Imps: Difference between revisions

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'''Imps '''are enemies that appear in all [[MediEvil games]] up to date.
{{Infobox enemy
|name=Imps 
|image= MediEvil2019-Imps-BookOfGallowmere.png
|aka = Sticky-fingered Imps, House Imps
|soul= {{Soul|1}}
|weapons = Torches <small>(''MediEvil'')</small><br>Buckets <small>(''MediEvil 2'')</small>
|appearances = {{Appearances|
|resurrection =
*[[Hilltop Mausoleum]]
|medievil1998 =
*[[The Hilltop Mausoleum]]
*[[The Crystal Caves]]
*[[The Entrance Hall]] <small>(shielded)</small>
|medievil2019 =
*[[The Hilltop Mausoleum]]
*[[The Crystal Caves]]
*[[The Entrance Hall]] <small>(shielded)</small>
|medievil2 =
*[[The Freakshow]]
*[[Iron Slugger (level)|Iron Slugger]]
}}}}
{{Quote|Watch out for sticky-fingered imps. These thieves will strip you down to your armored undies.|A [[MediEvil books|book]], on imp thieves.}}
'''Imps''' were a race of clever, troublesome and thieving pig-like creatures. Although Imps initially served the people of [[Gallowmere]] as their household servants, they eventually rebelled in 1286 by joining forces with the evil sorcerer [[Zarok]] during the [[Battle of Gallowmere]]. They continued to serve Zarok until his defeat in 1386 and continued to exist as a race up to at least the late 19th century where some Imps were part of [[The Freakshow|a freakshow]] in [[London]].
==History==
===13th century===


In [[MediEvil]] and [[Resurrection]], there are two types of imps:
Back in [[King Peregrin]]'s day, Imps were often kept as household servants. Sadly, those were cruel times, and many Imps were treated very poorly by their masters.


'''Imp thiefs '''- They can steal Dan's weapons if he lets them escape. They cannot harm him, however.
Really, it was no surprise when these cunning little creatures formed a secret alliance with [[Zarok]].


'''Imp flamers - '''They cannot steal Dan's weapons and are on the offensive.
On the morning of the [[Battle of Gallowmere]], every last one of King Peregrin's men awoke to find his House Imp gone, and along with them, every last undergarment in the kingdom. Never before had an army's charge been so devastatingly broken before battle had even begun!{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary|Imps}}
==Offical Description==
 
===MediEvil===
===The Evernight===
These little guys use thier torches as weapons. While they can be cut down with your Sword, super-charging it will just swing it harmlessly right over them. The Wooden [[Club]] is much more useful, but is better used as a means of clearing the glass shards along the floor. Beware of the Imp that runs around without a torch, he will use his free hands to snag your weapon right out from under you. If this happens, switch to another weapon fast and chase him down. Once he's done, you'll be able to get the stolen item back.
By 1386, Imps were still serving as Zarok's minions. They occupied [[the Hilltop Mausoleum]], [[Scarecrow Fields]], [[the Crystal Caves]] and [[the Entrance Hall]]. They generally preferred to use torches for weapons, though some were more keen on keeping their hands empty so that they could steal the weapons of questing adventurers which they would then sell to [[Merchant Gargoyles]] for a profit. A few of the Imps that kept watch over Zarok's castle dabbled in his spell book and used it to create magical shields making them impervious to projectiles. Many Imps under Zarok were slaughtered by Sir Daniel Fortesque during his quest to defeat the evil sorcerer.
===MediEvil 2===
 
These obnoxious, pig-like creatures make a return appearance from the original game and are just as annoying. Either carrying buckets of slop (to feed the [[Pit Monsters]] with) or carrying paint brushes (in an effort to construct their evil devices for [[Palethorn]]), these suckers will incessantly swipe at your legs. Your [[Hammer]] is the most effective weapon here.
===The Autumn of Death===
==See Also==
In 1886, some Imps were a part of a [[London]] [[The Freakshow|freakshow]]. When the freakshow's [[ringmaster]] went missing however, the Imps started going crazy and began building an army of [[Standard Elephant-Bots|elephant bots]] to storm the city with. Their efforts were thankfully foiled by the resurrected Hero of Gallowmere Sir Daniel Fortesque. A few Imps later appeared at the [[Iron Slugger (level)|boxing match]] between [[Dankenstein]] and the [[Iron Slugger]] where they tried to hinder Dankenstein by tossing his lost limbs around outside the boxing ring.
==Gameplay==
===Strategy===
Imps are generally not difficult enemies to dispatch. A few swings from one of Dan's swords or a blunt weapon like the [[Club]] or [[Hammer]] should finish them off fairly quickly. One only needs to be careful around their thieving variant who can carry Dan's weapon away and sell it off to a [[Merchant Gargoyle]]. One should also avoid using ranged weapons against the Imps in The Entrance Hall as they are magically shielded against projectiles.
 
