Health Fountain: Difference between revisions
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'''Health Fountains''', also known as '''Fountains of Rejuvenation''', were springs of life energy found throughout the land whenever a necromancer resurrected the dead. | |||
==Gameplay== | |||
===Overview=== | |||
Health Fountains can heal up to two [[Life Bottle]]s worth of energy (600 HP) in ''[[MediEvil (1998)|MediEvil]]'' and ''[[MediEvil 2]]''. In ''[[MediEvil: Resurrection]]'', Health Fountains only restore 99 HP, which is 1 HP shy of a single Health Bottle. | |||
In ''MediEvil'' and ''MediEvil: Resurrection'', if [[Sir Dan]] re-enters an area after it was already cleared, the Health Fountain will have replenished and he'll be able to use it again. Dan doesn't take any damage while standing in a fountain. | |||
In MediEvil | In ''MediEvil 2'', if Dan re-enters a previously cleared area, the Health Fountain will not replenish and will remain drained. Dan will also take damage while standing in a fountain. | ||
In MediEvil 2 | ===Locations=== | ||
====''MediEvil''==== | |||
=====[[The Graveyard]]===== | |||
*Near the large door. | |||
*On a tall island near the stream. | |||
=====[[Cemetery Hill]]===== | |||
*Next to the Mausoleum at the top of the hill. | |||
=====[[The Hilltop Mausoleum]]===== | |||
*In a room adjacent to the room with the [[Stained Glass Demon]]. | |||
=====[[Return to the Graveyard]]===== | |||
*To the right of the door opened by the [[Skull Key]]. | |||
*Located on a small island right before the [[Guardians of the Graveyard]] boss. | |||
=====[[Scarecrow Fields]]===== | |||
*Located past the first windmill. | |||
*Located past the first trap at the end of the level. | |||
*Located in the cornfield, accessed by the harvester. | |||
=====[[Pumpkin Gorge]]===== | |||
*Past the door opened by the [[Chaos Rune]]. | |||
=====[[The Pumpkin Serpent]]===== | |||
*On an island in the dried up pond. | |||
=====[[The Sleeping Village]]===== | |||
*Located in the Church. | |||
=====[[The Asylum Grounds]]===== | |||
*Located in the maze past the Elephant hedge. | |||
=====[[Inside The Asylum]]===== | |||
*Located in the last room next to the cell with the [[Town Mayor|Mayor]] in it. | |||
=====[[The Enchanted Earth]]===== | |||
*Located near the lift. | |||
*After the [[Demonettes]] boss near the top of the tree trunk. | |||
*After the [[Demonettes]] boss on a small island. | |||
=====[[The Ant Caves]]===== | |||
*In a chamber on the second level. | |||
*Near the [[Ant Queen]] chamber. | |||
=====[[Pools of the Ancient Dead]]===== | |||
*In the marshes. | |||
=====[[The Lake]]===== | |||
*Located on a stone platform near the Whirlpool. | |||
=====[[The Crystal Caves]]===== | |||
*Located near the stone ramp. | |||
=====[[The Gallows Gauntlet]]===== | |||
*Located near the [[Earth Rune]] gate. | |||
=====[[The Haunted Ruins]]===== | |||
*Located in a room beneath the Throne room. | |||
=====[[The Ghost Ship]]===== | |||
*Located past the platform trap. | |||
*Past the trampolines. | |||
=====[[The Entrance Hall]]===== | |||
*To the left of the fork in the stairs. | |||
=====[[The Time Device]]===== | |||
*To the right of the master clock. | |||
*Through the [[Moon Rune]] door. | |||
====[[Zarok's Lair]]==== | |||
*In the arena. Only appears when below 1200HP. | |||
====''MediEvil 2''==== | |||
=====[[The Museum]]===== | |||
*On a ledge accessed by a fallen statue. | |||
*In the garden area. | |||
=====[[Tyrannosaurus Wrecks]]===== | |||
*On the second level. | |||
=====[[Kensington]]===== | |||
*In front of the [[The Museum|Museum]]. | |||
*Inside the depot warehouse. | |||
*Inside the tomb before the first chamber. | |||
=====[[The Freakshow]]===== | |||
*To the right at the start of the level. | |||
*To the right of the large tent. | |||
*In the room with the second [[Magician]]. | |||
*In the House of Horrors. | |||
=====[[Greenwich Observatory]]===== | |||
*To the right of the observatory. | |||
*Before the first [[Octomator]] accessed by a ladder. | |||
*To the left of the Naval Academy. | |||
*To a room adjacent to where you fight [[Mander]] and [[Dogman]]. | |||
=====[[Kew Gardens]]===== | |||
*At the bottom of the room with the bridge. | |||
*In the very last room to the left of the exit. | |||
=====[[Dankenstein]]===== | |||
*Behind a fence at the top of the train tracks. | |||
=====[[Wulfrum Hall]]===== | |||
*In the room with the hanging platforms. | |||
*In the room with the trap floors. | |||
=====[[Whitechapel]]===== | |||
*Inside the building accessed from the street. | |||
*Inside the house accessed by a ladder. | |||
=====[[The Sewers]]===== | |||
*Over the left part of the bridge. | |||
*Half way down the wooden ramp. | |||
=====[[The Time Machine]]===== | |||
*Near the planetarium. | |||
*Over the left part of the bridge. | |||
*Outside the courtyard. | |||
=====[[Cathedral Spires]]===== | |||
*Behind the tower leading to [[Cathedral Spires, the Descent|The Descent]], in a small chapel. | |||
*In the room with the first switch. | |||
====''MediEvil: Resurrection''==== | |||
{{Empty section}} | |||
==Behind the scenes== | |||
===Development=== | |||
According to [[Andrew Barnabas]], the health fountain’s sound effect was "the first example of pseudo middleware written by [[Chris Sorrell]] himself using real-time processing on the ‘spirit’ sound."{{TwitterRef|Barn|1160205534248615936|August 10, 2019|quote=Wow, we had no idea our sounds were remembered fondly! Heartwarming to read. The Health fountain was the first example of pseudo middleware written by Chris Sorrell himself using real-time processing on the ‘spirit’ sound.}} | |||
==References== | |||
{{Reflist}} | |||
[[Category:Energy]] | [[Category:Energy]] | ||
==Navigation== | |||
{{MediEvil gameplay}} | |||
{{MediEvil 2 gameplay}} | |||
{{MediEvil: Resurrection gameplay}} |
Latest revision as of 00:18, 17 August 2023
Health Fountains, also known as Fountains of Rejuvenation, were springs of life energy found throughout the land whenever a necromancer resurrected the dead.
