

Revision as of 03:33, 6 November 2023 by DansFriend (talk | contribs) (Created page with "{{Infobox inventory |name = Elephant Keys |aka = Elephant Key 1, Elephant Key 2 |image = |location = The Freakshow |use = The Freakshow |dropper = Standard Elephant-Bots}}'''Elephant Keys''' were keys held by Imps operating Standard Elephant-Bots. They were required to open the gates to the big tent at The Freakshow. ==History== As part of his ongoing mission to thwart Lord Palethorn, Sir Dan found himself at the local freakshow. In order...")
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Elephant Keys were keys held by Imps operating Standard Elephant-Bots. They were required to open the gates to the big tent at The Freakshow.

Elephant Keys
AKA Elephant Key 1, Elephant Key 2
Found in The Freakshow
Dropped by Standard Elephant-Bots
Used in The Freakshow

History

As part of his ongoing mission to thwart Lord Palethorn, Sir Dan found himself at the local freakshow. In order to get into the big tent, Dan had to dispatch two Standard Elephant-Bots to acquire their Elephant Keys.

Gameplay

Elephant Key 1 can be found on a Standard Elephant-Bot after jumping across trampolines on the body of water inhabited by Pit Monsters. Elephant Key 2 is found on a Standard Elephant-Bot before the aforementioned section, past a spinning tunnel room.

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