Town House Key: Difference between revisions
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|name = Town House Key | |name = Town House Key | ||
|image = | |image = | ||
|requirement = [[The Depot Key]] | |||
|location = [[Kensington]] | |location = [[Kensington]] | ||
|use = [[Kensington]]}}The '''Town House Key''' | |use = [[Kensington]] | ||
|appearances = {{Icon|Med2}} ''[[MediEvil 2]]''}}The '''Town House Key''' was a key that unlocked a [[Town House]] in [[Kensington]]. | |||
== | ==History== | ||
After being resurrected, [[Sir Daniel Fortesque]] was tasked with finding out who was behind the chaos in [[London]] by the [[Professor Hamilton Kift|Professor]]. During his mission in Kensington, Dan found himself in [[The Depot]] where he discovered the Town House Key. He later used it to enter the Town House, where he uncovered it as the origin of the cast spell. | |||
==Gameplay== | |||
To get the Town House Key, Dan must first acquire [[The Depot Key]] to gain access to The Depot. Once past the gate, Dan can climb into the building using a nearby ladder. After grabbing the key, he needs to stay vigilant, as the sarcophagi in the room will open, releasing hostile [[Skeletal Mummies]]. | |||
==In other languages== | |||
{{Empty section|Languages}} | |||
==Navigation== | |||
{{MediEvil 2 inventory}} | {{MediEvil 2 inventory}} | ||
[[Category:Items in MediEvil 2]] | [[Category:Items in MediEvil 2]] |
Revision as of 23:53, 5 November 2023
Town House Key | ||
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Requirement(s) | The Depot Key | |
Found in | Kensington | |
Used in | Kensington | |
Appears in | MediEvil 2 |
The Town House Key was a key that unlocked a Town House in Kensington.
History
After being resurrected, Sir Daniel Fortesque was tasked with finding out who was behind the chaos in London by the Professor. During his mission in Kensington, Dan found himself in The Depot where he discovered the Town House Key. He later used it to enter the Town House, where he uncovered it as the origin of the cast spell.
Gameplay
To get the Town House Key, Dan must first acquire The Depot Key to gain access to The Depot. Once past the gate, Dan can climb into the building using a nearby ladder. After grabbing the key, he needs to stay vigilant, as the sarcophagi in the room will open, releasing hostile Skeletal Mummies.
In other languages
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