Front Door Key: Difference between revisions
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Once the key has been obtained, Dan needs to proceed into the adjacent room, where he has to summon the [[wikipedia:dumbwaiter|dumbwaiter]] and jump in it to get to the upper floor. From there, Dan will need to make his way through the dining room into the main hall and eventually the study. Here he will find an open window. He will be able to climb several bookshelves and a fireplace to reach it and thus return to his body. | Once the key has been obtained, Dan needs to proceed into the adjacent room, where he has to summon the [[wikipedia:dumbwaiter|dumbwaiter]] and jump in it to get to the upper floor. From there, Dan will need to make his way through the dining room into the main hall and eventually the study. Here he will find an open window. He will be able to climb several bookshelves and a fireplace to reach it and thus return to his body. | ||
==Behind the scenes== | |||
===Version specific differences=== | |||
Due to a translation error in the Portuguese version of ''MediEvil 2'', the key is mentioned at the end of the book about [[Zarok]] found in [[The Museum]] level. | |||
==In other languages== | ==In other languages== | ||
{{OtherLanguages | {{OtherLanguages |
Revision as of 22:26, 18 September 2024
Front Door Key | ||
---|---|---|
Icon | ||
Type | Item | |
Found in | Wulfrum Hall | |
Used in | Wulfrum Hall | |
Appears in | MediEvil 2 |
The Front Door Key unlocked the front door of Wulfrum Hall. It was kept on a table in the mansion's kitchen where it was under the watchful eye of a Renfield.
History
Sent by the Professor to investigate a psychic disturbance, Sir Dan had to find a way into the mansion. He made use of his newly discovered ability to sneak into an open window, which allowed him to find the Front Door Key.
Gameplay
To obtain the key, Dan needs to put his head on one of the hands in the area. He then needs to sneak into the mansion through an open window, where he will find the Front Door Key on a table being watched by a Renfield. He will need to be quick in picking up the key, because if the Renfield catches him, he will get thrown out without it.
Once the key has been obtained, Dan needs to proceed into the adjacent room, where he has to summon the dumbwaiter and jump in it to get to the upper floor. From there, Dan will need to make his way through the dining room into the main hall and eventually the study. Here he will find an open window. He will be able to climb several bookshelves and a fireplace to reach it and thus return to his body.
Behind the scenes
Version specific differences
Due to a translation error in the Portuguese version of MediEvil 2, the key is mentioned at the end of the book about Zarok found in The Museum level.
In other languages
Language | Name |
---|---|
French (France) | Clé de la porte principale |
German | Haupttor-Schlüssel |
Italian | Chiave d'ingresso |
Portuguese (Portugal) | Chave da Porta Principal |
Russian | Ключ от входной двери Klyuch ot vkhodnoy dveri |
Spanish (Spain) | Llave de la puerta principal |
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