Town House Key: Difference between revisions

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    |name = Town House Key
    |name = Town House Key
    |image =
    |image =
    |requirement = [[The Depot Key]]
    |location = [[Kensington]]
    |location = [[Kensington]]
    |use = [[Kensington]]}}The '''Town House Key''' is an item from ''[[MediEvil 2]]''. It can be found in the [[Kensington]] level.
    |use = [[Kensington]]
     
    |appearances = {{Icon|Med2}} ''[[MediEvil 2]]''}}The '''Town House Key''' was a key that unlocked a [[Town House]] in [[Kensington]].
    ==Description and usage==
    ==History==
    Daniel uses the key to unlock [[Lord Palethorn]]'s house in Kensington.
    After being resurrected, [[Sir Daniel Fortesque]] was tasked with finding out who was behind the chaos in [[London]] by the [[Professor Hamilton Kift|Professor]]. During his mission in Kensington, Dan found himself in [[The Depot]] where he discovered the Town House Key. He later used it to enter the Town House, where he uncovered it as the origin of the cast spell.
     
    ==Gameplay==
    To get the Town House Key, Dan must first acquire [[The Depot Key]] to gain access to The Depot. Once past the gate, Dan can climb into the building using a nearby ladder. After grabbing the key, he needs to stay vigilant, as the sarcophagi in the room will open, releasing hostile [[Skeletal Mummies]].
    ==In other languages==
    {{Empty section|Languages}}
    ==Navigation==
    {{MediEvil 2 inventory}}
    {{MediEvil 2 inventory}}
    [[Category:Items in MediEvil 2]]
    [[Category:Items in MediEvil 2]]

    Revision as of 23:53, 5 November 2023

    Town House Key
    Requirement(s) The Depot Key
    Found in Kensington
    Used in Kensington
    Appears in MediEvil 2 MediEvil 2

    The Town House Key was a key that unlocked a Town House in Kensington.

    History

    After being resurrected, Sir Daniel Fortesque was tasked with finding out who was behind the chaos in London by the Professor. During his mission in Kensington, Dan found himself in The Depot where he discovered the Town House Key. He later used it to enter the Town House, where he uncovered it as the origin of the cast spell.

    Gameplay

    To get the Town House Key, Dan must first acquire The Depot Key to gain access to The Depot. Once past the gate, Dan can climb into the building using a nearby ladder. After grabbing the key, he needs to stay vigilant, as the sarcophagi in the room will open, releasing hostile Skeletal Mummies.

    In other languages

    Navigation