Pumpkin Plants

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Pumpkin Plants were fruits brought to life and corrupted by magic. The usual cause of this were the spells from Zarok's spell book.

Pumpkin Plant
MediEvil2019-BookOfGallowmere-EnemiesIcon.png
MediEvil2019-PumpkinPlant-BookOfGallowmere.png
Biographical information
AKA
Walkin' Stalkin' Halloween Plants

Pumpkin Men
Pumpkin Dwellers[1]
Pumpkin Soldiers[2]

Gameplay information
Soul type Minor Evil
Behind the scenes information
Appears in

History

13th century

The first instance of pumpkins coming to life happened during the famine near the end of King Peregrin's reign. The king ordered his Court Magician Mazok to boost the kingdom's sickly pumpkin crop, but Mazok's spell backfired, turning the pumpkins into monsters.[3][3.1]

14th century

Pumpkins came to life once again a hundred years later when the evil sorcerer Zarok installed his very own prized pumpkin, the Pumpkin King, as their monarch. The Pumpkin Witch Wartilda employed the resurrected hero Sir Daniel Fortesque to deal with it.

19th century

After Zarok's spell book fell into the hands of the power-hungry industrialist Lord Palethorn, pumpkins once again came to life, this time in London's Kew Gardens. Through dark magic, civilians present in the area began transforming into pumpkins as well. Luckily, the ancient hero Sir Daniel Fortesque was there to save the day, collecting antidote from the pumpkins to cure the citizens from their affliction.

Gameplay

MediEvil 2

Official Strategy guide entry

These perilous plants spring up from the ground and attack, lashing out at Dan with their long pointed "tongues." For that reason, he'll want to keep his distance and use the throwing Axe to take them out. When a Pumpkin Soldier comes into contact with civilians, it will start to turn them into monsters as well - replacing their heads with pumpkins! Sir Dan will have a limited amount of time to use the Antidote on the victims before they, too, become Pumpkin Plants.[2]

MediEvil: Resurrection

An Adventurer's Guide to Monsters entry

Pumpkin plants are truly ferocious fruit. Their infamous spit and tongue attacks have driven fear into the heart of many a shrub gardener. In terms of weapon selection one will find that sharp bladed weapons elicit the juiciest and most satisfying damage.[4][4.1]

Behind the scenes

Development

On his blog, Jason Wilson described Pumpkin Plants as his "version of the MediEvil equivalent of a Triffid."[5]

Gallery

Trivia

In other languages

MediEvil

Language Name Meaning
Arabic نباتات اليقطين
nabatat alyaqtin
-
Bulgarian Тикви-растения
Tikvi-rasteniya
-
Croatian Biljke bundeva -
Czech Dýně Pumpkins
Danish Græskarplanter -
Dutch Pompoenplanten -
Finnish Kurpitsakasvit -
French (France) Potirons -
German Kürbispflanzen -
Greek Κολοκύθες
Kolokýthes
Pumpkins
Hungarian Tökhajtások -
Italian Zucche -
Japanese パンプキンの苗
Panpukin no nae
Pumpkin Seedlings
Norwegian Gresskarplanter -
Polish Dyniowe rośliny -
Portuguese (Brazil) Plantas de Abóbora -
Portuguese (Portugal) Plantas Abóbora -
Romanian Plantele Dovleac -
Russian Тыквенники
Tykvenniki
-
Spanish (LatAm) Plantas de calabazas -
Spanish (Spain) Calabaceras -
Swedish Pumpaplantor -
Turkish Bal Kabağı Bitkisi -

MediEvil: Resurrection

Language Name
French (France) Potirons
German Kürbispflanzen
Italian Piante di zucca
Spanish (Spain) Calabazas

See also

References

  1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2. 2.0 2.1 MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.
  3.   MediEvil: The Game Prequel. Written by Chris Sorrell. Art by Jason Wilson. Published by Titan Comics in 2019.
    1. Page 3 of   MediEvil: The Game Prequel. Written by Chris Sorrell. Art by Jason Wilson. Published by Titan Comics in 2019.
  4.   MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
    1. An Adventurer's Guide to Monsters in   MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
  5. Art and Game Design - MediEvil on JASON WILSON - PORTFOLIO.

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