Zombies: Difference between revisions
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===Development=== | ===Development=== | ||
====''MediEvil (1998 original)''==== | ====''MediEvil (1998 original)''==== | ||
According to Jason Wilson, the game's art director, the game's zombies were inspired by zombies from the 1966 film ''[[wikipedia:The Plague of the Zombies|The Plague of the Zombies]].''{{TwitterRef|Wilson|1500548445152677890|March 6, 2022|October 29, 2024|quote=PS - video game fans might like to know the zombies in “MediEvil” were inspired by the sackcloth ones from this film.}} | |||
In the ''MediEvil'' trailer featured on the ''PlayStation Plus Video Preview '97'' VHS, zombies can be seen in the [[Pumpkin Gorge]] level. They cannot be found in this level in the final release. | In the ''MediEvil'' trailer featured on the ''PlayStation Plus Video Preview '97'' VHS, zombies can be seen in the [[Pumpkin Gorge]] level. They cannot be found in this level in the final release. | ||
====''MediEvil 2''==== | ====''MediEvil 2''==== | ||
Early versions of zombies seen in some pre-release screenshots resemble their concept art more closely than their final counterparts. | Early versions of zombies seen in some pre-release screenshots resemble their concept art more closely than their final counterparts. |
Latest revision as of 16:51, 29 October 2024
Zombies | |||
---|---|---|---|
Biographical information | |||
AKA | Zombie Stalkers[1] | ||
Gender | Male | ||
Gameplay information | |||
Soul type | Minor Evil | ||
Behind the scenes information | |||
Appears in |
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Zombies were reanimated undead who would stop at nothing to get their next meal, and unfortunately for Sir Daniel Fortesque, he often found himself in the middle of the crowd.
Gameplay
Strategy
These enemies are the easiest to defeat in the games. It doesn't take much to defeat them, the Small Sword (or the Short Sword in MediEvil: Resurrection) are both more than capable of taking these shamblers down in a couple of swipes. A lit torch or club can also burn them.
MediEvil (1998 original)
Zombies are one of the three enemies that don't disappear when killed; the other two are Headless Zombies and Wolves.
Official Strategy guide entry
The only enemy you'll face in the Graveyard is the slow-witted zombie. These lumbering goons come in a variety of colours, but all act just about the same. They stumble about aimlessly until they pick up your scent and will even fall flat on their faces from time to time. A few well-placed swipes from your Small Sword will send them back to the grave.[2]
MediEvil 2
Official Strategy guide entry
Zombies are found throughout the world of MediEvil II and are more of a nuisance than a threat. This doesn't mean you can let your guard down around them, however, as they are surprisingly fast. With each slash of your sword, you will slowly dismember them. Watch out! Even without limbs, they still try to butt heads with you.[3]
MediEvil: Resurrection
An Adventurer's Guide to Monsters entry
Your common or garden zombie is (to be blunt) a slow witted goon head of monumental proportions. It seems a shame to hurt such feeble minded weapon fodder, but they will likely insist on trying to bar one's progress and eat one's brains. A few well placed sword swipes are the order of the day, which should effectively teach them to mind their own business.[1][1.1]
MediEvil (2019 remake)
Book of Gallowmere entry
These guys were fashionably undead before it was fashionable to be undead. Your brain may have long since rotted, but that won't stop them from eating it.
Just a few chops should do them in. Be careful not to miss! That would be embarrassing.[4][4.1]
Behind the scenes
Development
MediEvil (1998 original)
According to Jason Wilson, the game's art director, the game's zombies were inspired by zombies from the 1966 film The Plague of the Zombies.[5]
In the MediEvil trailer featured on the PlayStation Plus Video Preview '97 VHS, zombies can be seen in the Pumpkin Gorge level. They cannot be found in this level in the final release.
MediEvil 2
Early versions of zombies seen in some pre-release screenshots resemble their concept art more closely than their final counterparts.
In other media
2012 – PlayStation All-Stars Battle Royale
Zombies make an appearance in The Graveyard stage of PlayStation All-Stars Battle Royale. Caskets constantly rise from the background and produce zombies. If a casket is blown up by the angel statue in the graveyard before the zombies are released, then the casket will drop AP.
Gallery
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In other languages
Language | Name | Meaning |
---|---|---|
Arabic | الزومبي alzuwmbi |
- |
Bulgarian | Зомбита Zombita |
- |
Croatian | Zombiji | - |
Czech | Nemrtví | Undead |
Danish | Zombier | - |
Finnish | Zombit | - |
Greek | Ζόμπι Zómpi |
- |
Hungarian | Zombik | - |
Italian | Zombie | - |
Japanese | ゾンビ Zonbi |
- |
Norwegian | Zombier | - |
Polish | Zombie | - |
Portuguese (Brazil) | Zumbis | - |
Romanian | Zombi | - |
Russian | Зомби Zombi |
- |
Spanish (LatAm) | Zombis | - |
Spanish (Spain) | Zombis | - |
Turkish | Zombiler | - |
See also
References
- ↑ 1.0 1.1 MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
- ↑ An Adventurer's Guide to Monsters in MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
- ↑ MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
- ↑ MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.
- ↑ MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
- ↑ Book of Gallowmere in MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
- ↑ "PS - video game fans might like to know the zombies in “MediEvil” were inspired by the sackcloth ones from this film." — Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published March 6, 2022. Retrieved October 29, 2024.
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