Gameplay
Overview
Health Fountains can heal up to two Life Bottles worth of energy (600 HP) in MediEvil and MediEvil 2. In MediEvil: Resurrection, Health Fountains only restore 99 HP, which is 1 HP shy of a single Health Bottle.
In MediEvil and MediEvil: Resurrection, if Sir Dan re-enters an area after it was already cleared, the Health Fountain will have replenished and he'll be able to use it again. Dan doesn't take any damage while standing in a fountain.
In MediEvil 2, if Dan re-enters a previously cleared area, the Health Fountain will not replenish and will remain drained. Dan will also take damage while standing in a fountain.
Locations
MediEvil
The Graveyard
- Near the large door.
- On a tall island near the stream.
Cemetery Hill
- Next to the Mausoleum at the top of the hill.
The Hilltop Mausoleum
- In a room adjacent to the room with the Stained Glass Demon.
Return to the Graveyard
- To the right of the door opened by the Skull Key.
- Located on a small island right before the Guardians of the Graveyard boss.
Scarecrow Fields
- Located past the first windmill.
- Located past the first trap at the end of the level.
- Located in the cornfield, accessed by the harvester.
Pumpkin Gorge
- Past the door opened by the Chaos Rune.
The Pumpkin Serpent
- On an island in the dried up pond.
The Sleeping Village
- Located in the Church.
The Asylum Grounds
- Located in the maze past the Elephant hedge.
Inside The Asylum
- Located in the last room next to the cell with the Mayor in it.
The Enchanted Earth
- Located near the lift.
- After the Demonettes boss near the top of the tree trunk.
- After the Demonettes boss on a small island.
The Ant Caves
- In a chamber on the second level.
- Near the Ant Queen chamber.
Pools of the Ancient Dead
- In the marshes.
The Lake
- Located on a stone platform near the Whirlpool.
The Crystal Caves
- Located near the stone ramp.
The Gallows Gauntlet
- Located near the Earth Rune gate.
The Haunted Ruins
- Located in a room beneath the Throne room.
The Ghost Ship
- Located past the platform trap.
- Past the trampolines.
The Entrance Hall
- To the left of the fork in the stairs.
The Time Device
- To the right of the master clock.
- Through the Moon Rune door.
Zarok's Lair
- In the arena. Only appears when below 1200HP.
MediEvil 2
The Museum
- On a ledge accessed by a fallen statue.
- In the garden area.
Tyrannosaurus Wrecks
- On the second level.
Kensington
- In front of the Museum.
- Inside the depot warehouse.
- Inside the tomb before the first chamber.
The Freakshow
- To the right at the start of the level.
- To the right of the large tent.
- In the room with the second Magician.
- In the House of Horrors.
Greenwich Observatory
- To the right of the observatory.
- Before the first Octomator accessed by a ladder.
- To the left of the Naval Academy.
- To a room adjacent to where you fight Mander and Dogman.
Kew Gardens
- At the bottom of the room with the bridge.
- In the very last room to the left of the exit.
Dankenstein
- Behind a fence at the top of the train tracks.
Wulfrum Hall
- In the room with the hanging platforms.
- In the room with the trap floors.
Whitechapel
- Inside the building accessed from the street.
- Inside the house accessed by a ladder.
The Sewers
- Over the left part of the bridge.
- Half way down the wooden ramp.
The Time Machine
- Near the planetarium.
- Over the left part of the bridge.
- Outside the courtyard.
Cathedral Spires
- Behind the tower leading to The Descent, in a small chapel.
- In the room with the first switch.
MediEvil: Resurrection
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Behind the scenes
Development
According to Andrew Barnabas, the health fountain’s sound effect was "the first example of pseudo middleware written by Chris Sorrell himself using real-time processing on the ‘spirit’ sound."[1]
References
- ↑ "Wow, we had no idea our sounds were remembered fondly! Heartwarming to read. The Health fountain was the first example of pseudo middleware written by Chris Sorrell himself using real-time processing on the ‘spirit’ sound." — Andrew Barnabas (@AndrewBarnabas) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published August 10, 2019.
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