===Related trophies===
{{TrophyTableBegin}}
{{Trophy/MediEvil|Zip Zap Imp Splat}}
{{Trophy/MediEvil|Gimme That Back!}}
{{TrophyTableEnd}}
 
==Behind the scenes==
===In real life===
An {{W|imp}} is a being similar to a fairy or demon, frequently described in folklore and superstition.
 
==Gallery==
{{Main|:Category:Images of imps|l1=Images of Imps}}
{{Empty section|Gallery}}
 
==See also==
*[[Deluxe Elephant-Bot]]
*[[Mecha Imps]]
*[[Mecha Imps]]
*[[Shielded Imps]]
*[[Standard Elephant-Bots]]
==References==
{{reflist}}
==Navigation==
{{MediEvil enemies}}
{{MediEvil 2 enemies}}
{{MediEvil: Resurrection enemies}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:MediEvil Enemies]]
[[Category:Enemies in MediEvil]]
[[Category:Enemies in MediEvil 2]]
[[Category:Enemies in MediEvil: Resurrection]]
[[Category:Species]]

Latest revision as of 17:33, 27 April 2024

Imps were a race of clever, troublesome and thieving pig-like creatures. Although Imps initially served the people of Gallowmere as their household servants, they eventually rebelled in 1286 by joining forces with the evil sorcerer Zarok during the Battle of Gallowmere. They continued to serve Zarok until his defeat in 1386 and continued to exist as a race up to at least the late 19th century where some Imps were part of a freakshow in London.

Imps
MediEvil2019-Imps-BookOfGallowmere.png
Biographical information
AKA Sticky-fingered Imps, House Imps
Weapon(s) Torches (MediEvil)
Buckets (MediEvil 2)
Gameplay information
Soul type Minor Evil
Behind the scenes information
Appears in
"Watch out for sticky-fingered imps. These thieves will strip you down to your armored undies."
― A book, on imp thieves.

History

13th century

Back in King Peregrin's day, Imps were often kept as household servants. Sadly, those were cruel times, and many Imps were treated very poorly by their masters.

Really, it was no surprise when these cunning little creatures formed a secret alliance with Zarok.

On the morning of the Battle of Gallowmere, every last one of King Peregrin's men awoke to find his House Imp gone, and along with them, every last undergarment in the kingdom. Never before had an army's charge been so devastatingly broken before battle had even begun![1][1.1]

The Evernight

By 1386, Imps were still serving as Zarok's minions. They occupied the Hilltop Mausoleum, Scarecrow Fields, the Crystal Caves and the Entrance Hall. They generally preferred to use torches for weapons, though some were more keen on keeping their hands empty so that they could steal the weapons of questing adventurers which they would then sell to Merchant Gargoyles for a profit. A few of the Imps that kept watch over Zarok's castle dabbled in his spell book and used it to create magical shields making them impervious to projectiles. Many Imps under Zarok were slaughtered by Sir Daniel Fortesque during his quest to defeat the evil sorcerer.

The Autumn of Death

In 1886, some Imps were a part of a London freakshow. When the freakshow's ringmaster went missing however, the Imps started going crazy and began building an army of elephant bots to storm the city with. Their efforts were thankfully foiled by the resurrected Hero of Gallowmere Sir Daniel Fortesque. A few Imps later appeared at the boxing match between Dankenstein and the Iron Slugger where they tried to hinder Dankenstein by tossing his lost limbs around outside the boxing ring.

Gameplay

Strategy

Imps are generally not difficult enemies to dispatch. A few swings from one of Dan's swords or a blunt weapon like the Club or Hammer should finish them off fairly quickly. One only needs to be careful around their thieving variant who can carry Dan's weapon away and sell it off to a Merchant Gargoyle. One should also avoid using ranged weapons against the Imps in The Entrance Hall as they are magically shielded against projectiles.

Related trophies

    Zip Zap Imp Splat
Fry a dozen Imps with Lightning.
    Gimme That Back!
Lose, then recover your weapon from an Imp.

Behind the scenes

In real life

An imp is a being similar to a fairy or demon, frequently described in folklore and superstition.

Gallery

Main article: Images of Imps

See also

References

  1.   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
    1. Imps entry in the Book of Gallowmere in   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.

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