Pocket Watch: Difference between revisions
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==In other languages== | ==In other languages== | ||
{{Empty section|Languages}} | {{Empty section|Languages}} | ||
==See also== | |||
*[[The Depot Key]] | |||
*[[Town House Key]] | |||
==Navigation== | ==Navigation== | ||
{{MediEvil 2 inventory}} | {{MediEvil 2 inventory}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Items in MediEvil 2]] | [[Category:Items in MediEvil 2]] |
Revision as of 03:05, 6 November 2023
Pocket Watch | ||
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Requirement(s) | Town House Key | |
Found in | Kensington | |
Used in | The Professor's Lab | |
Given to | Professor Hamilton Kift | |
Appears in | MediEvil 2 |
The Pocket Watch was an item that belonged to the spellcaster.
History
After being resurrected, Sir Daniel Fortesque was tasked with finding out who was behind the chaos in London by the Professor. During his mission in Kensington, Dan was able to find the room where the spell was cast. There, he found the Pocket Watch, which he took back with him for the Professor to analyse.
Later, the Professor informed Dan that the Pocket Watch belonged to Lord Palethorn.
Gameplay
The Pocket Watch is inside a chest hidden behind a stack of crates at the top floor of the Town House in Kensington. To get inside the house, the Town House Key is required. Dan cannot leave the house until he finds and picks up the Pocket Watch. After it is picked up, Daniel can climb the roof of The Museum to witness the spellcaster's henchmen leave through the skylight. Daniel gives the Pocket Watch to the Professor after the mission.
In other languages
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See also
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